CI / Typecheck, lint, tests, e2e (push) Failing after 3m51s
- Title screen over a real-time voxel office rendered at low resolution and quantized to a rotating 32-colour palette with Bayer dithering; day part and season re-light the scene and every surface. - 16-bit UI kit: name-plate dialogs, menu cursor, inventory, XP bar, badges, NPC speech, GAME OVER with CONTINUE, hand-placed 12x12 icons, Fusion Pixel font (Latin subset preloaded). - Sections as a game: quest log (onboarding), character select (AI CEO / AI Co-Founder), inventory (features), party roster (providers), live download XP, save point (all v1.5.1 builds), FAQ as NPC dialog, credits. - Downloads and source point to the Gitea release; the download function only redirects to git.zacharyzhang.com. - Tailwind and the old components removed; unit tests for platform/downloads, rewritten e2e suite. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
20 lines
522 B
TypeScript
20 lines
522 B
TypeScript
import type { Metadata } from "next";
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import { GameOver } from "../components/pixel";
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import styles from "./page.module.css";
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export const metadata: Metadata = {
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title: "Game over · AgentCompany",
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robots: { index: false },
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};
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export default function NotFound() {
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return (
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<main className={`${styles.page} ${styles.lost}`}>
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<GameOver
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message="404: you wandered off the map. The CEO checked the org chart twice and nobody here owns this page."
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continueHref="/"
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/>
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</main>
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);
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}
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