chore: drop non-code junk (pi-mono-reference, runtime state, root duplicates)
Remove files that should never have been tracked: - pi-mono-reference/: 688-file copy of an upstream monorepo, zero imports, used only as offline human reference - build/electron-builder.runtime.json: environment-specific build artifact with hardcoded local paths - state/cancel-signal-state.json: runtime state written by the app - prompt.txt, logo.svg (root): exact duplicates of the canonical copies under .planning/archive/ and assets/ Add state/ to .gitignore so future runtime state stays out.
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@@ -1,58 +0,0 @@
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/**
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* Titlebar Spinner Extension
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*
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* Shows a braille spinner animation in the terminal title while the agent is working.
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* Uses `ctx.ui.setTitle()` to update the terminal title via the extension API.
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*
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* Usage:
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* pi --extension examples/extensions/titlebar-spinner.ts
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*/
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import path from "node:path";
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import type { ExtensionAPI, ExtensionContext } from "@mariozechner/pi-coding-agent";
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const BRAILLE_FRAMES = ["⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"];
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function getBaseTitle(pi: ExtensionAPI): string {
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const cwd = path.basename(process.cwd());
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const session = pi.getSessionName();
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return session ? `π - ${session} - ${cwd}` : `π - ${cwd}`;
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}
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export default function (pi: ExtensionAPI) {
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let timer: ReturnType<typeof setInterval> | null = null;
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let frameIndex = 0;
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function stopAnimation(ctx: ExtensionContext) {
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if (timer) {
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clearInterval(timer);
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timer = null;
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}
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frameIndex = 0;
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ctx.ui.setTitle(getBaseTitle(pi));
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}
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function startAnimation(ctx: ExtensionContext) {
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stopAnimation(ctx);
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timer = setInterval(() => {
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const frame = BRAILLE_FRAMES[frameIndex % BRAILLE_FRAMES.length];
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const cwd = path.basename(process.cwd());
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const session = pi.getSessionName();
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const title = session ? `${frame} π - ${session} - ${cwd}` : `${frame} π - ${cwd}`;
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ctx.ui.setTitle(title);
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frameIndex++;
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}, 80);
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}
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pi.on("agent_start", async (_event, ctx) => {
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startAnimation(ctx);
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});
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pi.on("agent_end", async (_event, ctx) => {
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stopAnimation(ctx);
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});
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pi.on("session_shutdown", async (_event, ctx) => {
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stopAnimation(ctx);
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});
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}
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