`SyncConnectionState` was a one-variant enum (`SignedOut`), so the
Sync page rendered "Local-only · sign-in coming soon" even after the
bearer token landed on disk and the upload thread completed. The
state machine now mirrors the actual lifecycle.
What lands:
- `SyncConnectionState` gains `SignedIn`, `AwaitingDeviceApproval`,
`SyncReady { last_synced_at_secs }`, `SyncError { message }`.
`SyncObjectState::Synced` joins the per-object enum so individual
rows can advertise "Synced" once a successful upload lands.
- `BrowserCore` stores the current `SyncConnectionState` and exposes
`set_sync_connection_state`. `sync_status` now propagates the live
state into the snapshot the UI reads.
- `ElyShell::probe_initial_sync_state` inspects
`<profile_data>/sync/bearer.token` synchronously at construction
so the first render of the sync page is honest about whether the
user is signed in.
- A `std::sync::mpsc` channel ferries upload outcomes from the
off-thread worker back to the shell; the existing 8 ms tick
drains it and stamps `core.set_sync_connection_state` with the
freshest result. The UI now shows "Signed in · awaiting first
sync", "Synced · last upload Xm ago", "Sync error · …", and the
worker-special "Signed in · waiting for device approval" when the
server returns `device_not_approved`.
Dark mode was persistent in `AppearanceSettings` but never reached any
paint code: every call site in the shell read `colors::INK` etc. as a
`pub const u32`, so toggling `ThemeMode::Dark` mutated state nothing
sampled. Root-cause fix is to invert the contract — the design-system
exports functions that resolve through a thread-local `Mode`, and the
GPUI render impl sets that mode each frame.
What lands:
- `ely_design_system::colors::Mode` + thread-local + `set_mode` /
`mode` accessors. Every ink shade, glass surface, stroke, divider,
hairline, canvas, success / error chip now picks the warm-dark
counterpart when the active mode is `Mode::Dark`.
- `ElyShell::render` resolves `ThemeMode::System` against
`Window::appearance()` and pushes the mode before traversing the
tree, so widgets lower down read the right shade without owning a
`Mode` parameter.
- `render_wallpaper` + `panel_bg` now branch on `colors::mode()` so
the gradient base, panel tint, and overlay highlights flip to
warm-graphite when dark mode is active.
- Mechanical conversion across 687 call sites in 55 files from
`colors::FOO` constants to `colors::foo()` accessors. The
`Theme` / `ELY_THEME` const surface (unused outside the design
system) is removed; the function surface is the new contract.
Now that `LiveRuntimeWorker` does all the blocking IPC off the UI
thread, the 16 ms shell tick is no longer the bottleneck — drop it to
8 ms (≈ 125 Hz) so a 120 Hz display can present a fresh Servo frame
between every refresh. The worker queue still coalesces, so doubling
the rate does not double the wire traffic.
Replace `fade_in`'s linear ramp with an ease-out cubic so panel /
overlay reveals decelerate the way the design tokens promise instead
of cutting in abruptly at the end. Unit-tests pin the curve shape so a
future refactor that wires in a different easing function won't
silently revert to linear.
Wire `SyncEngine::upload_bytes` to a Settings → Sync button:
- `BrowserCore::build_sync_snapshot_bytes` serialises the user's
bookmarks on the UI thread (cheap, synchronous).
- `ElyShell::trigger_cloud_sync_upload` resolves the active
profile data dir, spawns a dedicated `ely-sync-upload` thread,
and lets the engine run the blocking HTTP round-trip there so
the GPUI render loop never stalls on the network — the same
invariant the Servo IPC worker enforces.
- Outcomes go through `tracing` on the `ely::sync` target. Users
drop a Better Auth bearer token into
`<profile_data>/sync/bearer.token` to opt in; without one, the
engine reports `SignedOut` and the click is a no-op.
The Better Auth handshake + device-approval UX still need their
own UI passes; this lands the data-plane plumbing so those pieces
slot in without re-architecting the snapshot path.
Servo already publishes the live page title in every `LiveFrameReport`
but the renderer was dropping it on the floor — tabs that navigated
away from `ely://new-tab` kept showing "New Tab" forever, and there
was no favicon visible anywhere in the sidebar.
Add `BrowserCore::set_tab_title` and switch `set_tab_favicon_key` to
return `Ok(true)` only when the value actually changed; both methods
mirror the new value into the matching history entry so the History
page stays in lockstep. Derive the canonical `/favicon.ico` URL from
the loaded URL on `UrlText` and store it as the tab's `favicon_key`.
In the surface layer, every Ready frame now emits a
`WebSurfacePageMetadata` change alongside any `WebSurfaceUrlChange`,
and the controller applies title + favicon URL together. Render the
sidebar tab row's favicon via GPUI's HTTP image loader (falling
through to the URL-derived glyph for `ely://` pages, file URLs, and
hosts without a /favicon.ico endpoint).
Root cause of the post-tab lag: the GPUI 16 ms timer was calling
`WebSurfaceRuntime::ensure_tab` and `tick` on the UI thread, and each
call did a synchronous `serde_json` write plus `read_line` against the
Servo sidecar over stdin/stdout. With even one visible tab, every
frame stalled on cross-process IPC.
Introduce `web_surface_worker.rs` — a per-profile worker thread that
owns the `ServoLiveClient`, drains a coalescing request queue
(latest Ensure/Poll per tab wins, no unbounded growth), and ships
results back through a `std::sync::mpsc` channel. `WebSurfaceRuntime`
now submits work non-blockingly and drains responses in `tick`; the
UI thread never blocks on the sidecar.
Adjacent in-flight cleanup riding along: hardware IOSurface
rendering-context completion (sidecar `live_protocol`,
`hardware_rendering_context`, GPUI BGRA surface shader), CSS viewport
size + device pixel ratio plumbing into `ServoLiveFrame`, and the
Send opt-ins for `CVPixelBuffer`-bearing types so frames can cross
the thread boundary.
T10.1: with the vendored `HardwareOffscreenContext` (048c5df) and the
host-level kind dispatch (a7d3e89) in place, the sidecar binary
still ignored the rendering context kind — every spawn was wired to
the software path regardless of how the host process was built. This
commit threads the choice end-to-end:
* `ely_servo_sidecar` learns a `--rendering-context [software|
hardware]` flag on its `live` subcommand. `LiveArgs` carries
the parsed `RenderingContextKind` (defaulting to `Software` so
existing invocations stay bit-identical) and `live.rs::run_live`
routes it through to `SoftwareServoHost::new_with_config_dir_and_kind`.
Unknown values produce a typed
`SidecarArgsError::InvalidRenderingContext`; a missing value
after the flag produces the existing `MissingArgumentValue`.
* `ely_app` reads `ELY_SERVO_RENDERING_CONTEXT` (with values
`software` / `hardware`, case-insensitive) and, if set, appends
`--rendering-context VALUE` to the sidecar command line.
Unset or unrecognised values fall through to the sidecar's own
software default — a stale env var or a typo never breaks the
browser startup. The sidecar arg parser is the source of truth
for legality of explicit values; the env helper only gates
which values reach it.
* Five new unit tests in `args::tests` pin the new parse paths:
default-is-software, explicit-software, explicit-hardware,
bogus-value-rejected, missing-value-rejected. Run via
`cargo test -p ely_servo_host --features servo-engine --bin
ely_servo_sidecar` and now hit alongside the five existing
snapshot tests for 10 passes.
End-to-end perf expectation: with the sidecar binary built using
`--features servo-engine,hardware-render` and the env var set to
`hardware`, every spawned sidecar webview rasterises through the
real GPU adapter (via the vendored
`HardwareOffscreenContext`/surfman/CGL chain on macOS). The host
still reads back RGBA into a `Vec<u8>` for the existing pipe
protocol; the IOSurface zero-copy bridge that deletes that
read-back is T10.2–T10.5 in docs/t10-iosurface-plan.md and lands
in subsequent commits.
cargo test --bin ely_app: 120 passed, 0 failed, 2 ignored.
cargo test -p ely_servo_host --features servo-engine --bin ely_servo_sidecar: 10 passed.
cargo test -p ely_servo_host --features servo-engine --test sidecar: 9 passed.
cargo test -p ely_servo_host --features servo-engine,hardware-render --test hardware_rendering_context: 1 passed.
Two T10-flavoured changes in one commit, each independently ship-able
on its own:
1. `web_surface_frame::rgba_hash` switches from std's
`DefaultHasher` (SipHash13, ~1.5 GB/s) to `ahash::AHasher`
(~10 GB/s). At 1080p (8 MB per frame) the dedup key drops from
~5 ms to ~0.8 ms per cache-miss frame, returning roughly 25 % of
the 16 ms scroll budget that was being spent hashing the
newly-arrived RGBA payload. ahash was already in the dependency
graph transitively via hashbrown, so this only adds a direct
`ahash = "0.8"` line and one Cargo.lock entry.
2. `docs/t10-iosurface-plan.md` records the full architectural
roadmap for the actual zero-copy path that supersedes the
software-pipe pipeline: `OffscreenRenderingContext` against a
hardware surfman adapter, IOSurface-backed surface on macOS,
mach-port handoff to the GPUI process, MTLTexture import as an
external sampler. The document explains why each currently
shipped commit (`840255f`, `a80d039`, `e02c0fd`, `7f3b8b4`, plus
this hash swap) is a stepping stone that eventually deletes
itself once the IOSurface path lands, and names the upstream
API gap in `servo-paint-api` that blocks step 2.
cargo test --bin ely_app: 120 passed, 0 failed, 2 ignored.
Hash collision probability remains ~1 in 2^64; AHash uses the same
keyspace as the previous SipHash13.
Three new diagnostics narrow T7 to test-mode infrastructure:
1. `diagnose_t7_hitbox_reachability_heatmap` (ignored, --nocapture):
builds the real ElyShell, navigates to https://example.com/, then
sweeps a 6×6 grid across the full 1920×1080 window dispatching
mouse_move at each cell and recording hover_point. Result: **0 of
36 grid cells trigger hover_point** — input_overlay's listener
misses every position in the window, not just the viewport center.
2. Same test then dispatches a single MouseDown at the viewport
center and reads back `focus_handle.is_focused`. Result: **true**.
The root div's `track_focus` MouseDown bubble handler fires on
the very same event. GPUI dispatch IS working at the root hitbox
(`.size_full()`).
3. `baseline_overlay_after_gpui_component_init_receives_click` and
`baseline_overlay_with_input_state_construction_receives_click`:
replicate `gpui_component::init` and `InputState::new` +
`subscribe_in` in isolation. Both still pass — neither breaks
hit_test for an occlude div.
Together these isolate the failure to *something `ElyShell::new`
configures that interacts badly with `TestAppContext`'s simulated
executor*, after every individual ingredient passes. The user has
already confirmed (in the previous round) that "click works" after
the layout fix in 840255f lands in the real binary; the T7 red
guard is reproducing a test-mode quirk, not a production regression.
The red guard stays in the suite as documentation. Its `#[ignore]`
reason now records the diagnostic outcome so the next reader doesn't
re-walk the same bisect. Two paths forward (recorded in the
attribute):
(a) reproduce the bug outside TestAppContext and file upstream
(b) route web canvas input through the root div + a viewport-bounds
gate, which sidesteps hit_test for input_overlay entirely
(b) is structurally more complex than it looks because backdrops
(workspace disclosure, hidden-sidebar overlay) sit in z-order in
front of input_overlay and don't `stop_propagation` — implementing
a clean root-level fallback requires teasing apart the cases. Not
done in this commit.
cargo test --bin ely_app: 120 passed, 0 failed, 2 ignored.
cargo test --bin ely_app -- --ignored: 1 fail (T7 red) + 1 pass
(diagnostic, which just prints the heatmap and reports findings).
T13 (the still-red `user_click_in_rendered_web_canvas_reaches_input_pipeline`
guard) is now backed by five bisect probes that each reproduce one
slice of the real ElyShell render tree and assert the listener combo
still receives a simulated click. Every probe passes:
* baseline_overlay_div_receives_simulated_click — GPUI primitives
* baseline_overlay_with_full_listener_combo_receives_click — exact
listener combo (on_mouse_down + capture_any_mouse_up +
on_mouse_move + on_scroll_wheel) on a single .occlude() div
* baseline_overlay_under_overflow_hidden_relative_receives_click —
the relative + overflow_hidden wrapper render_web_surface uses
* baseline_overlay_under_full_elyshell_wrapper_chain_receives_click —
root → absolute-flex container → main-pane → content-wrapper
→ surface-wrapper chain
* baseline_overlay_with_canvas_sibling_receives_click — adds the
canvas viewport_tracker sibling
* baseline_overlay_with_entity_update_in_mouse_down_receives_click —
on_mouse_down's bubble fires entity.update (auto-notify) before
MouseUp dispatches
* baseline_overlay_under_root_with_track_focus_receives_click —
the full chain wrapped in a root div with track_focus +
on_mouse_up(Left, bubble)
The red guard meanwhile reports `hover_point = None` after
`simulate_mouse_move`, meaning input_overlay's `on_mouse_move`
also never fires — so the failure mode isn't capture-specific.
ALL of the overlay's listeners share the same `hitbox.is_hovered`
check, and it returns false in the real ElyShell tree but true in
every probe. Whatever the difference is, it is in
`ElyShell::new`'s setup (BrowserCore, Entity<InputState>,
SliderState, subscriptions, `start_external_web_surface_timer`'s
detached task) or in the `sync_address_input` call that
`navigate_active_tab` runs through Input's `set_value` — none of
which the probes touch.
The probes stay in the suite as both documentation (they encode
what is *not* the bug, narrowing the search for the next round)
and as regression guards (a future change that breaks them is a
real new regression in plain layout, not in the still-elusive
ElyShell-specific bug). Tests run as 118 passed + 1 ignored;
`cargo test -- --ignored` continues to fail with the same T7 red
guard. T13 is intentionally still in progress.
WebSurfaceFrame::from_parts was unconditionally calling
Arc::new(RenderImage::new([image::Frame::new(image_buffer)])) on
every live frame, even when the underlying bytes were
byte-for-byte identical to the previous frame. At 60 fps on a 1080p
canvas that was ~960 MB/s of host-side cloning plus a fresh GPUI
texture allocation on every tick — the bottleneck Linus + Karpathy
+ Jony flagged as the next material step after dropping the
file-system pixel pipe (a80d039).
A thread_local single-slot cache in web_surface_frame.rs now keys
on a 64-bit DefaultHasher of the raw RGBA bytes. On a cache hit
the existing Arc<RenderImage> is reused; on a miss the buffer is
built once, stored, and returned. Steady-state idle pages stop
churning the GPUI texture pool entirely. Hash collisions are
1 in 2^64 — if that ever becomes a real worry, the cache key can
be widened to length + a sample of bytes before paying the full
memcmp; not worth doing today.
The T10 red guard
(identical_live_frames_share_render_image_arc) drops its
#[ignore] attribute outright per the contract it documented.
The T7 red guard (user_click_in_rendered_web_canvas_reaches_input_pipeline)
remains ignored — it's a separate diagnosis tracked under T13.
cargo test --bin ely_app: 113 passed, 0 failed, 1 ignored
(was 112+2, T10 guard went green).
cargo test --bin ely_app -- --ignored: 1 failed (only T7 click
pipeline remains red).
Follow-ups (left for the endgame T10 IOSurface path):
* a per-tab cache would prevent multi-tab switching from
thrashing the single slot; defer until a real multi-tab
scroll benchmark shows it matters.
* the endgame is OffscreenRenderingContext + IOSurface so the
GPU texture itself is the source of truth and the host-side
Vec<u8> + ImageBuffer + RenderImage allocation chain
disappears entirely.
Every `WebSurfaceFrame::from_live_frame` today calls
`Arc::new(RenderImage::new([image::Frame::new(image_buffer)]))`
unconditionally — even when the underlying RGBA bytes are
byte-for-byte identical to the previous frame. At 60 fps on a 1080p
canvas that is roughly 960 MB/s of host-side cloning + a fresh
GPUI texture upload, and the roundtable agreed it is the next
material bottleneck after the file-system pipe (a80d039).
The contract this test pins is the cheapest invariant we can hold
against today's `SoftwareRenderingContext`: two `ServoLiveFrame`
inputs whose `rgba_bytes` are bit-identical must produce the same
underlying `Arc<RenderImage>` instance. Today they do not; the
ignored run confirms two distinct pointer values for back-to-back
identical inputs.
The fix has two recognised shapes. The interim shape lives entirely
in `WebSurfaceFrame::from_parts`: remember the previous frame's
bytes (hash or pointer-eq) and reuse the existing `Arc<RenderImage>`
when they match. The endgame shape removes the host-side image step
entirely — `OffscreenRenderingContext` + IOSurface — at which point
the assertion becomes meaningless and is replaced by a frame-time
budget. Whichever lands first, the fix commit MUST delete the
`#[ignore]` attribute outright; toggling its reason is a broken
contract.
To call `WebSurfaceFrame::from_live_frame` from a unit test without
spawning a real sidecar process, `ServoLiveFrame` gains a
`#[cfg(test)] pub(crate) fn for_test(...)` constructor that wraps
the existing private `from_parts` with realistic defaults. No
production path uses it.
cargo test --bin ely_app: 112 passed, 0 failed, 2 ignored.
cargo test --bin ely_app -- --ignored: 2 failed (expected RED:
T7 click pipeline + T10 texture re-upload).
After 840255f put the input overlay on-screen and a80d039 dropped
the file-system pixel pipe, the two harness baselines confirm:
* `.occlude() + capture_any_mouse_up` works in TestAppContext
(baseline_overlay_div_receives_simulated_click)
* `input_overlay`'s exact listener combo works in isolation
(baseline_overlay_with_full_listener_combo_receives_click)
…and the layout regression guard confirms the overlay is now drawn
inside the visible window. Yet running a real ElyShell, navigating
to https://example.com/, and dispatching a real MouseDown/MouseUp at
the geometric center of the measured viewport STILL leaves
WebSurfaceStore.click_point as None. The capture phase listener is
being eaten somewhere strictly inside the real ElyShell widget tree.
`user_click_in_rendered_web_canvas_reaches_input_pipeline` encodes
this contract in user terms — "click on the rendered page and the
input pipeline records it" — without naming a GPUI mechanism. The
test is marked `#[ignore]` so the rest of the suite stays green; the
attribute carries the full reproduction note so a reader picking the
ticket up later doesn't have to rediscover what we already know
(layout + pixel-pipe both clean, listener combo clean, suspicion now
on sibling z-order / ancestor stop_propagation / overflow_hidden
content_mask clipping the overlay's hitbox).
The fix commit must DELETE the attribute outright; toggling the
ignore reason is a broken contract. Running
`cargo test -- --ignored user_click_in_rendered_web_canvas_reaches_input_pipeline`
today reproduces the failure with click_at = (1106, 567) inside
viewport_bounds (309, 71, 1594, 992).
cargo test --bin ely_app: 112 passed, 0 failed, 1 ignored.
cargo test --bin ely_app -- --ignored: 1 failed (expected RED).
Every live frame was round-tripping through the local file system:
the sidecar called `fs::write(rgba_out, frame.rgba_bytes())` in
`poll_frame`, the JSON response carried `rgba_path`, and the main
process turned around and called `fs::read(rgba_path)` to lift the
bytes back into a `Vec<u8>`. At 1080p that is 8 MB of syscall +
memcpy + page cache traffic per frame; at 60 fps it dwarfs every
other cost in the pipeline and shows up as scroll/zoom jank the user
can feel before any other bottleneck.
Replace it with a same-pipe binary protocol. The sidecar writes the
JSON `LiveResponse` line as before, then writes the raw RGBA frame
bytes on the same stdout immediately after the trailing `\n`. The
client `read_line`s the JSON, parses `rgba_byte_count` from the
header, and `read_exact`s exactly that many bytes from the same
`BufReader<ChildStdout>` (the buffered reader drains its own buffer
before pulling from the child). No tmpfs directory, no
`fs::remove_dir_all` on drop, no `rgba_path` field, no per-frame
filename plumbing.
Boundary defence on the client side: the header's `rgba_byte_count`
is cross-checked against `width * height * 4` before any allocation
or `read_exact`. A buggy or compromised sidecar can no longer ask
the GPUI process to allocate an arbitrarily large buffer or park on
`read_exact` for a payload that will never arrive.
The sidecar process boundary stays exactly where it was; only the
pixel transport between the two processes changes. The `one-shot`
sidecar binary path (used by `tests/sidecar.rs` and PRD smoke tests)
still writes to its CLI-supplied `--rgba-out` path — those tests
were untouched and continue to pass 9/9.
cargo test --bin ely_app: 112 passed.
cargo test -p ely_servo_host --features servo-engine --test sidecar: 9 passed.
Follow-ups deferred to the profile step (T9):
* the host still copies its rendered buffer to a transient
`Vec<u8>` via `frame.rgba_bytes().to_vec()` before write_all;
expose `&[u8]` straight to `write_all` once the profile shows
that allocation in the top five.
* `poll_frame` calls `snapshot` twice per iteration; harmless
under the software renderer but worth folding into a single
snapshot once we have numbers.
* raw memcpy bandwidth is still ~480 MB/s at 60 fps 1080p; the
GPU-side fix (T10: OffscreenRenderingContext + IOSurface
zero-copy) is the next material change.
A GPUI harness boots a real ElyShell, navigates to an external URL, and
asks the input_overlay's sibling canvas tracker where it laid out. On
main before this change the canvas reports
Bounds { origin: (309, window_height - 17), size: (W - 326, content_h) }
i.e. the overlay's top edge sits at the very bottom of the visible
window. Every user click in the visible area lands above (or beside)
the overlay; the on_mouse_down + capture_any_mouse_up listeners never
even see the event because the hitbox is off-screen. Twelve commits
chased focus/coords/outcome enums on the sidecar side while every click
in the live shell hit empty space.
Root cause: in render_web_surface the rendered web image (img / loading
div / error page) was a non-absolute child of a `.relative().size_full()`
wrapper. The non-absolute child claims `size_full` block-flow height
inside that wrapper, which made the wrapper's intrinsic height
content_height + content_height. The two `.absolute().size_full()`
siblings (viewport_tracker, input_overlay) then sized against that
inflated parent and were positioned in the bottom half — exactly
content_height below where they were supposed to be.
Fix: keep the relative wrapper as the layout owner of the panel slot
(size_full, overflow_hidden, min_w_0) and put the rendered image into
an absolute `inset_0` child of its own. viewport_tracker and
input_overlay stay as absolute siblings. With the image out of in-flow
the wrapper sizes to its parent and the overlay's hitbox lands at
y = top of content area (71 in a 1080-tall window) instead of
y = window_height - 17.
GPUI test harness (`gpui_harness_tests.rs`) is the holdout set:
- `baseline_overlay_div_receives_simulated_click` proves GPUI's
occlude + capture_any_mouse_up primitive works under TestAppContext.
- `baseline_overlay_with_full_listener_combo_receives_click` proves
the exact listener combo render_input_overlay uses works in
isolation.
- `ely_shell_external_canvas_lays_out_inside_window` boots a real
ElyShell, navigates, and asserts the overlay's measured bounds fit
inside the visible window. Without the fix above, this test trips
on bounds extending below the window bottom.
The three new store-layer tests in web_surface_tests.rs pin per-tab
isolation, zero-delta short-circuit, and resize-mid-drain decoupling
invariants the harness work flushed out.
ely_app picks up gpui's test-support feature as a dev-dependency so the
harness can use VisualTestContext + simulate_mouse_*.
cargo test --bin ely_app: 112 passed (was 108 + 4 new harness/store tests).
Remaining work (not in this commit): even with the layout fixed, the
harness shows MouseUp's capture_any_mouse_up still doesn't fire on the
ElyShell tree, while MouseDown's bubble does. Some sibling/ancestor
listener in the live shell is eating the MouseUp capture phase that
the standalone listener-combo baseline does not. Tracked separately.
bool returns on the five record_* surface inputs collapsed nine real
outcomes into one bit. The cascade we found in this round — silent
click drop because viewport_bounds wasn't measured yet, then
keyboard_focus stays None, then typing also "fails" — looked like
three independent symptoms but was one root cause hiding inside
that bit. Replace the bool with a #[must_use] WebSurfaceInputOutcome
enum so each rejection names itself at the call site.
Variants map 1:1 to real return points in web_surface.rs:
Applied / NoChange / Buffered — three distinct success-ish states
the controller already needed to disambiguate (only Applied notifies)
DroppedInvalidBounds — geometry rejected zero/NaN viewport
DroppedNoViewportBounds — input arrived before the viewport tracker
DroppedOutOfBounds — window position outside the viewport rect
DroppedZeroDelta — wheel rounded to zero device px
DroppedEmptyText — empty record_typed_text
DroppedNoKeyboardFocus — type without a prior click
DroppedFocusMismatch — focus belongs to another tab/url
Behavior preserved: Applied is the only notify trigger, matching the
old `true` semantics. Three new negative-path tests (no_viewport_bounds,
zero_delta, no_keyboard_focus) lock the named drops so a future
regression surfaces as a wrong variant in tests instead of a missing
repaint. cargo test ely_app --bin ely_app web_surface: 17 passed.
GPUI delivers logical (CSS) pixels but Servo expects device pixels.
On a 2x Retina display the page rendered at half resolution and every
click landed in roughly the upper-left quadrant of the page — the
second independent root cause that surfaces immediately after T1's
show()/focus() lets input reach Servo at all.
Single conversion boundary inside web_surface_geometry.rs:
viewport_dimension, scroll_dimension, and click_coordinate each
multiply once by window.scale_factor() before truncating to integer
device pixels. positive_scale_or_one() guards against a zero/negative/
NaN scale_factor reaching the arithmetic — falling back to 1.0 keeps
coordinates valid even if the platform reports nonsense (system
boundary validation per CLAUDE.md, not internal trust).
scale_factor is plumbed through controller and view layer, sourced
from window.scale_factor() at every record_* boundary so all four
inputs (click, scroll, hover, viewport) stay in sync. Existing tests
pin the 1.0 path; new retina_scale_factor_doubles_every_input_coordinate
locks the 2.0 path against a future regression.
cargo test ely_app --bin ely_app: 104 passed (was 103 + new test).
Active and hover used the same ACTIVE_NAV_BG, so a selected row gave
no feedback when the cursor crossed it — the contrast ladder was a
single rung. Replace it with a four-state ladder shared by the home
anchor, launcher rows, and tab rows:
rest → transparent (HOVER_NAV_BG hover)
active → ACTIVE_NAV_BG (ACTIVE_NAV_BG_HOVER hover)
The choice lives in nav_row_palette(active) so the ladder cannot
silently disagree across the three callers. Close (×) becomes an
18 px circular coin (was a 16 px square) with the warm-dark hover
wash from CLOSE_HOVER_BG, shared by both row variants via a single
render_row_close_button recipe — the button now reads as something
to press, not a glyph in a square.
Hoist sidebar_chrome.rs alongside sidebar.rs to host the shared
constants/helpers and keep both files under the 500-line ceiling
(444 / 198). cargo test ely_app --bin ely_app: 103 passed.