Files
8bitMyGoUI/display/sprite.go
T

33 lines
682 B
Go

package display
import (
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type SpriteOptions struct {
Slot pixel.Slot
Scale int
// FPS plays the frames; zero shows the first.
FPS int
Mirror bool
Label string
}
// Sprite plays a multi-slot sprite, mirrored when asked.
func Sprite(c *ui.Context, sp *pixel.Sprite, o SpriteOptions) *ui.Element {
k, sc := pixel.K(c), scale(o.Scale)
fps := pixel.Or("Sprite FPS", o.FPS, 0)
if o.Mirror {
sp = sp.Mirror()
}
return art(c, k, o.Label, sp.W*sc, sp.H*sc, func(g pixel.Canvas) {
frame := 0
if fps > 0 {
frame = g.Step(fps)
}
g.Sprite(0, 0, sp, frame, o.Slot, sc)
})
}