Files
AgentCompany/landing/components/sections/top-bar.tsx
T
ZacharyZhang-NYandClaude Opus 5.5 2d7af224dd
CI / Typecheck, lint, tests, e2e (push) Failing after 3m51s
Website: 16-bit pixel-art rebuild with a live Three.js office, downloads from Gitea v1.5.1
- Title screen over a real-time voxel office rendered at low resolution and quantized to a rotating 32-colour palette with Bayer dithering; day part and season re-light the scene and every surface.
- 16-bit UI kit: name-plate dialogs, menu cursor, inventory, XP bar, badges, NPC speech, GAME OVER with CONTINUE, hand-placed 12x12 icons, Fusion Pixel font (Latin subset preloaded).
- Sections as a game: quest log (onboarding), character select (AI CEO / AI Co-Founder), inventory (features), party roster (providers), live download XP, save point (all v1.5.1 builds), FAQ as NPC dialog, credits.
- Downloads and source point to the Gitea release; the download function only redirects to git.zacharyzhang.com.
- Tailwind and the old components removed; unit tests for platform/downloads, rewritten e2e suite.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:37:23 -04:00

27 lines
673 B
TypeScript

import { Hud, Icon } from "../pixel";
import { nav } from "../../lib/content";
import { SiteMenu } from "./site-menu";
import styles from "./top-bar.module.css";
export function TopBar() {
return (
<header className={styles.bar}>
<a className={styles.brand} href="#top">
<Icon name="building" size={2} />
<span>AgentCompany</span>
</a>
<nav className={styles.nav} aria-label="Sections">
{nav.map((link) => (
<a key={link.href} href={link.href}>
{link.label}
</a>
))}
</nav>
<SiteMenu />
<div className={styles.hud}>
<Hud />
</div>
</header>
);
}