Silence render-disposed spam, unbreak bundled skills, drop board wake
Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
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---
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title: Write Try-Catch-Finally First
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impact: HIGH
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impactDescription: prevents missing error handling cases
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tags: err, try-catch, tdd, boundaries
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---
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## Write Try-Catch-Finally First
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When writing code that could throw exceptions, start with the try-catch-finally statement. This helps define what the user of the code should expect, regardless of what goes wrong in the try block.
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**Incorrect (error handling added as afterthought):**
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```java
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// Written without considering error cases
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public List<RecordedGrip> retrieveSection(String sectionName) {
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FileInputStream stream = new FileInputStream(sectionName);
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BufferedReader reader = new BufferedReader(new InputStreamReader(stream));
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String line;
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List<RecordedGrip> grips = new ArrayList<>();
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while ((line = reader.readLine()) != null) {
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grips.add(parseGrip(line));
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}
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return grips;
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// What if file doesn't exist? What if parsing fails?
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}
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```
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**Correct (start with try-catch structure):**
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```java
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// TDD approach: start with test for exception case
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@Test(expected = StorageException.class)
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public void retrieveSectionShouldThrowOnInvalidFileName() {
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sectionStore.retrieveSection("invalid-file");
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}
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// Then write code starting with try-catch
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public List<RecordedGrip> retrieveSection(String sectionName) throws StorageException {
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try (var stream = new FileInputStream(sectionName)) {
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return readGrips(stream);
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} catch (IOException e) {
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throw new StorageException("Error reading section: " + sectionName, e);
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}
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}
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```
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**Benefits:**
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- Forces you to consider error cases first
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- Establishes clear transaction boundaries
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- The finally block ensures cleanup happens
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Reference: [Clean Code, Chapter 7: Error Handling](https://www.oreilly.com/library/view/clean-code-a/9780136083238/)
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