Add translucency setting + apply to runtime panel alpha

Domain:
- AppearanceSettings gains translucency_pct (u8, 0..=100, default 40)
  with a clamping setter and serde round-trip coverage.
- DEFAULT_TRANSLUCENCY_PCT and MAX_TRANSLUCENCY_PCT exported for the
  shell.

Core:
- BrowserCore::set_translucency_pct delegates to the appearance struct;
  the existing reset_appearance covers the reset path.
- Integration test covers persistence into snapshot.appearance.

Render:
- chrome::sidebar::panel_bg(snapshot) replaces the static PANEL_BG
  constant, mapping the user's translucency_pct linearly into the alpha
  byte 0xff..0xb3. Sidebar (expanded + compact) and main pane consume
  the helper so changing the setting at runtime updates every glass
  surface in lock-step.

Form:
- Translucency row in chrome::appearance_form mirrors the design's
  static track + thumb visual driven by the persisted percentage, plus
  three preset chips (Solid 0 / Default 40 / Glassy 75) that mutate the
  setting through shell.set_translucency_pct.

Strict UX rule preserved: alpha never drops below 0xb3 so panels stay
readable without backdrop blur (which GPUI 0.2.2 doesn't expose).
This commit is contained in:
2026-05-09 19:39:11 -04:00
parent 22186bb8a4
commit 3108f3265b
10 changed files with 150 additions and 15 deletions
+4
View File
@@ -385,6 +385,10 @@ impl BrowserCore {
self.appearance.set_reduce_motion(reduce_motion);
}
pub fn set_translucency_pct(&mut self, value: u8) {
self.appearance.set_translucency_pct(value);
}
pub fn reset_appearance(&mut self) {
self.appearance = AppearanceSettings::default();
}