Files
8bitMyGoUI/media/equalizer.go
T
ZacharyZhang-NY 0e21870b64 Add media components 346-365; input.SlideBase, guarded Pad
An audio player with transport, scrubber and volume; an equalizer and
a visualizer; a playlist; a cassette, cartridge and record that turn
while they play and hold where they stop; piano keys, a step sequencer
and a tracker you can type into; a waveform, a 16:9 video frame, an
image compare, a gallery, a filmstrip, a record button and an FM tuner.

input exports SlideBase, the undrawn rail its sliders share; the
gallery treats exported Bases as building blocks, not components.
pixel's micro font gains '#' for notes like C#4. pixel.Pad and the
slide rail read input only while their base is enabled, so Inert or a
fresh Disabled stops a drag or a key already sent. AGENTS records why
a drawn container keeps the DISABLED description: MyGo paints a
disabled subtree at half opacity.
2026-10-12 06:17:12 -04:00

52 lines
1.5 KiB
Go

package media
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type EqualizerOptions struct {
// Height is each fader's travel; zero means 64.
Height int
Disabled bool
}
type EqualizerResult struct {
Element *ui.Element
// Band is the band changed this frame, else -1.
Band int
}
// Equalizer sets each band's gain, ±12 dB, on faders.
func Equalizer(c *ui.Context, text string, bands []string, gains []float64, o EqualizerOptions) EqualizerResult {
k := pixel.K(c)
if len(bands) == 0 || len(bands) != len(gains) {
panic(fmt.Sprintf("media: Equalizer has %d bands and %d gains", len(bands), len(gains)))
}
for i, g := range gains {
if !(g >= -12 && g <= 12) {
panic(fmt.Sprintf("media: Equalizer band %q gain %v outside ±12", bands[i], g))
}
}
res := EqualizerResult{Band: -1}
res.Element = ui.Row(c).Gap(k.D(6)).Role(ui.RoleGroup).Label(text).Children(func() {
for i, b := range bands {
ui.Column(c).Gap(k.D(2)).AlignItems(ui.Center).Children(func() {
if input.Fader(c, b, &gains[i], input.FaderOptions{Min: -12, Max: 12, Height: o.Height, Disabled: o.Disabled}).Changed {
res.Band = i
slog.Debug("8bit: equalizer", "label", text, "band", b, "gain", gains[i])
}
ui.Box(c).Size(k.D(pixel.MicroWidth(b)), k.D(5)).Draw(func(p *ui.Painter, r ui.Rect) {
k.Canvas(p, r).Micro(0, 0, b, pixel.Faint, 1)
})
})
}
})
return res
}