Files
8bitMyGoUI/tabletop/playingcard.go
T
ZacharyZhang-NY 81003b21ee Add tabletop components 486-500 and ten game icons
Fifteen pieces of a games night: Dice, DiceTray, PlayingCard, CardHand,
Deck, Chessboard, GoBoard, MahjongTile, Domino, Roulette, CoinFlip,
BingoCard, TicTacToe, ScoreTrack and Meeple. Component number 500 is
a meeple, which seems right.

Dice tumble, coins turn and wheels spin on a cue, a frame at a time,
and land at once under Reduce Motion. Hands lift the card you point
at and play the one drawn on top; pieces and stones pick the lighter
of Lit and Ink for White, so they read in every palette; the computer
plays a fair O; FREE is a star in every language.

New 12x12 icons: Spade, Club, Diamond, Meeple, King, Queen, Rook,
Bishop, Knight and Pawn.
2026-10-12 14:03:58 -04:00

26 lines
603 B
Go

package tabletop
import (
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type PlayingCardOptions struct {
// Back shows the card face down.
Back bool
}
// PlayingCard is a card: rank and suit, or its back.
func PlayingCard(c *ui.Context, cd Card, o PlayingCardOptions) *ui.Element {
k := pixel.K(c)
cd.check("PlayingCard")
name := cd.name(k)
if o.Back {
name = k.Msg("card_back")
}
return ui.Box(c).Size(k.D(cardW), k.D(cardH)).Role(ui.RoleImage).Label(name).Draw(func(p *ui.Painter, r ui.Rect) {
drawCard(k.Canvas(p, r), 0, 0, cd, o.Back)
})
}