Bars, lines, areas, pies, donuts, radar, histogram, scatter, bubbles, heatmaps, gauge, bullet, funnel, waterfall, treemap, candles, box plots, steps, rings, legend, axis, crosshair, polar area, pyramid, spectrum bars and win-loss strips, each drawn dot by dot. Ticks follow 1-2-5 steps and print as precisely as their step needs; a label row uses micro letters or the pixel font as a whole. Descriptions carry the data in numbers. Bad data panics.
37 lines
1008 B
Go
37 lines
1008 B
Go
package chart
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type PolarAreaOptions struct {
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// Size is the chart's width in dots; zero means 64.
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Size int
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}
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// PolarArea gives slices equal turns, reaching out by value.
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func PolarArea(c *ui.Context, text string, slices []Slice, o PolarAreaOptions) *ui.Element {
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k := pixel.K(c)
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n := pixel.Or("PolarArea Size", o.Size, 64)
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shares(slices)
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most := 0.0
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for _, s := range slices {
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most = max(most, s.Value)
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}
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return ui.Box(c).Size(k.D(n), k.D(n)).Role(ui.RoleImage).Label(text).Description(readSlices(slices)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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c, rad := n/2, n/2-1
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g.Circle(c, c, rad, pixel.Shade)
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g.Circle(c, c, rad/2, pixel.Shade)
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step := 1 / float64(len(slices))
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for i, s := range slices {
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if s.Value > 0 {
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reach := max(1, int(s.Value/most*float64(rad)))
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sector(g, c, c, 0, reach, float64(i)*step, float64(i+1)*step, pick(s.Slot, i))
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}
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}
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})
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}
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