Incoming messages (human → agent, agent → agent, channel broadcast) persisted to the inbox and were only projected into the recipient's transcript on the next `prepareRun`. When the recipient was already running, every message waited for the next wake — a Slack-like system operating at heartbeat cadence, not in real time. `RuntimeMessageInjector` closes the gap: it looks up the recipient's active run through `RuntimeBridge.findActiveRunForAgent`, projects the persisted `AgentMessageRecord` via the existing inbox-projection helper, and posts a `steer-run` ParentMessage into the worker. The worker's runner enqueues the projection on the Agent's steering queue; pi drains it at the next turn boundary and emits the usual `message_end` → `persistMessage` sequence, so the session store shadow is preserved without double-writing. `dispatchAgentMessage` gains an optional `injectRuntimeMessage` hook used by every API-side dispatch. Injection succeeds → we mark the inbox row delivered and skip `wakeAgentIfPossible`. Injection fails (no active run) → the legacy inbox + wake path still fires, so sleeping agents continue to receive their messages on the next turn. The injector is owned by the service graph alongside `workerService` and `piRuntimeRef`, which gives it both the worker postMessage channel and the RuntimeBridge active-run map without additional coupling. Internal dispatch call sites (sweepStaleReviews, automation actions) leave the hook unset; those system messages target idle agents by design and do not need the runtime path.
349 lines
12 KiB
TypeScript
349 lines
12 KiB
TypeScript
import type { AppDatabase } from "./database";
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import type { AgentMessageRecord, DesktopEvent, MessageChannel, MentionResult, SectionId } from "@shared/types";
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/**
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* The board reader / human participant ID.
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* When a human sends a message, this is used as the fromAgentId in the
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* underlying agent_messages record. Matches BOARD_READER_ID in database.ts.
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*/
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export const HUMAN_SENDER_ID = "__board__";
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/** Map message priority to notification urgency. Extracted so future priority
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* classes (e.g. "critical") do not drift between message-dispatch and other
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* notification call-sites. */
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export function priorityToUrgency(priority: string | null | undefined): "critical" | "informational" {
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return priority === "urgent" ? "critical" : "informational";
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}
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export interface AgentMessageDispatchInput {
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companyId: string;
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/** Agent ID of the sender. Use HUMAN_SENDER_ID for human-originated messages. */
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fromAgentId: string;
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toAgentId?: string | null;
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channel?: MessageChannel;
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channelTargetId?: string | null;
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subject?: string | null;
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body: string;
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priority?: "urgent" | "normal" | "low";
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parentMessageId?: string | null;
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threadId?: string | null;
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attachmentsJson?: string;
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/** When true, the sender is a human user (fromAgentId === HUMAN_SENDER_ID). */
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fromHumanUser?: boolean;
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/** Optional: target a specific thread wait state for precise checkpoint resolution. */
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waitStateId?: string | null;
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}
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export interface NormalizedAgentMessageInput {
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companyId: string;
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fromAgentId: string;
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toAgentId: string | null;
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channel: MessageChannel;
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channelTargetId: string | null;
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subject: string;
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body: string;
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priority: "urgent" | "normal" | "low";
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parentMessageId: string | null;
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threadId: string | null;
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attachmentsJson: string;
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fromHumanUser: boolean;
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waitStateId: string | null;
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}
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export interface MessageValidationError {
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code:
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| "DIRECT_MESSAGE_RECIPIENT_REQUIRED"
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| "NON_DIRECT_MESSAGE_RECIPIENT_FORBIDDEN"
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| "INVALID_COMPANY_REFERENCE"
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| "CHANNEL_TARGET_REQUIRED"
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| "PARENT_MESSAGE_NOT_FOUND";
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message: string;
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}
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export interface DispatchAgentMessageDependencies {
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db: AppDatabase;
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publishDomainChanged?: () => void;
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wakeAgentIfPossible?: (agentId: string | null | undefined, companyId: string, trigger: string) => string | null;
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/**
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* Attempts to route a persisted message into the recipient's live pi
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* run via `agent.steer()`. Returns true when delivery happened, false
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* when the recipient has no active run. When true, dispatch skips
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* `wakeAgentIfPossible` for that recipient because the message is
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* already in-flight inside the agent loop.
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*/
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injectRuntimeMessage?: (recipientAgentId: string, companyId: string, message: AgentMessageRecord) => boolean;
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emitEvent?: (event: DesktopEvent) => void;
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notify?: (options: { title: string; body: string; urgency: "critical" | "informational"; navigation?: { section: SectionId; entityId?: string }; batchKey?: string }) => void;
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/** Called when a human user sends a message. Resolves thread wait states scoped by waitStateId, threadId, or recipient. */
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onHumanMessage?: (companyId: string, toAgentId?: string | null, threadId?: string | null, waitStateId?: string | null) => void;
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}
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export interface DispatchAgentMessageResult {
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id: string;
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message: AgentMessageRecord | null;
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wakeTargets: string[];
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mentionResults: MentionResult[];
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}
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function normalizeString(value: string | null | undefined): string {
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return value?.trim() ?? "";
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}
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function truncateForNotification(value: string, maxLength: number): string {
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return value.length > maxLength ? `${value.slice(0, maxLength - 1)}…` : value;
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}
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function normalizeChannelTargetId(channel: MessageChannel, channelTargetId: string | null | undefined): string | null {
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const target = normalizeString(channelTargetId);
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if (channel === "department" || channel === "project") {
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return target || null;
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}
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return null;
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}
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export function normalizeAgentMessageInput(input: AgentMessageDispatchInput): NormalizedAgentMessageInput {
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const channel = input.channel ?? "direct";
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const subject = normalizeString(input.subject) || "(no subject)";
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const priority = input.priority ?? "normal";
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const toAgentId = normalizeString(input.toAgentId) || null;
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const channelTargetId = normalizeChannelTargetId(channel, input.channelTargetId);
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const parentMessageId = normalizeString(input.parentMessageId) || null;
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const threadId = normalizeString(input.threadId) || null;
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const attachmentsJson = normalizeString(input.attachmentsJson) || "[]";
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const fromHumanUser = input.fromHumanUser === true || input.fromAgentId === HUMAN_SENDER_ID;
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return {
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companyId: input.companyId,
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fromAgentId: fromHumanUser ? HUMAN_SENDER_ID : input.fromAgentId,
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toAgentId,
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channel,
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channelTargetId,
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subject,
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body: input.body,
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priority,
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parentMessageId,
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threadId,
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attachmentsJson,
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fromHumanUser,
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waitStateId: normalizeString(input.waitStateId) || null,
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};
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}
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export function validateAgentMessageInput(
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db: AppDatabase,
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input: NormalizedAgentMessageInput,
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): MessageValidationError | null {
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// Human sender (BOARD_READER_ID) is always a valid sender — skip agent ownership check.
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if (!input.fromHumanUser && !db.belongsToCompany("agents", input.fromAgentId, input.companyId)) {
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return {
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code: "INVALID_COMPANY_REFERENCE",
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message: "The message sender does not belong to the current company.",
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};
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}
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if (input.channel === "direct" && !input.toAgentId) {
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return {
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code: "DIRECT_MESSAGE_RECIPIENT_REQUIRED",
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message: "Direct messages require a recipient agent.",
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};
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}
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if (input.channel !== "direct" && input.toAgentId) {
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return {
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code: "NON_DIRECT_MESSAGE_RECIPIENT_FORBIDDEN",
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message: "Only direct messages may set a recipient agent.",
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};
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}
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if (input.toAgentId && input.toAgentId !== HUMAN_SENDER_ID && !db.belongsToCompany("agents", input.toAgentId, input.companyId)) {
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return {
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code: "INVALID_COMPANY_REFERENCE",
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message: "The message recipient does not belong to the current company.",
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};
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}
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if (input.channel === "project") {
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if (!input.channelTargetId) {
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return {
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code: "CHANNEL_TARGET_REQUIRED",
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message: "Project messages require a project channel target.",
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};
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}
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if (!db.belongsToCompany("projects", input.channelTargetId, input.companyId)) {
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return {
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code: "INVALID_COMPANY_REFERENCE",
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message: "The selected project channel does not belong to the current company.",
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};
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}
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}
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if (input.channel === "department" && !input.channelTargetId) {
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return {
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code: "CHANNEL_TARGET_REQUIRED",
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message: "Department messages require a department channel target.",
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};
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}
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if (input.parentMessageId) {
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const parentMessage = db.getAgentMessage(input.parentMessageId, input.companyId);
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if (!parentMessage) {
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return {
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code: "PARENT_MESSAGE_NOT_FOUND",
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message: "The parent message was not found in the current company.",
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};
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}
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}
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return null;
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}
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function resolveProjectWakeTargets(
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db: AppDatabase,
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input: NormalizedAgentMessageInput,
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): string[] {
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if (!input.channelTargetId) return [];
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const project = db.getProjectForUpdate(input.channelTargetId, input.companyId);
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const participantIds = new Set<string>();
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if (project?.leadAgentId) participantIds.add(project.leadAgentId);
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for (const assigneeId of db.listProjectTaskAssigneeIds(input.channelTargetId, input.companyId)) {
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participantIds.add(assigneeId);
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}
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if (participantIds.size === 0) return [];
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const ids = Array.from(participantIds).filter((id) => id !== input.fromAgentId);
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if (ids.length === 0) return [];
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return db.listActiveAgentIdsFromIds(input.companyId, ids);
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}
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export function resolveMessageWakeTargets(
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db: AppDatabase,
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input: NormalizedAgentMessageInput,
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): string[] {
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const wakeTargets = new Set<string>();
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if (input.channel === "direct" && input.toAgentId && input.toAgentId !== input.fromAgentId) {
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wakeTargets.add(input.toAgentId);
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}
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if (input.channel === "department" && input.channelTargetId) {
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for (const agentId of db.listDepartmentAgentIds(input.companyId, input.channelTargetId)) {
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if (agentId !== input.fromAgentId) wakeTargets.add(agentId);
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}
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}
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if (input.channel === "company") {
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for (const agentId of db.listTopLevelAgentIds(input.companyId)) {
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if (agentId !== input.fromAgentId) wakeTargets.add(agentId);
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}
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}
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if (input.channel === "project") {
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for (const agentId of resolveProjectWakeTargets(db, input)) {
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wakeTargets.add(agentId);
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}
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}
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if (input.channel === "incident") {
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for (const agentId of db.listIncidentPingableAgentIds(input.companyId)) {
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if (agentId !== input.fromAgentId) wakeTargets.add(agentId);
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}
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}
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// Parse @mentions in message body and wake mentioned agents
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const mentionedIds = db.findMentionedAgentIds(input.companyId, input.body);
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for (const mentionedId of mentionedIds) {
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if (mentionedId !== input.fromAgentId) {
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wakeTargets.add(mentionedId);
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}
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}
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return Array.from(wakeTargets);
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}
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export function dispatchAgentMessage(
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deps: DispatchAgentMessageDependencies,
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rawInput: AgentMessageDispatchInput,
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wakeTrigger = "message",
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): { ok: true; data: DispatchAgentMessageResult } | { ok: false; error: MessageValidationError } {
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const normalized = normalizeAgentMessageInput(rawInput);
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const validationError = validateAgentMessageInput(deps.db, normalized);
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if (validationError) {
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return { ok: false, error: validationError };
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}
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const senderKind = normalized.fromHumanUser ? "human" as const : "agent" as const;
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const persistedMessage = normalized.channel === "direct"
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? { ...normalized, senderKind }
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: { ...normalized, toAgentId: null, senderKind };
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const id = deps.db.sendAgentMessage(persistedMessage);
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const message = deps.db.getAgentMessage(id, normalized.companyId);
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if (message && deps.emitEvent) {
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deps.emitEvent({ type: "new-message", message });
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}
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deps.publishDomainChanged?.();
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if (
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message &&
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deps.notify &&
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!normalized.fromHumanUser &&
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(message.channel !== "direct" || message.toAgentId === HUMAN_SENDER_ID)
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) {
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const senderName = deps.db.findAgentName(message.fromAgentId) ?? "Agent";
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deps.notify({
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title: truncateForNotification(`${senderName} · ${message.subject}`, 80),
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body: truncateForNotification(message.body, 140),
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urgency: priorityToUrgency(message.priority),
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navigation: { section: "communication", entityId: message.id },
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batchKey: "agent_message",
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});
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}
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// When a human sends a message, resolve thread wait states.
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// Resolution uses precision hierarchy: waitStateId > threadId > toAgentId > company-wide
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if (normalized.fromHumanUser) {
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deps.onHumanMessage?.(normalized.companyId, normalized.toAgentId, normalized.threadId, normalized.waitStateId);
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}
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const wakeTargets = resolveMessageWakeTargets(deps.db, normalized);
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const mentionResults: MentionResult[] = [];
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if (deps.wakeAgentIfPossible) {
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const agentNameRows = deps.db.listAgentNamesByIds(normalized.companyId, wakeTargets);
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const agentNameMap = new Map(agentNameRows.map((a) => [a.id, a.name]));
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for (const wakeTarget of wakeTargets) {
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const agentName = agentNameMap.get(wakeTarget) ?? wakeTarget;
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// Prefer live-loop injection: if the recipient is currently running
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// a pi turn, the message lands in its steering queue and is
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// observed within one turn. When no active run exists, fall back to
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// the inbox + wake pipeline so a sleeping agent is woken with the
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// message queued for its next `prepareRun` cycle.
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const injected = message && deps.injectRuntimeMessage
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? deps.injectRuntimeMessage(wakeTarget, normalized.companyId, message)
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: false;
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if (injected) {
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mentionResults.push({ agentId: wakeTarget, agentName, outcome: "woken" });
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continue;
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}
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const runId = deps.wakeAgentIfPossible(wakeTarget, normalized.companyId, wakeTrigger);
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const hasQueuedWake = !runId && deps.db.listWakeupRequests(normalized.companyId, {
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agentId: wakeTarget,
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limit: 10,
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}).some((request) => request.status === "queued" || request.status === "deferred");
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mentionResults.push({
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agentId: wakeTarget,
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agentName,
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outcome: runId ? "woken" : hasQueuedWake ? "queued" : "busy",
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});
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}
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}
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return {
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ok: true,
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data: {
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id,
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message,
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wakeTargets,
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mentionResults,
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},
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};
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}
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