T46: round 1 fixes: Ely's window never takes the keys, a panel key only if needed on macOS and on Windows a window that answers a press's activation with none; she opens with the sessions' mood; she stands 140 points in or less on a narrow pane, so she holds its edge at any width, and on Wayland, whose popup keeps the place it opened at, she opens again when a new width moves her
This commit is contained in:
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-70
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+6
-5
@@ -1,6 +1,4 @@
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#[cfg(target_os = "linux")]
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use gpui::{Bounds, Decorations, Pixels, Size, point};
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use gpui::{Window, WindowBackgroundAppearance};
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use gpui::{Bounds, Decorations, Pixels, Size, Window, WindowBackgroundAppearance, point};
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use crate::settings::Settings;
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@@ -91,8 +89,11 @@ impl Blur {
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}
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/// The window's pane in its surface: all of it, less the inset on each free edge of a client-drawn window, as Ely's `ResizeBorder` pads it.
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#[cfg(target_os = "linux")]
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fn pane(size: Size<Pixels>, inset: Option<Pixels>, decorations: Decorations) -> Bounds<Pixels> {
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pub(crate) fn pane(
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size: Size<Pixels>,
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inset: Option<Pixels>,
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decorations: Decorations,
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) -> Bounds<Pixels> {
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let mut pane = Bounds::new(point(Pixels::ZERO, Pixels::ZERO), size);
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let (Decorations::Client { tiling }, Some(inset)) = (decorations, inset) else {
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return pane;
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+103
-38
@@ -18,10 +18,10 @@ use std::{
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};
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use gpui::{
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Animation, AnimationExt as _, App, AppContext as _, Bounds, Context, Decorations, Image,
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InteractiveElement, IntoElement, MouseButton, ParentElement, Pixels, Render, Styled,
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Subscription, Task, Window, WindowBackgroundAppearance, WindowBounds, WindowHandle, WindowKind,
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WindowOptions, div, img, point, popup, px, size,
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Animation, AnimationExt as _, App, AppContext as _, Bounds, Context, Image, InteractiveElement,
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IntoElement, MouseButton, ParentElement, Pixels, Render, Styled, Subscription, Task, Window,
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WindowBackgroundAppearance, WindowBounds, WindowHandle, WindowKind, WindowOptions, div, img,
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point, popup, px, size,
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};
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#[cfg(target_os = "macos")]
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@@ -52,6 +52,8 @@ pub struct Pet {
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petted: Option<Instant>,
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/// Counts her moves, so each plays from its start.
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moves: usize,
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/// How far in from the pane's left edge she opened.
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left: f32,
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/// What keeps her window on the main window's edge, where the platform does not.
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glue: Option<platform::Glue>,
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_wake: Option<Task<()>>,
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@@ -61,40 +63,80 @@ pub struct Pet {
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/// Shows Ely over `main` while the settings want her.
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pub fn follow(main: WindowHandle<Workspace>, cx: &mut App) {
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let shown: Rc<RefCell<Option<WindowHandle<Pet>>>> = Rc::default();
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let sync = move |cx: &mut App| {
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let open = *shown.borrow();
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match (SettingsStore::get(cx).ely, open) {
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(true, None) => match show(main, cx) {
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Ok(pet) => *shown.borrow_mut() = Some(pet),
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Err(error) => log::error!("pet: Ely does not show: {error:#}"),
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},
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(false, Some(pet)) => {
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*shown.borrow_mut() = None;
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log::info!("pet: Ely goes, as the settings say");
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if pet
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.update(cx, |_, window, _| window.remove_window())
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.is_err()
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{
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log::debug!("pet: her window had gone");
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let sync = {
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let shown = shown.clone();
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move |cx: &mut App| {
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let open = *shown.borrow();
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match (SettingsStore::get(cx).ely, open) {
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(true, None) => *shown.borrow_mut() = open_pet(main, cx),
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(false, Some(pet)) => {
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*shown.borrow_mut() = None;
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close(pet, "as the settings say", cx);
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}
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_ => {}
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}
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_ => {}
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}
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};
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sync(cx);
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cx.observe_global::<SettingsStore>(sync).detach();
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// A Wayland popup keeps the place it opened at, so she opens again where a new width puts her.
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let moved = main.update(cx, |_, window, cx| {
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cx.observe_window_bounds(window, move |_, window, cx| {
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let Some(pet) = *shown.borrow() else {
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return;
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};
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let at = left(pane(window).size.width);
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if wayland(window) && pet.read(cx).is_ok_and(|pet| pet.left != at) {
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let shown = shown.clone();
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cx.defer(move |cx| {
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close(pet, "to stand where the new width puts her", cx);
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*shown.borrow_mut() = open_pet(main, cx);
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});
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}
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})
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});
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match moved {
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Ok(moved) => moved.detach(),
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Err(error) => log::error!("pet: the main window's width goes unwatched: {error:#}"),
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}
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}
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/// Opens her window, logging why when it does not open.
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fn open_pet(main: WindowHandle<Workspace>, cx: &mut App) -> Option<WindowHandle<Pet>> {
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show(main, cx)
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.inspect_err(|error| log::error!("pet: Ely does not show: {error:#}"))
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.ok()
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}
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fn close(pet: WindowHandle<Pet>, why: &str, cx: &mut App) {
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log::info!("pet: Ely goes, {why}");
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if pet
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.update(cx, |_, window, _| window.remove_window())
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.is_err()
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{
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log::debug!("pet: her window had gone");
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}
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}
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/// How far in from the pane's left edge she stands on a pane `width` points wide: `LEFT`, or less on a narrow pane, so she holds its edge.
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fn left(width: Pixels) -> f32 {
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LEFT.min(f32::from(width) - WIDTH).max(0.0)
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}
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/// Opens her window on `main`'s top edge: a popup Wayland's compositor places, else a window kept there.
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fn show(main: WindowHandle<Workspace>, cx: &mut App) -> anyhow::Result<WindowHandle<Pet>> {
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let (bounds, inset, wayland) = main.update(cx, |_, window, _| {
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(window.bounds(), top_inset(window), wayland(window))
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let (bounds, pane, wayland) = main.update(cx, |_, window, _| {
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(window.bounds(), pane(window), wayland(window))
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})?;
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let at = left(pane.size.width);
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let room = size(px(WIDTH), px(HEAD + ROOM));
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let kind = if wayland {
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WindowKind::AnchoredPopup(popup::PopupOptions {
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parent: main.into(),
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anchor_rect: Bounds::new(point(inset + px(LEFT), inset), size(px(1.), px(1.))),
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anchor_rect: Bounds::new(
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point(pane.origin.x + px(at), pane.origin.y),
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size(px(1.), px(1.)),
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),
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anchor: popup::PopupAnchor::TopLeft,
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gravity: popup::PopupGravity::TopRight,
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constraint_adjustment: popup::PopupConstraintAdjustment::empty(),
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@@ -104,10 +146,7 @@ fn show(main: WindowHandle<Workspace>, cx: &mut App) -> anyhow::Result<WindowHan
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} else {
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WindowKind::PopUp
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};
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let origin = point(
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bounds.origin.x + inset + px(LEFT),
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bounds.origin.y + inset - room.height,
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);
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let origin = bounds.origin + pane.origin + point(px(at), -room.height);
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let options = WindowOptions {
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window_bounds: Some(WindowBounds::Windowed(Bounds::new(origin, room))),
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titlebar: None,
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@@ -121,21 +160,30 @@ fn show(main: WindowHandle<Workspace>, cx: &mut App) -> anyhow::Result<WindowHan
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..Default::default()
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};
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let workspace = main.entity(cx)?;
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let feeling = |workspace: &Workspace, cx: &App| {
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mood(
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workspace
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.sessions()
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.iter()
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.filter_map(|session| session.looks(cx)),
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)
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};
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let start = feeling(workspace.read(cx), cx);
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let pet = cx.open_window(options, |_, cx| {
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cx.new(|cx| {
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let feel = cx.observe(&workspace, |pet: &mut Pet, workspace, cx| {
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let sessions = workspace.read(cx).sessions();
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let now = mood(sessions.iter().filter_map(|session| session.looks(cx)));
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let feel = cx.observe(&workspace, move |pet: &mut Pet, workspace, cx| {
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let now = feeling(workspace.read(cx), cx);
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if now != pet.mood {
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pet.feel(now, cx);
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}
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});
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let mut pet = Pet {
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faces: faces::images(),
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mood: Mood::Calm,
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mood: start,
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since: Instant::now(),
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petted: None,
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moves: 0,
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left: at,
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glue: None,
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_wake: None,
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_watch: vec![feel],
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@@ -152,7 +200,7 @@ fn show(main: WindowHandle<Workspace>, cx: &mut App) -> anyhow::Result<WindowHan
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} else {
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"a window kept there"
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};
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log::info!("pet: Ely peeks over the main window, {way}");
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log::info!("pet: Ely peeks over the main window, {way}, feeling {start:?}");
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Ok(pet)
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}
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@@ -178,12 +226,13 @@ fn glue(main: WindowHandle<Workspace>, pet: WindowHandle<Pet>, cx: &mut App) ->
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})?
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}
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/// The pane's distance from its window's top: the resize margin of a window that draws its own frame and is free at the top.
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fn top_inset(window: &Window) -> Pixels {
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match (window.window_decorations(), window.client_inset()) {
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(Decorations::Client { tiling }, Some(inset)) if !tiling.top => inset,
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_ => px(0.),
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}
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/// The main window's pane, in its own points.
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fn pane(window: &Window) -> Bounds<Pixels> {
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crate::blur::pane(
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window.viewport_size(),
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window.client_inset(),
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window.window_decorations(),
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)
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}
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/// Whether `window` is a Wayland surface, where the compositor places windows.
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@@ -299,3 +348,19 @@ impl Render for Pet {
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn she_holds_the_edge_of_any_pane() {
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assert_eq!(left(px(1200.)), LEFT);
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assert_eq!(left(px(200.)), 200.0 - WIDTH);
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assert_eq!(
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left(px(100.)),
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0.0,
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"narrower than she is, she stands at its left"
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);
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}
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}
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+6
-5
@@ -4,12 +4,12 @@ use anyhow::bail;
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use gpui::Window;
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use objc::{
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msg_send,
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runtime::{NO, Object},
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runtime::{NO, Object, YES},
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sel, sel_impl,
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};
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use raw_window_handle::{HasWindowHandle, RawWindowHandle};
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use super::LEFT;
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use super::left;
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/// AppKit's `NSWindowAbove`.
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const ABOVE: isize = 1;
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@@ -36,7 +36,7 @@ pub struct Glue {
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}
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impl Glue {
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/// Makes her window the main window's child, at its level and in its Spaces, with no shadow.
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/// Makes her window the main window's child, at its level and in its Spaces, with no shadow and never key, so a press leaves the keys with the terminal.
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pub fn new(pet: &Window, main: &Window) -> anyhow::Result<Self> {
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let (pet, main) = (native(pet)?, native(main)?);
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unsafe {
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@@ -45,17 +45,18 @@ impl Glue {
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let spaces: usize = msg_send![main, collectionBehavior];
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let _: () = msg_send![pet, setCollectionBehavior: spaces];
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let _: () = msg_send![pet, setHasShadow: NO];
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let _: () = msg_send![pet, setBecomesKeyOnlyIfNeeded: YES];
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let _: () = msg_send![main, addChildWindow: pet ordered: ABOVE];
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}
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Ok(Self { pet, main })
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}
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/// Stands her on the main window's top edge, `LEFT` points in from its left.
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/// Stands her on the main window's top edge, as far in as its width allows.
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pub fn place(&self, _: &Window) -> anyhow::Result<()> {
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unsafe {
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let frame: Rect = msg_send![self.main, frame];
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let at = Point {
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x: frame.origin.x + f64::from(LEFT),
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x: frame.origin.x + f64::from(left(gpui::px(frame.width as f32))),
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y: frame.origin.y + frame.height,
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};
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let _: () = msg_send![self.pet, setFrameOrigin: at];
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+32
-8
@@ -1,17 +1,23 @@
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//! Ely's window on Windows: owned by the main window, so it stays above it and hides with it, and moved as it moves.
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use std::sync::atomic::{AtomicIsize, Ordering};
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use anyhow::bail;
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use gpui::Window;
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use gpui::{Window, px};
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use raw_window_handle::{HasWindowHandle, RawWindowHandle};
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use windows_sys::Win32::{
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Foundation::{HWND, RECT},
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Foundation::{HWND, LPARAM, LRESULT, RECT, WPARAM},
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UI::WindowsAndMessaging::{
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GWLP_HWNDPARENT, GetWindowRect, HWND_NOTOPMOST, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE,
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SWP_NOZORDER, SetWindowLongPtrW, SetWindowPos,
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CallWindowProcW, GWLP_HWNDPARENT, GWLP_WNDPROC, GetWindowRect, HWND_NOTOPMOST,
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MA_NOACTIVATE, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, SetWindowLongPtrW,
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SetWindowPos, WM_MOUSEACTIVATE, WNDPROC,
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},
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};
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use super::{HEAD, LEFT, ROOM};
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use super::{HEAD, ROOM, left};
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/// gpui's window procedure, which hers passes every message on to but a press's activation.
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static GPUI: AtomicIsize = AtomicIsize::new(0);
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/// Her window and the main one.
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pub struct Glue {
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@@ -20,11 +26,14 @@ pub struct Glue {
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}
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impl Glue {
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/// Gives her window the main window as owner, and takes away the topmost place gpui gives a popup.
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/// Gives her window the main window as owner, takes away the topmost place gpui gives a popup, and keeps a press from activating it, so the keys stay with the terminal.
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pub fn new(pet: &Window, main: &Window) -> anyhow::Result<Self> {
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let (pet, main) = (native(pet)?, native(main)?);
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unsafe {
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SetWindowLongPtrW(pet, GWLP_HWNDPARENT, main as isize);
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let gpui = SetWindowLongPtrW(pet, GWLP_WNDPROC, inactive as *const () as isize);
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anyhow::ensure!(gpui != 0, "pet: her window's procedure does not read");
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GPUI.store(gpui, Ordering::Relaxed);
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let flags = SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE;
|
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anyhow::ensure!(
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||||
SetWindowPos(pet, HWND_NOTOPMOST, 0, 0, 0, 0, flags) != 0,
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||||
@@ -34,7 +43,7 @@ impl Glue {
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||||
Ok(Self { pet, main })
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||||
}
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||||
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||||
/// Stands her on the main window's top edge, `LEFT` points in from its left.
|
||||
/// Stands her on the main window's top edge, as far in as its width allows.
|
||||
pub fn place(&self, main: &Window) -> anyhow::Result<()> {
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||||
let scale = main.scale_factor();
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let mut frame = RECT::default();
|
||||
@@ -43,7 +52,8 @@ impl Glue {
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||||
GetWindowRect(self.main, &mut frame) != 0,
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||||
"pet: the main window's place does not read"
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||||
);
|
||||
let x = frame.left + (LEFT * scale).round() as i32;
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let width = px((frame.right - frame.left) as f32 / scale);
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let x = frame.left + (left(width) * scale).round() as i32;
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let y = frame.top - ((HEAD + ROOM) * scale).round() as i32;
|
||||
let flags = SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE;
|
||||
anyhow::ensure!(
|
||||
@@ -55,6 +65,20 @@ impl Glue {
|
||||
}
|
||||
}
|
||||
|
||||
/// Her window's procedure: a press does not activate her window; all else is gpui's.
|
||||
unsafe extern "system" fn inactive(
|
||||
window: HWND,
|
||||
message: u32,
|
||||
wparam: WPARAM,
|
||||
lparam: LPARAM,
|
||||
) -> LRESULT {
|
||||
if message == WM_MOUSEACTIVATE {
|
||||
return MA_NOACTIVATE as LRESULT;
|
||||
}
|
||||
let gpui: WNDPROC = unsafe { std::mem::transmute(GPUI.load(Ordering::Relaxed)) };
|
||||
unsafe { CallWindowProcW(gpui, window, message, wparam, lparam) }
|
||||
}
|
||||
|
||||
/// The HWND gpui made for `window`.
|
||||
fn native(window: &Window) -> anyhow::Result<HWND> {
|
||||
let handle = HasWindowHandle::window_handle(window)
|
||||
|
||||
+16
-12
@@ -1,14 +1,14 @@
|
||||
//! Ely's window on X11: gpui's popup, which no window manager places, put on the main window's top edge and just above it.
|
||||
|
||||
use anyhow::{Context as _, bail};
|
||||
use gpui::Window;
|
||||
use gpui::{Bounds, Pixels, Window};
|
||||
use raw_window_handle::{HasWindowHandle, RawWindowHandle};
|
||||
use x11rb::{
|
||||
protocol::xproto::{ConfigureWindowAux, ConnectionExt as _, StackMode},
|
||||
rust_connection::RustConnection,
|
||||
};
|
||||
|
||||
use super::{HEAD, LEFT, ROOM, top_inset};
|
||||
use super::{HEAD, ROOM, left, pane};
|
||||
|
||||
/// Her X window, the main one, and a connection of her own to their server.
|
||||
pub struct Glue {
|
||||
@@ -29,21 +29,22 @@ impl Glue {
|
||||
})
|
||||
}
|
||||
|
||||
/// Stands her on the main window's pane, `LEFT` points in, stacked just above the main window's frame.
|
||||
/// Stands her on the main window's pane, as far in as its width allows, stacked just above the main window's frame.
|
||||
pub fn place(&self, main: &Window) -> anyhow::Result<()> {
|
||||
self.put(main.scale_factor(), f32::from(top_inset(main)))
|
||||
self.put(main.scale_factor(), pane(main))
|
||||
}
|
||||
|
||||
/// Places her at `scale` over a pane `inset` points into the main window.
|
||||
fn put(&self, scale: f32, inset: f32) -> anyhow::Result<()> {
|
||||
/// Places her at `scale` over `pane`, in the main window's points.
|
||||
fn put(&self, scale: f32, pane: Bounds<Pixels>) -> anyhow::Result<()> {
|
||||
let (x, y) = (f32::from(pane.origin.x), f32::from(pane.origin.y));
|
||||
let (root, frame) = self.frame()?;
|
||||
let at = (self.connection)
|
||||
.translate_coordinates(self.main, root, 0, 0)?
|
||||
.reply()
|
||||
.context("pet: the main window's place")?;
|
||||
let aux = ConfigureWindowAux::new()
|
||||
.x(i32::from(at.dst_x) + ((LEFT + inset) * scale).round() as i32)
|
||||
.y(i32::from(at.dst_y) + ((inset - HEAD - ROOM) * scale).round() as i32)
|
||||
.x(i32::from(at.dst_x) + ((x + left(pane.size.width)) * scale).round() as i32)
|
||||
.y(i32::from(at.dst_y) + ((y - HEAD - ROOM) * scale).round() as i32)
|
||||
.sibling(frame)
|
||||
.stack_mode(StackMode::ABOVE);
|
||||
(self.connection)
|
||||
@@ -95,6 +96,8 @@ mod tests {
|
||||
protocol::xproto::{CreateWindowAux, MapState, WindowClass},
|
||||
};
|
||||
|
||||
use gpui::{point, px, size};
|
||||
|
||||
use super::*;
|
||||
use crate::testx11::Xvfb;
|
||||
|
||||
@@ -146,7 +149,8 @@ mod tests {
|
||||
pet,
|
||||
main,
|
||||
};
|
||||
glue.put(2.0, 10.0).expect("she is placed");
|
||||
let pane = Bounds::new(point(px(10.), px(10.)), size(px(380.), px(280.)));
|
||||
glue.put(2.0, pane).expect("she is placed");
|
||||
let check = x11rb::connect(Some(&xvfb.display))
|
||||
.expect("the check connects")
|
||||
.0;
|
||||
@@ -155,11 +159,11 @@ mod tests {
|
||||
.expect("the request")
|
||||
.reply()
|
||||
.expect("her place");
|
||||
let left = (
|
||||
100 + ((LEFT + 10.0) * 2.0).round() as i32,
|
||||
let stands = (
|
||||
100 + ((10.0 + left(px(380.))) * 2.0).round() as i32,
|
||||
100 + ((10.0 - HEAD - ROOM) * 2.0).round() as i32,
|
||||
);
|
||||
assert_eq!((i32::from(at.x), i32::from(at.y)), left);
|
||||
assert_eq!((i32::from(at.x), i32::from(at.y)), stands);
|
||||
let order = check
|
||||
.query_tree(root)
|
||||
.expect("the request")
|
||||
|
||||
Reference in new issue
Block a user