S3.8: office people show real agent state: running, queued, cooling down, blocked or idle, from sessions, task holds and pending approvals
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
202418f81c
commit
ccd698602e
15 files changed
+164
-69
No files matched your search
@@ -84,7 +84,7 @@ describe("office depth order", () => {
|
||||
|
||||
test("every piece of the scene sorts by a footprint no longer than 32 on either side, so a person beside a long block is never painted over", () => {
|
||||
const plan = buildFloorPlan(12);
|
||||
const items = sceneDrawables(isoFrame(plan.world), plan, "winter", new Set(), 0);
|
||||
const items = sceneDrawables(isoFrame(plan.world), plan, "winter", new Map(), 0);
|
||||
const oversized = items.filter((item) => item.foot.w > 32 || item.foot.h > 32).map((item) => item.foot);
|
||||
expect(oversized).toEqual([]);
|
||||
// A person at the left basin sorts after both the counter piece and the basin in front of them.
|
||||
|
||||
Reference in new issue
Block a user