Files
8bitMyGoUI/account/settingslist.go
T
ZacharyZhang-NY c745b082a9 Add account components 386-405; Reduce setting, PinInput Cmd+V
Twenty account components: SettingsList, OptionCycler, KeyBindings,
ControllerMap, ProfileCard, CharacterCreator, LoginForm, PasswordGrid,
SessionList, LanguagePicker, PalettePicker, VolumeMixer,
DifficultySelect, AccessibilityOptions, AccountSwitcher, PlayerSelect,
TwoFactor, About, PatchNotes and FeedbackForm.

The components never check credentials, and no secret reaches the log:
LoginForm reports Submitted and the caller counts Failures; each new
failure clears the password, refocuses it, shakes the form and names no
field. TwoFactor builds on input.PinInput and drains an epoch-aligned
period bar. PalettePicker draws each tile in its own palette on a
pixel.Pad grid.

pixel.Settings.Reduce stills motion like the system preference, the
micro font gains '?', display.Face draws avatar faces anywhere, and
input.PinInput pastes on Cmd+V as native hosts send it.
2026-10-12 08:21:39 -04:00

59 lines
1.6 KiB
Go

package account
import (
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
// Setting is a label beside the control it builds.
type Setting struct {
Label string
Control func()
}
// SettingsSection is a titled run of settings.
type SettingsSection struct {
Title string
Settings []Setting
}
type SettingsListOptions struct {
// Width is in dots; zero means 240.
Width int
}
// SettingsList sets controls beside labels under section titles.
func SettingsList(c *ui.Context, text string, sections []SettingsSection, o SettingsListOptions) *ui.Element {
k := pixel.K(c)
return ui.Column(c).Width(k.D(pixel.Or("SettingsList Width", o.Width, 240))).Gap(k.D(2)).Role(ui.RoleGroup).Label(text).Children(func() {
for i, s := range sections {
top := 4
if i == 0 {
top = 0
}
ui.Box(c).FillWidth().Height(k.D(pixel.LineHeight+3)).Margin(k.D(top), 0, 0, 0).Role(ui.RoleText).Label(s.Title).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
g.Text(0, 0, s.Title, pixel.Accent, 1)
g.HLine(0, pixel.LineHeight+1, g.W, pixel.Accent)
})
for j, st := range s.Settings {
last := j == len(s.Settings)-1
ui.Row(c).FillWidth().AlignItems(ui.Center).Gap(k.D(6)).Padding(k.D(2), 0).Children(func() {
// The control says its own name; the label only shows.
mark(c, k, st.Label, pixel.Ink, 0).Grow(1)
st.Control()
}).DrawOver(func(p *ui.Painter, r ui.Rect) {
// A dotted rule between rows, none under the last.
if !last {
g := k.Canvas(p, r)
for x := 0; x < g.W; x += 2 {
g.Dot(x, g.H-1, pixel.Shade)
}
}
})
}
}
})
}