Create src/renderer/components/ui/icons.ts as the single re-export point
for every Phosphor icon the renderer touches, then rewrite the 95 files
that previously imported directly from "@phosphor-icons/react" to pull
from the relative-path-to-barrel instead. The TitleBar commit earlier
in this series already used ui/icons; this commit extends the pattern
to the rest of the renderer.
Benefits now wired in:
- one location where bundle tree-shaking can be reasoned about,
- typos like Briefcase vs BriefCase show up against a finite list,
- re-theming or swapping icon sets is a one-file edit,
- a lint rule that flags raw @phosphor-icons/react imports can be
added later without mass-rewriting call sites.
The barrel also re-exports the `Icon` type so call sites that type
icon props against the Phosphor component type work unchanged.
Test count stays at 363 passing; typecheck stays at 156 errors.
RunCenter had three useEffects juggling log-chunk loading, tailing, and
older-chunk fetches. Move the whole lifecycle into useRunLogs, which
uses a single effect + AbortController to scope every IPC call to the
current run and pauses polling while document.hidden.
Add currentCompanyId to effect deps so switching company aborts the
previous company's pending inbox/metrics/standup fetches before stale
results can overwrite new state.
Remove dual-source: option no longer takes selectedPaletteIndex; all reads
go through useAppStore.getState().selectedPaletteIndex inside the keydown
handler.
Function signature reduced from 16 args to 4; setters sourced from
useAppStore.getState() inside callbacks (stable refs, no deps needed).
useCompanyController no longer has to thread 14 setters through.
Delete the useUIController.navigateTo duplicate; augment slice version with
task-with-run lookup (via get().snapshot) so notification-click and command
palette share one codepath. App.tsx now reads navigateTo from the store.
Sections now subscribe directly to the Zustand store via useSectionContext
(shared data derivation) and useAppStore fine-grained selectors. Delete
useAppController, useExecutionController, useOrganizationController, and
useCommunicationController; the three domain forwarders held no logic
beyond re-exporting store slices.
SectionContentView becomes a 50-line layout dispatcher taking only
{section, error, pageTransition}; cross-domain run actions (startRun /
cancelRun) move into App.tsx and are exposed to sections through a new
AppActionsContext alongside refresh / setError / openPathWithFeedback.
App.tsx now calls useUIController + useCompanyController directly and
composes palette + navigation plumbing itself.
All 14+ non-specially-handled events were pushing into the batcher with
entityKeyFromEvent returning null, which set hasDomainChanged = true and
triggered a full snapshot refresh on every agent-message, run-status, and
heartbeat-status -- defeating the granular patch machinery.
Per-type classification:
- run-status -> granular run-updated (patchRun by runId)
- heartbeat-status -> granular agent-updated (patchAgent by agentId)
- agent-message -> granular task-updated (patchTask refetches comments)
- new-message, thread-wait-state-updated, domain-changed
-> full refresh, coalesced via 500ms batcher window
- automation-fired, recovery-needed
-> snapshot-irrelevant, skipped at event source
Widen batcher window from 50ms to 500ms so bursts coalesce into one reload.
Granular batches still flush at the same window cadence.
CompanySlice's standalone currentCompanyId field + setCurrentCompanyId action
were never written by any caller, so useDesktopEvents.ts read null and fell
through to full refresh for every entity event -- the granular patch
machinery was dead code.
- Remove currentCompanyId field + setCurrentCompanyId from CompanySlice
- refreshBadges reads from snapshot.currentCompanyId
- useDesktopEvents reads companyId from snapshot.currentCompanyId
- Update store unit test to seed snapshot instead of calling removed action