Files
ELY-Browser/crates/ely_servo_host
ZacharyZhang-NY a80d0393e9 Drop the file system from the live frame pixel pipe
Every live frame was round-tripping through the local file system:
the sidecar called `fs::write(rgba_out, frame.rgba_bytes())` in
`poll_frame`, the JSON response carried `rgba_path`, and the main
process turned around and called `fs::read(rgba_path)` to lift the
bytes back into a `Vec<u8>`. At 1080p that is 8 MB of syscall +
memcpy + page cache traffic per frame; at 60 fps it dwarfs every
other cost in the pipeline and shows up as scroll/zoom jank the user
can feel before any other bottleneck.

Replace it with a same-pipe binary protocol. The sidecar writes the
JSON `LiveResponse` line as before, then writes the raw RGBA frame
bytes on the same stdout immediately after the trailing `\n`. The
client `read_line`s the JSON, parses `rgba_byte_count` from the
header, and `read_exact`s exactly that many bytes from the same
`BufReader<ChildStdout>` (the buffered reader drains its own buffer
before pulling from the child). No tmpfs directory, no
`fs::remove_dir_all` on drop, no `rgba_path` field, no per-frame
filename plumbing.

Boundary defence on the client side: the header's `rgba_byte_count`
is cross-checked against `width * height * 4` before any allocation
or `read_exact`. A buggy or compromised sidecar can no longer ask
the GPUI process to allocate an arbitrarily large buffer or park on
`read_exact` for a payload that will never arrive.

The sidecar process boundary stays exactly where it was; only the
pixel transport between the two processes changes. The `one-shot`
sidecar binary path (used by `tests/sidecar.rs` and PRD smoke tests)
still writes to its CLI-supplied `--rgba-out` path — those tests
were untouched and continue to pass 9/9.

cargo test --bin ely_app: 112 passed.
cargo test -p ely_servo_host --features servo-engine --test sidecar: 9 passed.

Follow-ups deferred to the profile step (T9):
  * the host still copies its rendered buffer to a transient
    `Vec<u8>` via `frame.rgba_bytes().to_vec()` before write_all;
    expose `&[u8]` straight to `write_all` once the profile shows
    that allocation in the top five.
  * `poll_frame` calls `snapshot` twice per iteration; harmless
    under the software renderer but worth folding into a single
    snapshot once we have numbers.
  * raw memcpy bandwidth is still ~480 MB/s at 60 fps 1080p; the
    GPU-side fix (T10: OffscreenRenderingContext + IOSurface
    zero-copy) is the next material change.
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