T46: round 1 fixes: Ely's window never takes the keys, a panel key only if needed on macOS and on Windows a window that answers a press's activation with none; she opens with the sessions' mood; she stands 140 points in or less on a narrow pane, so she holds its edge at any width, and on Wayland, whose popup keeps the place it opened at, she opens again when a new width moves her
CI / platforms (ubuntu-24.04) (push) Successful in 1m53s
CI / platforms (windows-latest) (push) Successful in 2m2s
CI / macos (push) Canceled after 9m52s

This commit is contained in:
ZacharyZhang-NY committed 2026-10-18 05:26:13 -04:00
1 parent 9aeb3f3552
commit 6df7534e7f
7 files changed
+165 -70

No files matched your search

+6 -5
View File
@@ -4,12 +4,12 @@ use anyhow::bail;
use gpui::Window;
use objc::{
msg_send,
runtime::{NO, Object},
runtime::{NO, Object, YES},
sel, sel_impl,
};
use raw_window_handle::{HasWindowHandle, RawWindowHandle};
use super::LEFT;
use super::left;
/// AppKit's `NSWindowAbove`.
const ABOVE: isize = 1;
@@ -36,7 +36,7 @@ pub struct Glue {
}
impl Glue {
/// Makes her window the main window's child, at its level and in its Spaces, with no shadow.
/// Makes her window the main window's child, at its level and in its Spaces, with no shadow and never key, so a press leaves the keys with the terminal.
pub fn new(pet: &Window, main: &Window) -> anyhow::Result<Self> {
let (pet, main) = (native(pet)?, native(main)?);
unsafe {
@@ -45,17 +45,18 @@ impl Glue {
let spaces: usize = msg_send![main, collectionBehavior];
let _: () = msg_send![pet, setCollectionBehavior: spaces];
let _: () = msg_send![pet, setHasShadow: NO];
let _: () = msg_send![pet, setBecomesKeyOnlyIfNeeded: YES];
let _: () = msg_send![main, addChildWindow: pet ordered: ABOVE];
}
Ok(Self { pet, main })
}
/// Stands her on the main window's top edge, `LEFT` points in from its left.
/// Stands her on the main window's top edge, as far in as its width allows.
pub fn place(&self, _: &Window) -> anyhow::Result<()> {
unsafe {
let frame: Rect = msg_send![self.main, frame];
let at = Point {
x: frame.origin.x + f64::from(LEFT),
x: frame.origin.x + f64::from(left(gpui::px(frame.width as f32))),
y: frame.origin.y + frame.height,
};
let _: () = msg_send![self.pet, setFrameOrigin: at];