T46: round 1 fixes: Ely's window never takes the keys, a panel key only if needed on macOS and on Windows a window that answers a press's activation with none; she opens with the sessions' mood; she stands 140 points in or less on a narrow pane, so she holds its edge at any width, and on Wayland, whose popup keeps the place it opened at, she opens again when a new width moves her
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@@ -1,17 +1,23 @@
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//! Ely's window on Windows: owned by the main window, so it stays above it and hides with it, and moved as it moves.
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use std::sync::atomic::{AtomicIsize, Ordering};
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use anyhow::bail;
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use gpui::Window;
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use gpui::{Window, px};
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use raw_window_handle::{HasWindowHandle, RawWindowHandle};
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use windows_sys::Win32::{
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Foundation::{HWND, RECT},
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Foundation::{HWND, LPARAM, LRESULT, RECT, WPARAM},
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UI::WindowsAndMessaging::{
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GWLP_HWNDPARENT, GetWindowRect, HWND_NOTOPMOST, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE,
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SWP_NOZORDER, SetWindowLongPtrW, SetWindowPos,
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CallWindowProcW, GWLP_HWNDPARENT, GWLP_WNDPROC, GetWindowRect, HWND_NOTOPMOST,
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MA_NOACTIVATE, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SWP_NOZORDER, SetWindowLongPtrW,
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SetWindowPos, WM_MOUSEACTIVATE, WNDPROC,
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},
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};
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use super::{HEAD, LEFT, ROOM};
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use super::{HEAD, ROOM, left};
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/// gpui's window procedure, which hers passes every message on to but a press's activation.
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static GPUI: AtomicIsize = AtomicIsize::new(0);
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/// Her window and the main one.
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pub struct Glue {
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@@ -20,11 +26,14 @@ pub struct Glue {
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}
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impl Glue {
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/// Gives her window the main window as owner, and takes away the topmost place gpui gives a popup.
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/// Gives her window the main window as owner, takes away the topmost place gpui gives a popup, and keeps a press from activating it, so the keys stay with the terminal.
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pub fn new(pet: &Window, main: &Window) -> anyhow::Result<Self> {
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let (pet, main) = (native(pet)?, native(main)?);
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unsafe {
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SetWindowLongPtrW(pet, GWLP_HWNDPARENT, main as isize);
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let gpui = SetWindowLongPtrW(pet, GWLP_WNDPROC, inactive as *const () as isize);
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anyhow::ensure!(gpui != 0, "pet: her window's procedure does not read");
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GPUI.store(gpui, Ordering::Relaxed);
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let flags = SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE;
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anyhow::ensure!(
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SetWindowPos(pet, HWND_NOTOPMOST, 0, 0, 0, 0, flags) != 0,
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@@ -34,7 +43,7 @@ impl Glue {
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Ok(Self { pet, main })
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}
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/// Stands her on the main window's top edge, `LEFT` points in from its left.
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/// Stands her on the main window's top edge, as far in as its width allows.
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pub fn place(&self, main: &Window) -> anyhow::Result<()> {
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let scale = main.scale_factor();
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let mut frame = RECT::default();
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@@ -43,7 +52,8 @@ impl Glue {
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GetWindowRect(self.main, &mut frame) != 0,
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"pet: the main window's place does not read"
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);
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let x = frame.left + (LEFT * scale).round() as i32;
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let width = px((frame.right - frame.left) as f32 / scale);
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let x = frame.left + (left(width) * scale).round() as i32;
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let y = frame.top - ((HEAD + ROOM) * scale).round() as i32;
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let flags = SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE;
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anyhow::ensure!(
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@@ -55,6 +65,20 @@ impl Glue {
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}
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}
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/// Her window's procedure: a press does not activate her window; all else is gpui's.
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unsafe extern "system" fn inactive(
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window: HWND,
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message: u32,
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wparam: WPARAM,
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lparam: LPARAM,
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) -> LRESULT {
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if message == WM_MOUSEACTIVATE {
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return MA_NOACTIVATE as LRESULT;
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}
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let gpui: WNDPROC = unsafe { std::mem::transmute(GPUI.load(Ordering::Relaxed)) };
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unsafe { CallWindowProcW(gpui, window, message, wparam, lparam) }
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}
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/// The HWND gpui made for `window`.
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fn native(window: &Window) -> anyhow::Result<HWND> {
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let handle = HasWindowHandle::window_handle(window)
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