Hold hardware live mode until BGRA presentation
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@@ -57,15 +57,14 @@ pub(super) struct WebSurfaceFrame {
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content_pixel_count: u64,
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#[cfg(all(test, feature = "live-site-smoke"))]
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sample_hash: u64,
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/// Software-path image. `None` whenever the sidecar took the
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/// hardware shortcut and dropped the RGBA payload from the
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/// wire — the IOSurface in `pixel_buffer` is the source of truth
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/// for that frame.
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/// Software-path image. Current GPUI builds require this for every
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/// ready web frame because BGRA IOSurface presentation is still
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/// held at the protocol boundary.
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pub(super) image: Option<Arc<RenderImage>>,
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/// Hardware-path companion: when present, the view samples the
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/// IOSurface through GPUI's Metal pipeline via `gpui::surface(...)`
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/// instead of uploading the RGBA bytes again. Always `None` on
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/// the software path; `image` is the source of truth there.
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/// Hardware-path companion imported from the sidecar. GPUI 0.2.2's
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/// public `surface(...)` presenter accepts NV12 video buffers, and
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/// Servo publishes BGRA IOSurfaces; this remains observability
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/// state until a BGRA presenter is available.
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#[cfg(target_os = "macos")]
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pub(super) pixel_buffer: Option<CVPixelBuffer>,
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}
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@@ -103,27 +102,23 @@ impl WebSurfaceFrame {
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}
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fn from_parts(parts: WebSurfaceFrameParts) -> Result<Self, WebSurfaceError> {
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// Hardware path frames arrive with `rgba_bytes` empty — the
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// sidecar dropped the 8 MB payload from the wire and the
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// receiver samples the IOSurface directly. In that case the
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// RGBA hash + LAST_FRAME_IMAGE dedup are skipped entirely.
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let image = if parts.rgba_bytes.is_empty() {
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None
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} else {
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// Servo's `read_pixels(gl::RGBA, gl::UNSIGNED_BYTE)`
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// writes R-G-B-A in memory order. GPUI's `RenderImage` is
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// documented as "in BGRA format" and uploads via
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// `MTLPixelFormat::BGRA8Unorm`, which reads B-G-R-A. Hand
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// the bytes across unchanged and the Metal sampler treats
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// R as B (and vice versa) — every coloured pixel renders
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// with R and B swapped. Swap once here so the rest of the
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// pipeline (dedup hash, image buffer, GPU upload) all
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// operate on the same BGRA representation.
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let mut bytes = parts.rgba_bytes;
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swap_red_blue_in_place(&mut bytes);
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let bytes_hash = rgba_hash(&bytes);
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Some(resolve_render_image(parts.width, parts.height, bytes, bytes_hash)?)
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};
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if parts.rgba_bytes.is_empty() {
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return Err(WebSurfaceError::MissingRenderablePayload);
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}
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// Servo's `read_pixels(gl::RGBA, gl::UNSIGNED_BYTE)` writes
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// R-G-B-A in memory order. GPUI's `RenderImage` is documented
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// as "in BGRA format" and uploads via
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// `MTLPixelFormat::BGRA8Unorm`, which reads B-G-R-A. Hand the bytes across
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// unchanged and the Metal sampler treats R as B (and vice
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// versa) — every coloured pixel renders with R and B swapped.
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// Swap once here so the rest of the pipeline (dedup hash,
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// image buffer, GPU upload) all operate on the same BGRA
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// representation.
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let mut bytes = parts.rgba_bytes;
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swap_red_blue_in_place(&mut bytes);
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let bytes_hash = rgba_hash(&bytes);
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let image = Some(resolve_render_image(parts.width, parts.height, bytes, bytes_hash)?);
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Ok(Self {
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requested_url: parts.requested_url,
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@@ -245,6 +240,10 @@ struct WebSurfaceFrameParts {
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pub(super) enum WebSurfaceError {
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#[error("invalid servo frame buffer for {width}x{height}")]
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InvalidFrameBuffer { width: u32, height: u32 },
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#[error(
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"servo live frame did not include renderable pixels; BGRA IOSurface presentation is unavailable in GPUI 0.2.2"
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)]
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MissingRenderablePayload,
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}
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/// Swap byte 0 and byte 2 of every 4-byte pixel, converting Servo's
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@@ -268,20 +267,18 @@ fn resolve_render_image(
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rgba_bytes: Vec<u8>,
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bytes_hash: u64,
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) -> Result<Arc<RenderImage>, WebSurfaceError> {
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LAST_FRAME_IMAGE.with(
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|cache| -> Result<Arc<RenderImage>, WebSurfaceError> {
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let mut cache = cache.borrow_mut();
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if let Some((cached_hash, cached_image)) = cache.as_ref() {
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if *cached_hash == bytes_hash {
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return Ok(cached_image.clone());
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}
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LAST_FRAME_IMAGE.with(|cache| -> Result<Arc<RenderImage>, WebSurfaceError> {
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let mut cache = cache.borrow_mut();
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if let Some((cached_hash, cached_image)) = cache.as_ref() {
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if *cached_hash == bytes_hash {
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return Ok(cached_image.clone());
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}
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}
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let image_buffer = ImageBuffer::<Rgba<u8>, _>::from_raw(width, height, rgba_bytes)
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.ok_or(WebSurfaceError::InvalidFrameBuffer { width, height })?;
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let new_image = Arc::new(RenderImage::new([image::Frame::new(image_buffer)]));
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*cache = Some((bytes_hash, new_image.clone()));
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Ok(new_image)
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},
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)
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let image_buffer = ImageBuffer::<Rgba<u8>, _>::from_raw(width, height, rgba_bytes)
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.ok_or(WebSurfaceError::InvalidFrameBuffer { width, height })?;
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let new_image = Arc::new(RenderImage::new([image::Frame::new(image_buffer)]));
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*cache = Some((bytes_hash, new_image.clone()));
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Ok(new_image)
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})
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}
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