Files
AgentCompany/src/main/agent-runtime/hook-handlers.ts
T

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TypeScript

/**
* Main-side implementation of pi's tool-execution approval hook.
* Invoked by `RuntimeBridge.handleRpc` when the worker proxies
* `beforeToolCall`.
*
* The handler is deliberately isolated to the operational-approval
* gate: it blocks destructive tools while an approval that gates
* EXECUTION is pending.
*
* Policy lives here; `RuntimeBridge` stays a pure IPC router.
*/
import type { AppDatabase } from "@main/database";
import type {
BeforeToolCallRpcPayload,
BeforeToolCallRpcResult,
} from "./hook-rpc";
/**
* Lifecycle phase of an active pi run as seen by main.
*
* - `preparing`: `prepareRun` RPC has landed; main knows the run is real,
* but the worker has not yet constructed the Agent instance. The
* in-process `activeAgents` map is empty, so any `steer` attempt would
* be silently dropped.
* - `agent_active`: the worker has both constructed the Agent and
* subscribed to its event stream. Steer-run messages are safe to
* dispatch — `agent.steer()` will enqueue onto the live steering queue
* and pi will drain it at the next turn boundary.
* - `closing`: the Agent finished (or aborted) and the worker has
* unsubscribed and removed the instance from `activeAgents`. The
* `run-finished` child message may still be in flight; treat steer
* messages as rejected so inbox delivery falls back to the next run.
*/
export type ActiveRunLifecycleState = "preparing" | "agent_active" | "closing";
export interface ActiveRunContext {
runId: string;
agentId: string;
companyId: string;
taskId: string | null;
connectorId: string;
modelId: string;
taskSessionId: string;
workspaceId: string | null;
workspacePath: string | null;
workspaceMode: "exclusive" | "shared" | "none";
workspaceBaseline: import("./artifact-projector").WorkspaceBaseline | null;
state: ActiveRunLifecycleState;
}
export interface HookHandlerDeps {
db: AppDatabase;
logger: {
info: (...args: unknown[]) => void;
warn: (...args: unknown[]) => void;
error: (...args: unknown[]) => void;
};
}
/**
* Tools that can mutate the workspace or execute host-level effects.
* Every other tool (read/grep/glob) is always permitted — gating them
* would only slow observation.
*/
const DESTRUCTIVE_TOOLS: ReadonlySet<string> = new Set(["bash", "write", "edit"]);
export function isDestructiveTool(toolName: string): boolean {
return DESTRUCTIVE_TOOLS.has(toolName);
}
/**
* Approval gate for destructive tools. Runs at every
* `beforeToolCall`, so approvals created mid-run take effect on the
* next tool call with no cross-process cache to invalidate.
*
* Heartbeat-level wait-state pausing is the responsibility of the
* scheduler (`checkpoint-engine.shouldPauseHeartbeat`); mirroring it
* here would freeze every outbound message and every coordination
* reply while an unrelated thread was still waiting on the user —
* the exact failure mode that made Co-Founder agents silent.
*/
export function handleBeforeToolCall(
deps: HookHandlerDeps,
ctx: ActiveRunContext,
payload: BeforeToolCallRpcPayload,
): BeforeToolCallRpcResult {
if (!isDestructiveTool(payload.toolName)) {
return { block: false, reason: null };
}
return checkOperationalApprovalBlock(deps, ctx, payload.toolName);
}
function checkOperationalApprovalBlock(
deps: HookHandlerDeps,
ctx: ActiveRunContext,
toolName: string,
): BeforeToolCallRpcResult {
try {
const blocking = deps.db.core.approvals.getBlockingApproval(ctx.companyId, ctx.agentId, ctx.taskId);
if (!blocking) return { block: false, reason: null };
return {
block: true,
reason: `Approval ${blocking.id} (${blocking.type}, state=${blocking.state}) is outstanding: ${blocking.payloadSummary}. Wait for the decision before retrying ${toolName}.`,
};
} catch (error) {
// Fail closed: an unreadable approval table is a safety incident,
// not a reason to run destructive code.
deps.logger.error(
`[hook-handlers] approval lookup failed for agent ${ctx.agentId}: ${error instanceof Error ? error.message : String(error)}`,
);
return {
block: true,
reason: `Approval lookup failed — ${toolName} is held until the approval subsystem recovers.`,
};
}
}