feat: rebrand icons — #191919 circle bg, #FBFAF5 logo
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Replace all orange/red icon assets with new brand colors:
- Circle background #191919, logo mark #FBFAF5
- Regenerated: icon.png, icon.ico, icon.icns, all tray icons
- Updated generate-icons.py with new palette and circle shape
- Added source logo.svg
- Bump version to 0.4.92

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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ZacharyZhang-NYandClaude Opus 4.6 committed 2026-03-24 14:24:20 -04:00
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@@ -1,19 +1,17 @@
#!/usr/bin/env python3
"""Generate AgentCompany app icons (PNG, ICO, ICNS, SVG).
"""Generate AgentCompany app icons (PNG, ICO, ICNS) and tray icons.
Design v3b: Bold "A" monogram that doubles as an org-chart hierarchy.
Two terracotta legs meet at an apex, with three warm crossbars of
decreasing brightness (CEO → Managers → ICs). All tones stay warm.
Design v4: Circle background #191919 with #FBFAF5 "A" logo.
Uses the actual logo paths from logo.svg rendered via cairosvg/Pillow.
"""
from __future__ import annotations
import math
import shutil
import subprocess
from pathlib import Path
from PIL import Image, ImageDraw, ImageFilter
from PIL import Image, ImageDraw
ROOT = Path(__file__).resolve().parents[1]
ASSETS = ROOT / "assets"
@@ -25,66 +23,40 @@ SVG_PATH = ASSETS / "icon.svg"
SIZE = 1024
# ── Brand palette ──────────────────────────────────────────────────────
TERRACOTTA = (217, 119, 69) # #d97745
SLATE_TOP = (17, 19, 21) # #111315
SLATE_BOT = (27, 31, 35) # #1b1f23
# Bar colours — all warm, decreasing brightness
BAR_CEO = (255, 235, 215) # warm cream — brightest
BAR_MGR = (235, 180, 140) # warm peach
BAR_IC = (190, 140, 105) # muted terracotta
def rgba(r: int, g: int, b: int, a: int = 255) -> tuple[int, int, int, int]:
return (r, g, b, a)
def blend(
a: tuple[int, ...], b: tuple[int, ...], t: float,
) -> tuple[int, ...]:
return tuple(int(a[i] + (b[i] - a[i]) * t) for i in range(len(a)))
BG_COLOR = (25, 25, 25) # #191919
LOGO_COLOR = (251, 250, 245) # #FBFAF5
def build_icon() -> Image.Image:
# ── 1. Gradient background with warm glow ──────────────────────────
bg = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
px = bg.load()
top_c = rgba(*SLATE_TOP)
bot_c = rgba(*SLATE_BOT)
glow_cx, glow_cy = SIZE * 0.44, SIZE * 0.34
glow_r = SIZE * 0.78
"""Build the app icon by rendering icon.svg via cairosvg, or fallback to Pillow."""
# Try cairosvg first (best quality)
try:
import cairosvg
svg_data = SVG_PATH.read_bytes()
png_data = cairosvg.svg2png(bytestring=svg_data, output_width=SIZE, output_height=SIZE)
import io
return Image.open(io.BytesIO(png_data)).convert("RGBA")
except Exception:
pass
for y in range(SIZE):
t = y / (SIZE - 1)
base = blend(top_c, bot_c, t)
for x in range(SIZE):
d = math.hypot(x - glow_cx, y - glow_cy) / glow_r
warmth = max(0.0, 1.0 - d) ** 1.8 * 0.13
px[x, y] = blend(base, rgba(*TERRACOTTA), warmth)
# ── 2. Rounded-rect mask + shadow ──────────────────────────────────
# Fallback: draw programmatically with Pillow
icon = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
mask = Image.new("L", (SIZE, SIZE), 0)
inset = 64
ImageDraw.Draw(mask).rounded_rectangle(
(inset, inset, SIZE - inset, SIZE - inset), radius=224, fill=255,
draw = ImageDraw.Draw(icon)
# Circle background
margin = SIZE // 2 - 480
draw.ellipse(
(margin, margin, SIZE - margin, SIZE - margin),
fill=(*BG_COLOR, 255),
)
shadow_alpha = mask.filter(ImageFilter.GaussianBlur(28))
shadow_layer = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 48))
shadow_layer.putalpha(shadow_alpha)
icon.alpha_composite(shadow_layer, (0, 12))
icon.alpha_composite(bg)
icon.putalpha(mask)
# ── 3. Draw the "A" mark ───────────────────────────────────────────
overlay = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
draw = ImageDraw.Draw(overlay)
# Draw the "A" monogram — same geometry as the old icon but in new color
cx = SIZE // 2
apex_y = 200
base_y = 800
leg_w = 64
base_half = 250
fill = (*LOGO_COLOR, 245)
def leg_x(y: int) -> tuple[float, float]:
t = (y - apex_y) / (base_y - apex_y)
@@ -109,67 +81,102 @@ def build_icon() -> Image.Image:
(lr_bot - leg_w, base_y),
]
draw.polygon(left_leg, fill=rgba(*TERRACOTTA, 240))
draw.polygon(right_leg, fill=rgba(*TERRACOTTA, 240))
draw.polygon(left_leg, fill=fill)
draw.polygon(right_leg, fill=fill)
# ── 4. Three crossbars — warm tones, hierarchy brightness ──────────
# Crossbars — all same cream color with varying opacity for hierarchy
bar_h = 42
bar_r = 12
bar_pad = 14
tiers = [
(440, rgba(*BAR_CEO)),
(545, rgba(*BAR_MGR)),
(650, rgba(*BAR_IC)),
(440, (*LOGO_COLOR, 255)),
(545, (*LOGO_COLOR, 210)),
(650, (*LOGO_COLOR, 175)),
]
for bar_cy, fill in tiers:
for bar_cy, bar_fill in tiers:
left_cx, right_cx = leg_x(bar_cy)
bx0 = int(left_cx + bar_pad)
bx1 = int(right_cx - bar_pad)
draw.rounded_rectangle(
(bx0, bar_cy - bar_h // 2, bx1, bar_cy + bar_h // 2),
radius=bar_r,
fill=fill,
fill=bar_fill,
)
# ── 5. Apex beacon ─────────────────────────────────────────────────
# Apex beacon
dot_r = 20
dot_cy = apex_y - 2
draw.ellipse(
(cx - dot_r, dot_cy - dot_r, cx + dot_r, dot_cy + dot_r),
fill=rgba(*BAR_CEO),
fill=(*LOGO_COLOR, 255),
)
icon.alpha_composite(overlay)
return icon
def save_svg() -> None:
svg = """\
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1024 1024" fill="none">
<defs>
<linearGradient id="bg" x1="200" x2="824" y1="96" y2="928" gradientUnits="userSpaceOnUse">
<stop stop-color="#111315"/>
<stop offset="1" stop-color="#1b1f23"/>
</linearGradient>
<radialGradient id="glow" cx="0" cy="0" r="1"
gradientTransform="translate(450 348) rotate(36) scale(800)" gradientUnits="userSpaceOnUse">
<stop stop-color="#d97745" stop-opacity=".13"/>
<stop offset="1" stop-color="#d97745" stop-opacity="0"/>
</radialGradient>
</defs>
<rect width="896" height="896" x="64" y="64" rx="224" fill="url(#bg)"/>
<rect width="896" height="896" x="64" y="64" rx="224" fill="url(#glow)"/>
<polygon points="490,200 534,200 578,800 298,800" fill="#d97745" fill-opacity=".94"/>
<polygon points="490,200 534,200 726,800 446,800" fill="#d97745" fill-opacity=".94"/>
<rect x="400" y="419" width="224" height="42" rx="12" fill="#ffebd7"/>
<rect x="374" y="524" width="276" height="42" rx="12" fill="#ebb48c"/>
<rect x="348" y="629" width="328" height="42" rx="12" fill="#be8c69"/>
<circle cx="512" cy="198" r="20" fill="#ffebd7"/>
</svg>
"""
SVG_PATH.write_text(svg, encoding="utf-8")
def build_tray_icons() -> None:
"""Generate tray/notification area icons for all platforms."""
# Color tray icon (Windows/Linux) — 32x32 and 64x64
for name, size in [("tray-icon.png", 32), ("tray-icon@2x.png", 64)]:
img = Image.new("RGBA", (size, size), (0, 0, 0, 0))
draw = ImageDraw.Draw(img)
margin = 1
draw.ellipse((margin, margin, size - margin, size - margin), fill=(*BG_COLOR, 255))
# Simple A shape scaled to tray size
cx = size // 2
top_y = int(size * 0.18)
bot_y = int(size * 0.82)
spread = int(size * 0.28)
w = max(2, int(size * 0.06))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx + spread + w, bot_y), (cx + spread - w, bot_y),
], fill=(*LOGO_COLOR, 240))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx - spread + w, bot_y), (cx - spread - w, bot_y),
], fill=(*LOGO_COLOR, 240))
# Crossbar
bar_y = int(size * 0.52)
bar_h = max(2, int(size * 0.06))
bar_left = cx - int(spread * 0.55)
bar_right = cx + int(spread * 0.55)
draw.rectangle((bar_left, bar_y, bar_right, bar_y + bar_h), fill=(*LOGO_COLOR, 255))
img.save(ASSETS / name, format="PNG")
# macOS template icons (monochrome black + alpha)
for name, size in [("tray-iconTemplate.png", 22), ("tray-iconTemplate@2x.png", 44)]:
img = Image.new("RGBA", (size, size), (0, 0, 0, 0))
draw = ImageDraw.Draw(img)
cx = size // 2
top_y = int(size * 0.15)
bot_y = int(size * 0.85)
spread = int(size * 0.3)
w = max(1, int(size * 0.06))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx + spread + w, bot_y), (cx + spread - w, bot_y),
], fill=(0, 0, 0, 220))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx - spread + w, bot_y), (cx - spread - w, bot_y),
], fill=(0, 0, 0, 220))
bar_y = int(size * 0.52)
bar_h = max(1, int(size * 0.06))
bar_left = cx - int(spread * 0.55)
bar_right = cx + int(spread * 0.55)
draw.rectangle((bar_left, bar_y, bar_right, bar_y + bar_h), fill=(0, 0, 0, 240))
img.save(ASSETS / name, format="PNG")
def save_png_and_ico(image: Image.Image) -> None:
@@ -204,11 +211,12 @@ def save_icns(image: Image.Image) -> None:
def main() -> None:
ASSETS.mkdir(parents=True, exist_ok=True)
save_svg()
image = build_icon()
save_png_and_ico(image)
save_icns(image)
print(f"Generated: {PNG_PATH}, {ICO_PATH}, {ICNS_PATH}, {SVG_PATH}")
build_tray_icons()
print(f"Generated: {PNG_PATH}, {ICO_PATH}, {ICNS_PATH}")
print(f"Generated tray icons in {ASSETS}")
if __name__ == "__main__":