Files
8bitMyGoUI/gallery/registry.go
T
ZacharyZhang-NY 5605d785de Add shop components 436-450; Odometer exact at 15 fps
Fifteen shop components: PriceTag, Wallet, ShopItem, Cart, Receipt,
Checkout, CurrencyConvert, SaleBadge, Quantity, PricingTiers, Coupon,
DailyReward, BidTicker, TradeWindow and VendingMachine.

Receipt prints dot by dot with feed holes and a torn edge; Coupon cuts
real notches; SaleBadge is a sixteen-point starburst; VendingMachine
sells A1 to D4 by code and drops the snack into its tray. Sums are
checked against overflow, TradeWindow withdraws both confirms on any
change to an offer, and a disabled Checkout veils its inert content.

text.Odometer now counts digits as text, steps at 15 fps as S5 asks,
draws exact digits at rest and lands rolls that floats would stall.
2026-10-12 11:15:07 -04:00

121 lines
3.5 KiB
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// Package gallery shows every component live, in every palette.
package gallery
import (
"embed"
"fmt"
"reflect"
"runtime"
"slices"
"strings"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
// Entry is one page: a component or an engine foundation.
type Entry struct {
// ID is 1–500 for components, 0 for foundations.
ID int
Name, Zh string
Category string
Summary string
Demo func(c *ui.Context, log func(string))
}
type Category struct {
Key, Name, Zh string
Icon *pixel.Sprite
}
var Categories = []Category{
{"foundations", "Foundations", "基础", icon.Palette},
{"layout", "Layout", "布局", icon.Grid},
{"text", "Text", "文字", icon.FileText},
{"display", "Display", "展示", icon.Image},
{"input", "Input", "输入", icon.Edit},
{"feedback", "Feedback", "反馈", icon.Info},
{"navigation", "Navigation", "导航", icon.Map},
{"data", "Data", "数据", icon.List},
{"overlay", "Overlay", "浮层", icon.Copy},
{"datetime", "Date & Time", "日期时间", icon.Calendar},
{"chart", "Chart", "图表", icon.Sort},
{"game", "Game", "游戏", icon.Gamepad},
{"fx", "Effects", "特效", icon.Sparkle},
{"chat", "Chat", "聊天", icon.Chat},
{"media", "Media", "媒体", icon.Music},
{"code", "Code", "代码", icon.Code},
{"account", "Account", "账户", icon.User},
{"files", "Files", "文件", icon.Folder},
{"project", "Project", "项目", icon.Flag},
{"shop", "Shop", "商店", icon.Cart},
{"agent", "Agent", "智能体", icon.Robot},
{"desk", "Desk", "桌面", icon.Save},
{"tabletop", "Tabletop", "桌游", icon.Crown},
}
var entries = slices.Concat(foundationEntries, layoutEntries, textEntries, displayEntries, inputEntries, controlEntries, feedbackEntries, navigationEntries, dataEntries, recordEntries, overlayEntries, popupEntries, datetimeEntries, timeEntries, chartEntries, plotEntries, gameEntries, rpgEntries, screenEntries, lootEntries, fxEntries, screenFxEntries, chatEntries, mailEntries, mediaEntries, studioEntries, codeEntries, debugEntries, accountEntries, playerEntries, filesEntries, storageEntries, projectEntries, teamEntries, shopEntries, marketEntries)
func Entries() []Entry { return entries }
func (e Entry) Slug() string {
s := strings.ToLower(strings.ReplaceAll(e.Name, " ", "-"))
if e.ID == 0 {
return s
}
return fmt.Sprintf("%03d-%s", e.ID, s)
}
func (e Entry) Path() string {
if e.ID == 0 {
return "/f/" + e.Slug()
}
return "/c/" + e.Slug()
}
//go:embed demos_*.go
var demoFiles embed.FS
var codes = sources()
// Code is the source of the entry's demo function.
func (e Entry) Code() string {
src, ok := codes[funcName(e.Demo)]
if !ok {
panic("gallery: no source for " + funcName(e.Demo))
}
return src
}
func funcName(f any) string {
n := runtime.FuncForPC(reflect.ValueOf(f).Pointer()).Name()
return n[strings.LastIndex(n, ".")+1:]
}
// sources indexes every top-level demo function by name.
func sources() map[string]string {
files, err := demoFiles.ReadDir(".")
if err != nil {
panic(err)
}
out := map[string]string{}
for _, f := range files {
b, err := demoFiles.ReadFile(f.Name())
if err != nil {
panic(err)
}
for _, part := range strings.Split(string(b), "\nfunc ")[1:] {
end := strings.Index(part, "\n}\n")
if end < 0 {
panic("gallery: unterminated func in " + f.Name())
}
if name := part[:strings.IndexAny(part, "( ")]; name != "" {
out[name] = "func " + part[:end+2]
}
}
}
return out
}