Commit Graph
11 Commits
Author SHA1 Message Date
ZacharyZhang-NY 175702e55a refactor(appearance): remove the decorative accent color row 2026-07-10 12:11:56 -04:00
ZacharyZhang-NY 973fd0a582 feat(app): animate sync toggle motion 2026-05-16 05:27:24 -04:00
ZacharyZhang-NY 838f80006a Remove broken sidebar Layout cards from appearance settings
The three layout preset cards (Single column / Compact / Hidden on
hover) painted as bright white boxes regardless of theme, never
implemented the layouts they previewed, and duplicated the live
sidebar resize handle which already covers the same intent. Drop
the section, the supporting `appearance_layout_cards` module, and
the chrome `mod` declaration that re-exported it.
2026-05-15 21:18:10 -04:00
ZacharyZhang-NY 39d10bf3d7 Convert chrome-local color constants to theme-aware accessors
The previous theme refactor only flipped `colors::*` tokens; the
~50 chrome-local `const FOO: u32 = 0xffffff…;` overlays kept their
white-glass values, so dark mode still painted a light omnibar pill,
light search field, light sidebar tab card, light command-overlay
backdrop, light sync page chips, etc.

Promote `colors::pick(light, dark)` to `pub` so component-internal
constants can reach the same thread-local mode the global palette
uses, then convert every white-glass (`0xffffff??`) and warm-dark
wash (`0x281e14??`) constant in:

- chrome/topbar (omnibar pill, hover chip)
- chrome/sidebar_chrome + chrome/sidebar (rail nav row hover/active,
  highlight border, close-button hover, unread badge)
- chrome/sidebar_header (workspace picker, disclosure card)
- chrome/command_overlay + chrome/command_rows + chrome/command_footer
- chrome/settings_layout, chrome/appearance_form,
  chrome/appearance_layout_cards, chrome/plugin_detail_view
- chrome/home/style (search field, arrow chip, pill, card, add-tile)
- internal_pages/sync (status pill, metrics card, button row)
- internal_pages/plugin_catalog
- shell/render (main pane highlight border)

Each constant becomes `fn name() -> u32 { colors::pick(<light>, <dark>) }`
where the dark counterpart preserves the original alpha but swaps the
warm-white prefix `ffffff` for warm-graphite `1f1d1b` (or the inverse:
`281e14` warm-dark wash → `f2efe9` warm-white wash). Brand accents
(`0xc96442??`, `0xffaa7733`) and the global slate backdrop keep their
single value across modes.
2026-05-15 20:22:51 -04:00
ZacharyZhang-NY 6b2578c3a8 Make every shell color token theme-aware
Dark mode was persistent in `AppearanceSettings` but never reached any
paint code: every call site in the shell read `colors::INK` etc. as a
`pub const u32`, so toggling `ThemeMode::Dark` mutated state nothing
sampled. Root-cause fix is to invert the contract — the design-system
exports functions that resolve through a thread-local `Mode`, and the
GPUI render impl sets that mode each frame.

What lands:
- `ely_design_system::colors::Mode` + thread-local + `set_mode` /
  `mode` accessors. Every ink shade, glass surface, stroke, divider,
  hairline, canvas, success / error chip now picks the warm-dark
  counterpart when the active mode is `Mode::Dark`.
- `ElyShell::render` resolves `ThemeMode::System` against
  `Window::appearance()` and pushes the mode before traversing the
  tree, so widgets lower down read the right shade without owning a
  `Mode` parameter.
- `render_wallpaper` + `panel_bg` now branch on `colors::mode()` so
  the gradient base, panel tint, and overlay highlights flip to
  warm-graphite when dark mode is active.
- Mechanical conversion across 687 call sites in 55 files from
  `colors::FOO` constants to `colors::foo()` accessors. The
  `Theme` / `ELY_THEME` const surface (unused outside the design
  system) is removed; the function surface is the new contract.
2026-05-15 19:50:38 -04:00
ZacharyZhang-NY 00a8ff1fef Apply cargo fmt across chrome and internal pages 2026-05-15 16:42:00 -04:00
ZacharyZhang-NY 797560d71c Replace translucency presets with a real continuous slider
ElyShell now hosts a translucency_slider: Entity<SliderState> bound to
0..=100 step 1, defaulting to DEFAULT_TRANSLUCENCY_PCT. A subscription
on SliderEvent::Change writes the rounded value into the core via
set_translucency_pct, so dragging the thumb mutates the persisted
appearance setting in real time.

The appearance form swaps the static track-and-thumb visual for the
gpui_component Slider (160 wide) plus a live percentage readout. The
three preset chips move below the row as fast-set buttons that go
through a new set_translucency_pct_from_preset helper which writes
both core and the SliderState so the thumb tracks the chip choice.

reset_appearance now resets the slider to DEFAULT_TRANSLUCENCY_PCT
alongside resetting the core, keeping every UI source of truth in
lock-step.
2026-05-09 19:46:43 -04:00
ZacharyZhang-NY 3108f3265b Add translucency setting + apply to runtime panel alpha
Domain:
- AppearanceSettings gains translucency_pct (u8, 0..=100, default 40)
  with a clamping setter and serde round-trip coverage.
- DEFAULT_TRANSLUCENCY_PCT and MAX_TRANSLUCENCY_PCT exported for the
  shell.

Core:
- BrowserCore::set_translucency_pct delegates to the appearance struct;
  the existing reset_appearance covers the reset path.
- Integration test covers persistence into snapshot.appearance.

Render:
- chrome::sidebar::panel_bg(snapshot) replaces the static PANEL_BG
  constant, mapping the user's translucency_pct linearly into the alpha
  byte 0xff..0xb3. Sidebar (expanded + compact) and main pane consume
  the helper so changing the setting at runtime updates every glass
  surface in lock-step.

Form:
- Translucency row in chrome::appearance_form mirrors the design's
  static track + thumb visual driven by the persisted percentage, plus
  three preset chips (Solid 0 / Default 40 / Glassy 75) that mutate the
  setting through shell.set_translucency_pct.

Strict UX rule preserved: alpha never drops below 0xb3 so panels stay
readable without backdrop blur (which GPUI 0.2.2 doesn't expose).
2026-05-09 19:39:11 -04:00
ZacharyZhang-NY 20f3740089 Add Sidebar / Layout cards to appearance form
Below the appearance rows the Appearance form now exposes the design's
"Sidebar / Layout" section: serif "Layout" sub-headline plus a 2-up
preview-card grid wired to the active space's sidebar_width — Single
column lands on DEFAULT_SIDEBAR_WIDTH_PX, Compact lands on
COLLAPSED_SIDEBAR_WIDTH_PX. Each card draws a miniature sidebar +
canvas preview so the choice reads at a glance.

The shell exposes a new set_active_sidebar_width helper alongside the
existing toggle so the cards mutate state without re-implementing the
toggle logic. The "Hidden on hover" preset from the design is omitted
until that mode actually ships — no placeholder option.

The cards live in chrome::appearance_layout_cards so appearance_form
stays under 500 lines.
2026-05-09 19:04:14 -04:00
ZacharyZhang-NY ed3150f9ed Bundle Newsreader serif and apply to hero text
Embeds Newsreader (variable opsz/wght, OFL-licensed) into the
ely_app binary via include_bytes!, registers it through GPUI's
text_system at startup (chrome::typography::register_serif_fonts),
and exposes the SERIF_FAMILY constant for downstream surfaces.

Apply the family to every page hero where the design uses
ely-serif: home headline, settings/appearance headline, plugin
marketplace headline, sync headline, plugin detail name, and the
home reading-list cover headline. The OFL license file ships
alongside the .ttf assets to satisfy the font's redistribution
clause.
2026-05-09 18:57:40 -04:00
ZacharyZhang-NY a35e0f7872 Rebuild /settings/appearance as the design form
The appearance route now opens with the design layout: serif "GENERAL"
overline + "Appearance" headline + intro paragraph, a four-tile
wallpaper picker (Dawn/Violet/Mint/Slate with active outline + check
glyph), a theme-mode segmented control, an accent swatch row, a
reduce-motion toggle, and a reset row. Every control mutates real state
through new shell methods (set_wallpaper_theme, set_theme_mode,
toggle_reduce_motion, reset_appearance) which delegate to the core.

The chrome lives in chrome::appearance_form so the page module is a
six-line shim. Light/Dark theme buttons currently switch the persisted
mode; rendering swaps will land when light/dark token sheets ship —
keeping the persistence so the eventual flip is one place.
2026-05-09 18:50:33 -04:00