Bars, lines, areas, pies, donuts, radar, histogram, scatter, bubbles, heatmaps, gauge, bullet, funnel, waterfall, treemap, candles, box plots, steps, rings, legend, axis, crosshair, polar area, pyramid, spectrum bars and win-loss strips, each drawn dot by dot. Ticks follow 1-2-5 steps and print as precisely as their step needs; a label row uses micro letters or the pixel font as a whole. Descriptions carry the data in numbers. Bad data panics.
58 lines
1.6 KiB
Go
58 lines
1.6 KiB
Go
package chart
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type CrosshairOptions struct {
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// Width and Height are dots; zeros mean 160 by 80.
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Width, Height int
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}
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// Crosshair is a line chart; hover crosses the nearest point.
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func Crosshair(c *ui.Context, text string, labels []string, series []Series, o CrosshairOptions) *ui.Element {
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k := pixel.K(c)
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w, h := size("Crosshair", o.Width, o.Height, 160, 80)
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p := fitSeries(labels, series, w, h)
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e := ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleImage).Label(text).Description(readSeries(labels, series))
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at, py := -1, 0
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if x, y, over := e.PointerPosition(); over && len(labels) > 0 {
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at = max(0, min(len(labels)-1, (int(x/k.Dot())-p.x)*len(labels)/max(1, p.w)))
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py = max(p.y, min(p.y+p.h-1, int(y/k.Dot())))
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}
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return e.Draw(func(pt *ui.Painter, r ui.Rect) {
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g := k.Canvas(pt, r)
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p.grid(g, labels)
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lines(g, p, len(labels), series)
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if at < 0 {
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return
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}
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x := p.slot(at, len(labels))
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g.Checker(x, p.y, 1, p.h, pixel.Ink)
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g.Checker(p.x, py, p.w, 1, pixel.Ink)
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// The readout lists the label, then each series' value.
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rows := []string{labels[at]}
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for _, s := range series {
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rows = append(rows, num(s.Values[at]))
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}
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bw, bh := 4, 3
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for _, row := range rows {
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bw, bh = max(bw, tinyW(row)+4), bh+inkH(small(row))+2
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}
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bx := min(w-bw, x+3)
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g.Frame(bx, p.y, bw, bh, pixel.Flat, pixel.Lit)
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y := p.y + 2
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for i, row := range rows {
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ink := pixel.Ink
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if i > 0 {
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ink = pick(series[i-1].Slot, i-1)
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}
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sm := small(row)
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mark(g, bx+2, y, row, sm, ink)
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y += inkH(sm) + 2
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}
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})
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}
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