Files
ELY-Browser/crates/ely_servo_host/src/iosurface_handle.rs
T

49 lines
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Rust

//! Cross-process IOSurface descriptor types.
//!
//! These wire types live outside `hardware_rendering_context` (which
//! is hardware-render + macOS gated) so the sidecar's JSON protocol
//! can carry an `Option<IOSurfaceHandle>` regardless of feature
//! flags. The receiver always knows how to parse the field; if no
//! sender ever populates it (software-only build), it's just `None`
//! on every frame.
//!
//! Minting an [`IOSurfaceHandle`] requires a hardware surfman context
//! and a macOS host. That part lives in
//! [`crate::hardware_rendering_context`].
/// Cross-process handle to a hardware surface: the receiving process
/// rebuilds an `IOSurfaceRef` from `mach_port_name` and imports it as
/// a Metal texture without copying pixels.
///
/// `surface_id` is the stable surfman `SurfaceID` (a pointer-shaped
/// `usize` widened to `u64` for the wire). Together with `width` and
/// `height` it lets the receiver dedup imported IOSurfaces. The pixel
/// dimensions are part of the identity because a resize can reuse the
/// same surfman id for a newly-sized IOSurface. `width` and `height`
/// are reported in surface pixels (post-DPR).
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
#[cfg_attr(feature = "servo-engine", derive(serde::Serialize, serde::Deserialize))]
pub struct IOSurfaceHandle {
pub mach_port_name: u32,
pub surface_id: u64,
pub width: u32,
pub height: u32,
}
/// Identity-only peek of the currently bound IOSurface. Distinguishes
/// "same surface as last frame" from "resize/swap rotated to a new
/// surface" without minting a fresh mach port (mach ports are a scarce
/// kernel resource and `IOSurfaceCreateMachPort` is not cheap).
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct IOSurfaceIdentity {
pub surface_id: u64,
pub width: u32,
pub height: u32,
}
impl IOSurfaceIdentity {
pub fn from_handle(handle: IOSurfaceHandle) -> Self {
Self { surface_id: handle.surface_id, width: handle.width, height: handle.height }
}
}