Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
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title, impact, impactDescription, tags
| title | impact | impactDescription | tags |
|---|---|---|---|
| Use Intention-Revealing Names | CRITICAL | eliminates mental mapping overhead | name, intention, readability, clarity |
Use Intention-Revealing Names
Names should reveal intent. A name should tell you why something exists, what it does, and how it is used. If a name requires a comment, it does not reveal its intent.
Incorrect (requires mental decoding):
int d; // elapsed time in days
public List<int[]> getThem() {
List<int[]> list1 = new ArrayList<>();
for (int[] x : theList)
if (x[0] == 4) // What is 4? What is x[0]?
list1.add(x);
return list1;
}
Correct (self-documenting):
int elapsedTimeInDays;
public List<Cell> getFlaggedCells() {
List<Cell> flaggedCells = new ArrayList<>();
for (Cell cell : gameBoard)
if (cell.isFlagged())
flaggedCells.add(cell);
return flaggedCells;
}
The code now explicitly communicates its purpose: finding flagged cells in a minesweeper game. No comment needed.
When short names are acceptable:
- Loop counters (
i,j,k) in small, tightly-scoped loops where the index has no domain meaning. - Mathematical algorithms where
x,y,dx,dtare conventional and understood by the target audience. - Lambda parameters in trivial callbacks:
items.filter(x -> x > 0)is clearer thanitems.filter(numberThatMustBePositive -> numberThatMustBePositive > 0).
Reference: Clean Code, Chapter 2: Meaningful Names