Files
8bitMyGoUI/game/questlog.go
T
ZacharyZhang-NY f48075230f Add game components 246-268; data.DrawSlot, Canvas.TextVeil
Health, mana and experience bars, quarter hearts, lives, a spinning
coin counter, score board, stage timer, minimap with fog, compass,
hotbar, paper-doll equipment, skill tree, skill buttons with cooldown
wipes, status effects, a boss bar, damage numbers, quest log and
tracker, party frames, character sheet, level-up screen and shop.
data exports DrawSlot so every slot looks alike; pixel adds TextVeil
for dissolving text. Messages the font cannot draw are fixed and
TestMessagesHaveGlyphs holds every message to the font.
2026-10-12 01:53:20 -04:00

69 lines
1.9 KiB
Go

package game
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/data"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type QuestLogOptions struct {
Disabled bool
}
type QuestLogResult struct {
Element *ui.Element
Changed bool
}
// QuestLog lists quests; the chosen one is tracked and detailed.
func QuestLog(c *ui.Context, text string, quests []Quest, tracked *int, o QuestLogOptions) QuestLogResult {
k := pixel.K(c)
if len(quests) == 0 || *tracked < 0 || *tracked >= len(quests) {
panic(fmt.Sprintf("game: QuestLog tracks %d of %d", *tracked, len(quests)))
}
for _, q := range quests {
q.check()
}
row := ui.Row(c).Gap(k.D(10)).AlignItems(ui.Start)
res := QuestLogResult{Element: row}
row.Children(func() {
r := data.List(c, text, len(quests), tracked, data.ListOptions{Height: 6 * pixel.LineHeight, Disabled: o.Disabled}, func(i int) {
ui.Row(c).Gap(k.D(3)).AlignItems(ui.Center).Children(func() {
mark, ink := icon.Flag, pixel.Accent
switch {
case i == *tracked:
case quests[i].done():
mark, ink = icon.Check, pixel.Good
default:
mark = nil
}
ui.Box(c).Size(k.D(12), k.D(12)).Draw(func(p *ui.Painter, r ui.Rect) {
if mark != nil {
k.Canvas(p, r).Sprite(0, 0, mark, 0, ink, 1)
}
})
slot := pixel.Ink
if quests[i].done() {
slot = pixel.Faint
}
pixel.Text(c, quests[i].Title, pixel.TextOptions{Slot: slot})
})
})
r.Element.Width(k.D(128))
res.Changed = r.Changed
ui.Column(c).Gap(k.D(2)).Children(func() {
pixel.Text(c, k.Msg("tracking"), pixel.TextOptions{Slot: pixel.Faint})
QuestTracker(c, quests[*tracked], QuestTrackerOptions{})
})
})
if res.Changed {
slog.Debug("8bit: quest tracked", "label", text, "quest", quests[*tracked].Title)
}
return res
}