Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
2.5 KiB
2.5 KiB
SwiftUI Views
SwiftUI Views
struct ContentView: View {
@StateObject var userViewModel = UserViewModel()
var body: some View {
TabView {
HomeView()
.tabItem { Label("Home", systemImage: "house") }
ProfileView(viewModel: userViewModel)
.tabItem { Label("Profile", systemImage: "person") }
}
}
}
struct HomeView: View {
@State var items: [Item] = []
@State var loading = true
var body: some View {
NavigationView {
ZStack {
if loading {
ProgressView()
} else {
List(items) { item in
NavigationLink(destination: ItemDetailView(item: item)) {
VStack(alignment: .leading) {
Text(item.title).font(.headline)
Text(item.description).font(.subheadline).foregroundColor(.gray)
}
}
}
}
}
.navigationTitle("Items")
.task {
await loadItems()
}
}
}
private func loadItems() async {
do {
items = try await NetworkService.shared.fetch([Item].self, from: "/items")
} catch {
print("Error: \(error)")
}
loading = false
}
}
struct ItemDetailView: View {
let item: Item
@Environment(\.dismiss) var dismiss
var body: some View {
ScrollView {
VStack(alignment: .leading, spacing: 16) {
Text(item.title).font(.title2).fontWeight(.bold)
Text(item.description).font(.body)
Text("Price: $\(String(format: "%.2f", item.price))")
.font(.headline).foregroundColor(.blue)
Spacer()
}
.padding()
}
.navigationBarTitleDisplayMode(.inline)
}
}
struct ProfileView: View {
@ObservedObject var viewModel: UserViewModel
@State var isLoading = true
var body: some View {
NavigationView {
ZStack {
if viewModel.isLoading {
ProgressView()
} else if let user = viewModel.user {
VStack(spacing: 20) {
Text(user.name).font(.title).fontWeight(.bold)
Text(user.email).font(.subheadline)
Button("Logout") { viewModel.logout() }
.foregroundColor(.red)
Spacer()
}
.padding()
} else {
Text("No profile data")
}
}
.navigationTitle("Profile")
.task {
await viewModel.fetchUser(id: UUID())
}
}
}
}
struct Item: Codable, Identifiable {
let id: String
let title: String
let description: String
let price: Double
}