Files
8bitMyGoUI/input/editabletext.go
T
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

87 lines
2.2 KiB
Go

package input
import (
"log/slog"
"unicode/utf8"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type EditableTextOptions struct {
Placeholder string
// Width is in dots; zero means 120.
Width int
Disabled bool
}
type EditableTextResult struct {
Element ui.Element
Changed bool
}
type editableKey struct{}
type editable struct {
on, refocus bool
draft string
}
// EditableText edits on double click or Enter; Escape reverts.
func EditableText(c *ui.Context, text string, value *string, o EditableTextOptions) EditableTextResult {
k := pixel.K(c)
w := pixel.Or("EditableText Width", o.Width, 120)
box := ui.Box(c)
s := ui.Local(box, editableKey{}, func() editable { return editable{} })
res := EditableTextResult{Element: box}
if o.Disabled {
s.on = false
}
box.Children(func() {
if s.on {
ed, e := field(c, &s.draft, pixel.EditorOptions{Label: text, Placeholder: o.Placeholder}, w, nil, nil, nil)
pixel.AutoFocus(c, ed.Input)
// Keys reach the wrapper; the editor's state gates them.
on := !ed.Input.IsDisabled()
enter, escape := on && pixel.Shortcut(e, 0, ui.KeyEnter), on && pixel.Shortcut(e, 0, ui.KeyEscape)
if enter {
res.Changed = *value != s.draft
*value = s.draft
}
if enter || escape {
s.on, s.refocus = false, true
}
return
}
shell, base, st := pixel.Shell(c, func() ui.Element {
return ui.Box(c).Focusable().Role(ui.RoleButton).Label(text).Description(*value).Disabled(o.Disabled)
})
if s.refocus {
base.Focus()
s.refocus = false
}
enter, double := pixel.Shortcut(base, 0, ui.KeyEnter), base.DoubleClicked()
if enter || double {
s.on, s.draft = true, *value
}
shell.Size(k.D(w), k.D(pixel.LineHeight+6)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
if st.Hover {
g.Rect(0, 0, g.W, g.H, pixel.Lit)
}
shown, ink := *value, pixel.Ink
if shown == "" {
shown, ink = o.Placeholder, pixel.Faint
}
g.Text(4, 3, shown, ink, 1)
g.Veil(0, g.H-1, g.W, 1, pixel.Faint, 8)
g.Finish(st)
})
})
if res.Changed {
slog.Debug("8bit: text edited", "label", text, "runes", utf8.RuneCountInString(*value))
}
return res
}