fix: present frames during continuous input
This commit is contained in:
@@ -90,8 +90,9 @@ Real and verified:
|
||||
macOS Metal toolchain so `cargo run`'s shader-build failure is fixed.
|
||||
- Scroll input: consecutive same-document wheel requests coalesce at the
|
||||
profile worker boundary while preserving total device-pixel distance;
|
||||
clicks, text, and allow-once permission transfers retain strict ordering.
|
||||
Verified by a blocked-worker burst regression and the live-site scroll e2e.
|
||||
frames from the active render epoch remain presentable while newer input is
|
||||
queued. Clicks, text, and allow-once permission transfers retain strict
|
||||
ordering. Verified by generation, blocked-worker burst, and live-site tests.
|
||||
- Website color scheme: resolved System/Light/Dark state crosses sidecar
|
||||
protocol v4 and reaches `WebView::notify_theme_change`; GPUI appearance
|
||||
events trigger a shell repaint, and first-navigation WebView replacement
|
||||
|
||||
Reference in New Issue
Block a user