Move Servo IPC off UI thread
Root cause of the post-tab lag: the GPUI 16 ms timer was calling `WebSurfaceRuntime::ensure_tab` and `tick` on the UI thread, and each call did a synchronous `serde_json` write plus `read_line` against the Servo sidecar over stdin/stdout. With even one visible tab, every frame stalled on cross-process IPC. Introduce `web_surface_worker.rs` — a per-profile worker thread that owns the `ServoLiveClient`, drains a coalescing request queue (latest Ensure/Poll per tab wins, no unbounded growth), and ships results back through a `std::sync::mpsc` channel. `WebSurfaceRuntime` now submits work non-blockingly and drains responses in `tick`; the UI thread never blocks on the sidecar. Adjacent in-flight cleanup riding along: hardware IOSurface rendering-context completion (sidecar `live_protocol`, `hardware_rendering_context`, GPUI BGRA surface shader), CSS viewport size + device pixel ratio plumbing into `ServoLiveFrame`, and the Send opt-ins for `CVPixelBuffer`-bearing types so frames can cross the thread boundary.
This commit is contained in:
Vendored
+1
@@ -658,6 +658,7 @@ pub(crate) struct PaintSurface {
|
||||
pub order: DrawOrder,
|
||||
pub bounds: Bounds<ScaledPixels>,
|
||||
pub content_mask: ContentMask<ScaledPixels>,
|
||||
pub corner_radii: Corners<ScaledPixels>,
|
||||
#[cfg(target_os = "macos")]
|
||||
pub image_buffer: core_video::pixel_buffer::CVPixelBuffer,
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user