Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
35 lines
1.0 KiB
Go
35 lines
1.0 KiB
Go
package input
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/display"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type FieldOptions struct {
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// Description shows below the control in Faint.
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Description string
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// Error shows below it in Bad, with a ! sign.
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Error string
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}
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// Field puts a label above a control, notes below.
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func Field(c *ui.Context, label string, o FieldOptions, control func()) ui.Element {
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k := pixel.K(c)
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return ui.Column(c).Gap(k.D(2)).Role(ui.RoleGroup).Label(label).Children(func() {
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pixel.Text(c, label, pixel.TextOptions{})
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control()
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if o.Description != "" {
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pixel.Text(c, o.Description, pixel.TextOptions{Slot: pixel.Faint, Wrap: true})
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}
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if o.Error != "" {
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ui.Row(c).Gap(k.D(3)).AlignItems(ui.Center).Children(func() {
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display.Icon(c, icon.Warning, display.IconOptions{Slot: pixel.Bad})
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pixel.Text(c, o.Error, pixel.TextOptions{Slot: pixel.Bad, Wrap: true}).Grow(1)
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})
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}
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})
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}
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