Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
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3.6 KiB
name, description, metadata
| name | description | metadata | ||
|---|---|---|---|---|
| gif | Displaying GIFs, APNG, AVIF and WebP in Remotion |
|
Using Animated images in Remotion
Basic usage
Use <AnimatedImage> to display a GIF, APNG, AVIF or WebP image synchronized with Remotion's timeline:
import { AnimatedImage, staticFile } from "remotion";
export const MyComposition = () => {
return (
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} />
);
};
Remote URLs are also supported (must have CORS enabled):
<AnimatedImage
src="https://example.com/animation.gif"
width={500}
height={500}
/>
Sizing and fit
Control how the image fills its container with the fit prop:
// Stretch to fill (default)
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="fill" />
// Maintain aspect ratio, fit inside container
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="contain" />
// Fill container, crop if needed
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="cover" />
Playback speed
Use playbackRate to control the animation speed:
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={2} /> {/* 2x speed */}
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={0.5} /> {/* Half speed */}
Looping behavior
Control what happens when the animation finishes:
// Loop indefinitely (default)
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="loop" />
// Play once, show final frame
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="pause-after-finish" />
// Play once, then clear canvas
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="clear-after-finish" />
Styling
Use the style prop for additional CSS (use width and height props for sizing):
<AnimatedImage
src={staticFile("animation.gif")}
width={500}
height={500}
style={{
borderRadius: 20,
position: "absolute",
top: 100,
left: 50,
}}
/>
Getting GIF duration
Use getGifDurationInSeconds() from @remotion/gif to get the duration of a GIF.
npx remotion add @remotion/gif
import { getGifDurationInSeconds } from "@remotion/gif";
import { staticFile } from "remotion";
const duration = await getGifDurationInSeconds(staticFile("animation.gif"));
console.log(duration); // e.g. 2.5
This is useful for setting the composition duration to match the GIF:
import { getGifDurationInSeconds } from "@remotion/gif";
import { staticFile, CalculateMetadataFunction } from "remotion";
const calculateMetadata: CalculateMetadataFunction = async () => {
const duration = await getGifDurationInSeconds(staticFile("animation.gif"));
return {
durationInFrames: Math.ceil(duration * 30),
};
};
Alternative
If <AnimatedImage> does not work (only supported in Chrome and Firefox), you can use <Gif> from @remotion/gif instead.
npx remotion add @remotion/gif # If project uses npm
bunx remotion add @remotion/gif # If project uses bun
yarn remotion add @remotion/gif # If project uses yarn
pnpm exec remotion add @remotion/gif # If project uses pnpm
import { Gif } from "@remotion/gif";
import { staticFile } from "remotion";
export const MyComposition = () => {
return <Gif src={staticFile("animation.gif")} width={500} height={500} />;
};
The <Gif> component has the same props as <AnimatedImage> but only supports GIF files.