- .gitea/workflows/release-build.yml: on release published (plus a manual back-fill trigger), build the Windows NSIS installer and macOS dmg/zip (x64 + arm64) on the self-hosted runners and upload them to the release. - scripts/ci/upload-release-assets.mjs: attaches release/ artifacts via the Gitea API; uploads first, then removes stale same-named assets. - electron-builder.unsigned.yml: ad-hoc fallback config used while the mac runner has no Developer ID identity / notarization credentials. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
80 lines
2.8 KiB
JavaScript
80 lines
2.8 KiB
JavaScript
#!/usr/bin/env node
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/*
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* Attaches installer artifacts from release/ to the Gitea release that
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* triggered the workflow. The new asset is uploaded first and only then are
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* older same-named assets deleted (Gitea allows duplicate attachment names),
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* so a failed re-run never removes a previously good download.
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*
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* Required env: GITHUB_SERVER_URL, GITHUB_REPOSITORY (set by the runner),
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* GITEA_TOKEN, RELEASE_ID (set by the workflow step).
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*/
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import fs from 'node:fs';
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import path from 'node:path';
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const server = process.env.GITHUB_SERVER_URL;
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const repo = process.env.GITHUB_REPOSITORY;
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const token = process.env.GITEA_TOKEN;
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const releaseId = process.env.RELEASE_ID;
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for (const [name, value] of Object.entries({ GITHUB_SERVER_URL: server, GITHUB_REPOSITORY: repo, GITEA_TOKEN: token, RELEASE_ID: releaseId })) {
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if (!value) {
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console.error(`missing required env var ${name}`);
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process.exit(1);
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}
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}
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const apiBase = `${server.replace(/\/$/, '')}/api/v1/repos/${repo}/releases/${releaseId}`;
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const authHeader = { Authorization: `token ${token}` };
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const INSTALLER_EXTS = new Set(['.exe', '.dmg', '.zip', '.AppImage', '.deb']);
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const releaseDir = path.resolve('release');
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const files = fs
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.readdirSync(releaseDir, { withFileTypes: true })
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.filter((e) => e.isFile() && INSTALLER_EXTS.has(path.extname(e.name)))
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.map((e) => e.name)
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.sort();
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if (files.length === 0) {
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console.error(`no uploadable artifacts found in ${releaseDir}`);
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process.exit(1);
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}
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const releaseRes = await fetch(apiBase, { headers: authHeader });
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if (!releaseRes.ok) {
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console.error(`failed to fetch release ${releaseId}: ${releaseRes.status} ${await releaseRes.text()}`);
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process.exit(1);
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}
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const existingAssets = (await releaseRes.json()).assets ?? [];
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for (const name of files) {
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const filePath = path.join(releaseDir, name);
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const sizeMb = (fs.statSync(filePath).size / 1024 / 1024).toFixed(1);
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const stale = existingAssets.filter((a) => a.name === name);
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const form = new FormData();
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form.append('attachment', await fs.openAsBlob(filePath), name);
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const res = await fetch(`${apiBase}/assets?name=${encodeURIComponent(name)}`, {
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method: 'POST',
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headers: authHeader,
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body: form,
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});
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if (!res.ok) {
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console.error(`failed to upload ${name}: ${res.status} ${await res.text()}`);
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process.exit(1);
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}
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console.log(`uploaded ${name} (${sizeMb} MB)`);
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for (const asset of stale) {
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const del = await fetch(`${apiBase}/assets/${asset.id}`, { method: 'DELETE', headers: authHeader });
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if (!del.ok && del.status !== 404) {
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console.error(`failed to delete stale asset ${name} (id ${asset.id}): ${del.status} ${await del.text()}`);
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process.exit(1);
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}
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console.log(`deleted stale asset ${name} (id ${asset.id})`);
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}
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}
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console.log(`done: ${files.length} asset(s) attached to release ${releaseId}`);
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