Present Servo BGRA hardware surfaces
This commit is contained in:
Vendored
+670
@@ -0,0 +1,670 @@
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use crate::{
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Bounds, Capslock, Context, Empty, IntoElement, Keystroke, Modifiers, Pixels, Point, Render,
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Window, point, seal::Sealed,
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};
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use smallvec::SmallVec;
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use std::{any::Any, fmt::Debug, ops::Deref, path::PathBuf};
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/// An event from a platform input source.
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pub trait InputEvent: Sealed + 'static {
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/// Convert this event into the platform input enum.
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fn to_platform_input(self) -> PlatformInput;
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}
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/// A key event from the platform.
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pub trait KeyEvent: InputEvent {}
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/// A mouse event from the platform.
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pub trait MouseEvent: InputEvent {}
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/// The key down event equivalent for the platform.
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#[derive(Clone, Debug, Eq, PartialEq)]
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pub struct KeyDownEvent {
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/// The keystroke that was generated.
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pub keystroke: Keystroke,
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/// Whether the key is currently held down.
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pub is_held: bool,
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}
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impl Sealed for KeyDownEvent {}
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impl InputEvent for KeyDownEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::KeyDown(self)
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}
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}
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impl KeyEvent for KeyDownEvent {}
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/// The key up event equivalent for the platform.
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#[derive(Clone, Debug)]
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pub struct KeyUpEvent {
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/// The keystroke that was released.
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pub keystroke: Keystroke,
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}
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impl Sealed for KeyUpEvent {}
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impl InputEvent for KeyUpEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::KeyUp(self)
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}
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}
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impl KeyEvent for KeyUpEvent {}
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/// The modifiers changed event equivalent for the platform.
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#[derive(Clone, Debug, Default)]
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pub struct ModifiersChangedEvent {
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/// The new state of the modifier keys
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pub modifiers: Modifiers,
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/// The new state of the capslock key
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pub capslock: Capslock,
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}
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impl Sealed for ModifiersChangedEvent {}
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impl InputEvent for ModifiersChangedEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::ModifiersChanged(self)
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}
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}
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impl KeyEvent for ModifiersChangedEvent {}
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impl Deref for ModifiersChangedEvent {
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type Target = Modifiers;
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fn deref(&self) -> &Self::Target {
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&self.modifiers
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}
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}
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/// The phase of a touch motion event.
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/// Based on the winit enum of the same name.
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#[derive(Clone, Copy, Debug, Default)]
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pub enum TouchPhase {
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/// The touch started.
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Started,
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/// The touch event is moving.
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#[default]
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Moved,
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/// The touch phase has ended
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Ended,
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}
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/// A mouse down event from the platform
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#[derive(Clone, Debug, Default)]
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pub struct MouseDownEvent {
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/// Which mouse button was pressed.
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pub button: MouseButton,
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/// The position of the mouse on the window.
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pub position: Point<Pixels>,
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/// The modifiers that were held down when the mouse was pressed.
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pub modifiers: Modifiers,
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/// The number of times the button has been clicked.
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pub click_count: usize,
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/// Whether this is the first, focusing click.
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pub first_mouse: bool,
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}
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impl Sealed for MouseDownEvent {}
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impl InputEvent for MouseDownEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::MouseDown(self)
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}
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}
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impl MouseEvent for MouseDownEvent {}
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/// A mouse up event from the platform
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#[derive(Clone, Debug, Default)]
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pub struct MouseUpEvent {
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/// Which mouse button was released.
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pub button: MouseButton,
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/// The position of the mouse on the window.
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pub position: Point<Pixels>,
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/// The modifiers that were held down when the mouse was released.
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pub modifiers: Modifiers,
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/// The number of times the button has been clicked.
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pub click_count: usize,
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}
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impl Sealed for MouseUpEvent {}
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impl InputEvent for MouseUpEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::MouseUp(self)
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}
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}
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impl MouseEvent for MouseUpEvent {}
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/// A click event, generated when a mouse button is pressed and released.
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#[derive(Clone, Debug, Default)]
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pub struct MouseClickEvent {
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/// The mouse event when the button was pressed.
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pub down: MouseDownEvent,
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/// The mouse event when the button was released.
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pub up: MouseUpEvent,
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}
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/// A click event that was generated by a keyboard button being pressed and released.
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#[derive(Clone, Debug, Default)]
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pub struct KeyboardClickEvent {
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/// The keyboard button that was pressed to trigger the click.
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pub button: KeyboardButton,
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/// The bounds of the element that was clicked.
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pub bounds: Bounds<Pixels>,
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}
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/// A click event, generated when a mouse button or keyboard button is pressed and released.
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#[derive(Clone, Debug)]
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pub enum ClickEvent {
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/// A click event trigger by a mouse button being pressed and released.
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Mouse(MouseClickEvent),
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/// A click event trigger by a keyboard button being pressed and released.
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Keyboard(KeyboardClickEvent),
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}
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impl Default for ClickEvent {
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fn default() -> Self {
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ClickEvent::Keyboard(KeyboardClickEvent::default())
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}
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}
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impl ClickEvent {
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/// Returns the modifiers that were held during the click event
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///
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/// `Keyboard`: The keyboard click events never have modifiers.
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/// `Mouse`: Modifiers that were held during the mouse key up event.
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pub fn modifiers(&self) -> Modifiers {
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match self {
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// Click events are only generated from keyboard events _without any modifiers_, so we know the modifiers are always Default
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ClickEvent::Keyboard(_) => Modifiers::default(),
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// Click events on the web only reflect the modifiers for the keyup event,
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// tested via observing the behavior of the `ClickEvent.shiftKey` field in Chrome 138
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// under various combinations of modifiers and keyUp / keyDown events.
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ClickEvent::Mouse(event) => event.up.modifiers,
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}
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}
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/// Returns the position of the click event
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///
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/// `Keyboard`: The bottom left corner of the clicked hitbox
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/// `Mouse`: The position of the mouse when the button was released.
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pub fn position(&self) -> Point<Pixels> {
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match self {
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ClickEvent::Keyboard(event) => event.bounds.bottom_left(),
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ClickEvent::Mouse(event) => event.up.position,
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}
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}
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/// Returns the mouse position of the click event
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///
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/// `Keyboard`: None
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/// `Mouse`: The position of the mouse when the button was released.
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pub fn mouse_position(&self) -> Option<Point<Pixels>> {
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match self {
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ClickEvent::Keyboard(_) => None,
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ClickEvent::Mouse(event) => Some(event.up.position),
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}
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}
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/// Returns if this was a right click
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///
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/// `Keyboard`: false
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/// `Mouse`: Whether the right button was pressed and released
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pub fn is_right_click(&self) -> bool {
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match self {
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ClickEvent::Keyboard(_) => false,
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ClickEvent::Mouse(event) => {
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event.down.button == MouseButton::Right && event.up.button == MouseButton::Right
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}
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}
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}
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/// Returns whether the click was a standard click
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///
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/// `Keyboard`: Always true
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/// `Mouse`: Left button pressed and released
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pub fn standard_click(&self) -> bool {
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match self {
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ClickEvent::Keyboard(_) => true,
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ClickEvent::Mouse(event) => {
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event.down.button == MouseButton::Left && event.up.button == MouseButton::Left
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}
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}
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}
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/// Returns whether the click focused the element
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///
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/// `Keyboard`: false, keyboard clicks only work if an element is already focused
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/// `Mouse`: Whether this was the first focusing click
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pub fn first_focus(&self) -> bool {
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match self {
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ClickEvent::Keyboard(_) => false,
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ClickEvent::Mouse(event) => event.down.first_mouse,
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}
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}
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/// Returns the click count of the click event
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///
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/// `Keyboard`: Always 1
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/// `Mouse`: Count of clicks from MouseUpEvent
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pub fn click_count(&self) -> usize {
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match self {
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ClickEvent::Keyboard(_) => 1,
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ClickEvent::Mouse(event) => event.up.click_count,
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}
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}
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/// Returns whether the click event is generated by a keyboard event
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pub fn is_keyboard(&self) -> bool {
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match self {
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ClickEvent::Mouse(_) => false,
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ClickEvent::Keyboard(_) => true,
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}
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}
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}
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/// An enum representing the keyboard button that was pressed for a click event.
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#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug, Default)]
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pub enum KeyboardButton {
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/// Enter key was clicked
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#[default]
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Enter,
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/// Space key was clicked
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Space,
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}
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/// An enum representing the mouse button that was pressed.
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#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
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pub enum MouseButton {
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/// The left mouse button.
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Left,
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/// The right mouse button.
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Right,
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/// The middle mouse button.
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Middle,
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/// A navigation button, such as back or forward.
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Navigate(NavigationDirection),
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}
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impl MouseButton {
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/// Get all the mouse buttons in a list.
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pub fn all() -> Vec<Self> {
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vec![
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MouseButton::Left,
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MouseButton::Right,
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MouseButton::Middle,
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MouseButton::Navigate(NavigationDirection::Back),
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MouseButton::Navigate(NavigationDirection::Forward),
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]
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}
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}
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impl Default for MouseButton {
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fn default() -> Self {
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Self::Left
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}
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}
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/// A navigation direction, such as back or forward.
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#[derive(Hash, PartialEq, Eq, Copy, Clone, Debug)]
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pub enum NavigationDirection {
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/// The back button.
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Back,
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/// The forward button.
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Forward,
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}
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impl Default for NavigationDirection {
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fn default() -> Self {
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Self::Back
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}
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}
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/// A mouse move event from the platform
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#[derive(Clone, Debug, Default)]
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pub struct MouseMoveEvent {
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/// The position of the mouse on the window.
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pub position: Point<Pixels>,
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/// The mouse button that was pressed, if any.
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pub pressed_button: Option<MouseButton>,
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/// The modifiers that were held down when the mouse was moved.
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pub modifiers: Modifiers,
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}
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impl Sealed for MouseMoveEvent {}
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impl InputEvent for MouseMoveEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::MouseMove(self)
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}
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}
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impl MouseEvent for MouseMoveEvent {}
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impl MouseMoveEvent {
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/// Returns true if the left mouse button is currently held down.
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pub fn dragging(&self) -> bool {
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self.pressed_button == Some(MouseButton::Left)
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}
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}
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/// A mouse wheel event from the platform
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#[derive(Clone, Debug, Default)]
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pub struct ScrollWheelEvent {
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/// The position of the mouse on the window.
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pub position: Point<Pixels>,
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/// The change in scroll wheel position for this event.
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pub delta: ScrollDelta,
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/// The modifiers that were held down when the mouse was moved.
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pub modifiers: Modifiers,
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/// The phase of the touch event.
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pub touch_phase: TouchPhase,
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}
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impl Sealed for ScrollWheelEvent {}
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impl InputEvent for ScrollWheelEvent {
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fn to_platform_input(self) -> PlatformInput {
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PlatformInput::ScrollWheel(self)
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}
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}
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impl MouseEvent for ScrollWheelEvent {}
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impl Deref for ScrollWheelEvent {
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type Target = Modifiers;
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fn deref(&self) -> &Self::Target {
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&self.modifiers
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}
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}
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/// The scroll delta for a scroll wheel event.
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#[derive(Clone, Copy, Debug)]
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pub enum ScrollDelta {
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/// An exact scroll delta in pixels.
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Pixels(Point<Pixels>),
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/// An inexact scroll delta in lines.
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Lines(Point<f32>),
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}
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impl Default for ScrollDelta {
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fn default() -> Self {
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Self::Lines(Default::default())
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}
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}
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impl ScrollDelta {
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/// Returns true if this is a precise scroll delta in pixels.
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pub fn precise(&self) -> bool {
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match self {
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ScrollDelta::Pixels(_) => true,
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ScrollDelta::Lines(_) => false,
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}
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}
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/// Converts this scroll event into exact pixels.
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pub fn pixel_delta(&self, line_height: Pixels) -> Point<Pixels> {
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match self {
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ScrollDelta::Pixels(delta) => *delta,
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ScrollDelta::Lines(delta) => point(line_height * delta.x, line_height * delta.y),
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}
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}
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/// Combines two scroll deltas into one.
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/// If the signs of the deltas are the same (both positive or both negative),
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/// the deltas are added together. If the signs are opposite, the second delta
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/// (other) is used, effectively overriding the first delta.
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pub fn coalesce(self, other: ScrollDelta) -> ScrollDelta {
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match (self, other) {
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(ScrollDelta::Pixels(a), ScrollDelta::Pixels(b)) => {
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let x = if a.x.signum() == b.x.signum() {
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a.x + b.x
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} else {
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b.x
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};
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let y = if a.y.signum() == b.y.signum() {
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a.y + b.y
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} else {
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b.y
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};
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ScrollDelta::Pixels(point(x, y))
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}
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(ScrollDelta::Lines(a), ScrollDelta::Lines(b)) => {
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let x = if a.x.signum() == b.x.signum() {
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a.x + b.x
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} else {
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b.x
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};
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let y = if a.y.signum() == b.y.signum() {
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a.y + b.y
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} else {
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b.y
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};
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ScrollDelta::Lines(point(x, y))
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}
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_ => other,
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}
|
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}
|
||||
}
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|
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/// A mouse exit event from the platform, generated when the mouse leaves the window.
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#[derive(Clone, Debug, Default)]
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pub struct MouseExitEvent {
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/// The position of the mouse relative to the window.
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pub position: Point<Pixels>,
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/// The mouse button that was pressed, if any.
|
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pub pressed_button: Option<MouseButton>,
|
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/// The modifiers that were held down when the mouse was moved.
|
||||
pub modifiers: Modifiers,
|
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}
|
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|
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impl Sealed for MouseExitEvent {}
|
||||
impl InputEvent for MouseExitEvent {
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||||
fn to_platform_input(self) -> PlatformInput {
|
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PlatformInput::MouseExited(self)
|
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}
|
||||
}
|
||||
impl MouseEvent for MouseExitEvent {}
|
||||
|
||||
impl Deref for MouseExitEvent {
|
||||
type Target = Modifiers;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.modifiers
|
||||
}
|
||||
}
|
||||
|
||||
/// A collection of paths from the platform, such as from a file drop.
|
||||
#[derive(Debug, Clone, Default)]
|
||||
pub struct ExternalPaths(pub(crate) SmallVec<[PathBuf; 2]>);
|
||||
|
||||
impl ExternalPaths {
|
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/// Convert this collection of paths into a slice.
|
||||
pub fn paths(&self) -> &[PathBuf] {
|
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&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for ExternalPaths {
|
||||
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
||||
// the platform will render icons for the dragged files
|
||||
Empty
|
||||
}
|
||||
}
|
||||
|
||||
/// A file drop event from the platform, generated when files are dragged and dropped onto the window.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum FileDropEvent {
|
||||
/// The files have entered the window.
|
||||
Entered {
|
||||
/// The position of the mouse relative to the window.
|
||||
position: Point<Pixels>,
|
||||
/// The paths of the files that are being dragged.
|
||||
paths: ExternalPaths,
|
||||
},
|
||||
/// The files are being dragged over the window
|
||||
Pending {
|
||||
/// The position of the mouse relative to the window.
|
||||
position: Point<Pixels>,
|
||||
},
|
||||
/// The files have been dropped onto the window.
|
||||
Submit {
|
||||
/// The position of the mouse relative to the window.
|
||||
position: Point<Pixels>,
|
||||
},
|
||||
/// The user has stopped dragging the files over the window.
|
||||
Exited,
|
||||
}
|
||||
|
||||
impl Sealed for FileDropEvent {}
|
||||
impl InputEvent for FileDropEvent {
|
||||
fn to_platform_input(self) -> PlatformInput {
|
||||
PlatformInput::FileDrop(self)
|
||||
}
|
||||
}
|
||||
impl MouseEvent for FileDropEvent {}
|
||||
|
||||
/// An enum corresponding to all kinds of platform input events.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum PlatformInput {
|
||||
/// A key was pressed.
|
||||
KeyDown(KeyDownEvent),
|
||||
/// A key was released.
|
||||
KeyUp(KeyUpEvent),
|
||||
/// The keyboard modifiers were changed.
|
||||
ModifiersChanged(ModifiersChangedEvent),
|
||||
/// The mouse was pressed.
|
||||
MouseDown(MouseDownEvent),
|
||||
/// The mouse was released.
|
||||
MouseUp(MouseUpEvent),
|
||||
/// The mouse was moved.
|
||||
MouseMove(MouseMoveEvent),
|
||||
/// The mouse exited the window.
|
||||
MouseExited(MouseExitEvent),
|
||||
/// The scroll wheel was used.
|
||||
ScrollWheel(ScrollWheelEvent),
|
||||
/// Files were dragged and dropped onto the window.
|
||||
FileDrop(FileDropEvent),
|
||||
}
|
||||
|
||||
impl PlatformInput {
|
||||
pub(crate) fn mouse_event(&self) -> Option<&dyn Any> {
|
||||
match self {
|
||||
PlatformInput::KeyDown { .. } => None,
|
||||
PlatformInput::KeyUp { .. } => None,
|
||||
PlatformInput::ModifiersChanged { .. } => None,
|
||||
PlatformInput::MouseDown(event) => Some(event),
|
||||
PlatformInput::MouseUp(event) => Some(event),
|
||||
PlatformInput::MouseMove(event) => Some(event),
|
||||
PlatformInput::MouseExited(event) => Some(event),
|
||||
PlatformInput::ScrollWheel(event) => Some(event),
|
||||
PlatformInput::FileDrop(event) => Some(event),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn keyboard_event(&self) -> Option<&dyn Any> {
|
||||
match self {
|
||||
PlatformInput::KeyDown(event) => Some(event),
|
||||
PlatformInput::KeyUp(event) => Some(event),
|
||||
PlatformInput::ModifiersChanged(event) => Some(event),
|
||||
PlatformInput::MouseDown(_) => None,
|
||||
PlatformInput::MouseUp(_) => None,
|
||||
PlatformInput::MouseMove(_) => None,
|
||||
PlatformInput::MouseExited(_) => None,
|
||||
PlatformInput::ScrollWheel(_) => None,
|
||||
PlatformInput::FileDrop(_) => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
|
||||
use crate::{
|
||||
self as gpui, AppContext as _, Context, FocusHandle, InteractiveElement, IntoElement,
|
||||
KeyBinding, Keystroke, ParentElement, Render, TestAppContext, Window, div,
|
||||
};
|
||||
|
||||
struct TestView {
|
||||
saw_key_down: bool,
|
||||
saw_action: bool,
|
||||
focus_handle: FocusHandle,
|
||||
}
|
||||
|
||||
actions!(test_only, [TestAction]);
|
||||
|
||||
impl Render for TestView {
|
||||
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
div().id("testview").child(
|
||||
div()
|
||||
.key_context("parent")
|
||||
.on_key_down(cx.listener(|this, _, _, cx| {
|
||||
cx.stop_propagation();
|
||||
this.saw_key_down = true
|
||||
}))
|
||||
.on_action(cx.listener(|this: &mut TestView, _: &TestAction, _, _| {
|
||||
this.saw_action = true
|
||||
}))
|
||||
.child(
|
||||
div()
|
||||
.key_context("nested")
|
||||
.track_focus(&self.focus_handle)
|
||||
.into_element(),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn test_on_events(cx: &mut TestAppContext) {
|
||||
let window = cx.update(|cx| {
|
||||
cx.open_window(Default::default(), |_, cx| {
|
||||
cx.new(|cx| TestView {
|
||||
saw_key_down: false,
|
||||
saw_action: false,
|
||||
focus_handle: cx.focus_handle(),
|
||||
})
|
||||
})
|
||||
.unwrap()
|
||||
});
|
||||
|
||||
cx.update(|cx| {
|
||||
cx.bind_keys(vec![KeyBinding::new("ctrl-g", TestAction, Some("parent"))]);
|
||||
});
|
||||
|
||||
window
|
||||
.update(cx, |test_view, window, _cx| {
|
||||
window.focus(&test_view.focus_handle)
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
cx.dispatch_keystroke(*window, Keystroke::parse("a").unwrap());
|
||||
cx.dispatch_keystroke(*window, Keystroke::parse("ctrl-g").unwrap());
|
||||
|
||||
window
|
||||
.update(cx, |test_view, _, _| {
|
||||
assert!(test_view.saw_key_down || test_view.saw_action);
|
||||
assert!(test_view.saw_key_down);
|
||||
assert!(test_view.saw_action);
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user