Files
8bitMyGoUI/feedback/hourglass.go
T

68 lines
1.4 KiB
Go

package feedback
import (
"strings"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type HourglassOptions struct{}
// glass is the hourglass, by hand; # marks its walls.
var glass = []string{
"############",
".#........#.",
".#........#.",
"..#......#..",
"...#....#...",
"....#..#....",
".....##.....",
".....##.....",
"....#..#....",
"...#....#...",
"..#......#..",
".#........#.",
".#........#.",
"############",
}
// Hourglass drains in steps, then flips.
func Hourglass(c *ui.Context, text string, o HourglassOptions) *ui.Element {
k := pixel.K(c)
return ui.Box(c).Role(ui.RoleProgress).Label(text).Size(k.D(14), k.D(14)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
f := g.Busy(4) % 8
// Frame 6 lies on its side, mid-flip; 7 rests.
side := f == 6
dot := func(x, y int, s pixel.Slot) {
if side {
g.Dot(y, 12-x, s)
} else {
g.Dot(x+1, y, s)
}
}
top, bottom := 4-min(f, 4), min(f, 4)
if f >= 6 {
top, bottom = 4, 0
}
for y, row := range glass {
l, r := strings.Index(row, "#"), strings.LastIndex(row, "#")
for x := range len(row) {
switch {
case row[x] == '#':
dot(x, y, pixel.Edge)
case x > l && x < r && (y >= 6-top && y <= 5 || y >= 13-bottom && y <= 12):
dot(x, y, pixel.Warn)
}
}
}
if f > 0 && f < 5 {
for y := 6; y < 13-bottom; y++ {
dot(5, y, pixel.Warn)
}
}
})
}