Add native interaction-state animations
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@@ -9,3 +9,4 @@ Started: 2026-04-19
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- Standing constraint: all code is written directly in the current context; no subagents or agent teams are used.
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- Completed real settings/workspace state mutations in native Rust path: theme, locale, execution mode, and primary workspace.
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- Added native_settings_workspace_e2e.rs to verify mutation persistence across reopen.
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- Completed first native motion/state parity layer using GPUI animation wrappers for onboarding, inbox, and runs.
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