T07a navigation tabs and paths: tabs, editor tabs, tab overflow menu, breadcrumb, pagination, steps and wizard; shared slide, list trigger and tab stop
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@@ -1,30 +1,18 @@
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use std::rc::Rc;
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use gpui::{
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Animation, AnimationExt, App, Bounds, ElementId, FontWeight, InteractiveElement, IntoElement,
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MouseButton, ParentElement, Pixels, RenderOnce, SharedString, StatefulInteractiveElement,
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Styled, Window, canvas, div, prelude::*,
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Animation, AnimationExt, App, ElementId, FontWeight, InteractiveElement, IntoElement,
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MouseButton, ParentElement, RenderOnce, SharedString, StatefulInteractiveElement, Styled,
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Window, div, prelude::*,
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};
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use super::button::label_size;
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use crate::{
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motion,
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motion::{self, Axis, Marker, glide, measure_item, measure_origin, slide},
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primitives::{FocusRing, Icon, IconName},
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theme::{ActiveTheme, ControlSize, Elevation, Radius},
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};
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/// Left edge and width of a segment, inside the control.
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type Span = (Pixels, Pixels);
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#[derive(Default)]
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struct Slide {
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origin: Pixels,
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spans: Vec<Option<Span>>,
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from: Option<Span>,
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last: Option<SharedString>,
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generation: u64,
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}
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type OnChange = Rc<dyn Fn(&SharedString, &mut Window, &mut App)>;
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/// Mutually exclusive segments. A thumb slides to the chosen one.
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@@ -72,65 +60,47 @@ impl SegmentedControl {
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}
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}
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/// Position along a slide from `from` to `to`, overshooting a little.
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fn glide(from: Span, to: Span, t: f32) -> Span {
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let s = motion::spring(t);
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let lerp = |a: Pixels, b: Pixels| a + (b - a) * s;
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(lerp(from.0, to.0), lerp(from.1, to.1))
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}
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impl RenderOnce for SegmentedControl {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let chosen = self
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let values: Vec<SharedString> = self
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.segments
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.iter()
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.position(|(value, ..)| *value == self.selected)
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.map(|(value, ..)| value.clone())
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.collect();
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let chosen = values
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.iter()
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.position(|value| *value == self.selected)
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.unwrap_or_else(|| panic!("segmented control has no segment {}", self.selected));
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let count = self.segments.len();
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let state = window.use_keyed_state(self.id.clone(), cx, |_, _| Slide::default());
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if state.read(cx).spans.len() != count {
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state.update(cx, |slide, _| slide.spans = vec![None; count]);
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}
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if state.read(cx).last.as_ref() != Some(&self.selected) {
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state.update(cx, |slide, _| {
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let previous = slide
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.last
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.as_ref()
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.and_then(|last| self.segments.iter().position(|(value, ..)| value == last));
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slide.from = previous.and_then(|ix| slide.spans[ix]);
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slide.last = Some(self.selected.clone());
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slide.generation += 1;
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});
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}
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let (to, from, generation) = {
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let slide = state.read(cx);
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(slide.spans[chosen], slide.from, slide.generation)
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};
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let (state, marker) = slide(self.id.clone(), &values, &self.selected, window, cx);
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let theme = cx.theme();
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let colors = &theme.colors;
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let (text, icon_size) = label_size(self.size);
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let duration = motion::duration(motion::SLOW, cx);
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let thumb = to.map(|to| {
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let from = from.unwrap_or(to);
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div()
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.absolute()
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.top_0p5()
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.bottom_0p5()
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.rounded(theme.radius(Radius::Md))
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.bg(colors.surface)
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.border_1()
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.border_color(colors.border)
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.shadow(theme.elevation(Elevation::Raised))
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.with_animation(
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("segment-thumb", generation),
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Animation::new(duration),
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move |thumb, t| {
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let (left, width) = glide(from, to, t);
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thumb.left(left).w(width)
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},
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)
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});
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let origin_state = state.clone();
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let thumb = marker.map(
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|Marker {
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from,
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to,
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generation,
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}| {
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div()
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.absolute()
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.top_0p5()
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.bottom_0p5()
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.rounded(theme.radius(Radius::Md))
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.bg(colors.surface)
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.border_1()
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.border_color(colors.border)
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.shadow(theme.elevation(Elevation::Raised))
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.with_animation(
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("segment-thumb", generation),
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Animation::new(duration),
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move |thumb, t| {
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let (left, width) = glide(from, to, t);
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thumb.left(left).w(width)
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},
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)
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},
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);
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let segments = self
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.segments
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.into_iter()
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@@ -176,27 +146,7 @@ impl RenderOnce for SegmentedControl {
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segment.child(Icon::new(icon).size(icon_size).color(fg))
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})
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.child(label)
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.child(
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canvas(
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move |bounds: Bounds<Pixels>, _, cx| {
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let span = Some((
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bounds.left() - measure.read(cx).origin,
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bounds.size.width,
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));
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if measure.read(cx).spans.get(ix) != Some(&span) {
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measure.update(cx, |slide, cx| {
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slide.spans[ix] = span;
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cx.notify();
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});
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}
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},
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full(),
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)
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.child(measure_item(measure, ix, Axis::Horizontal))
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});
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div()
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.id(self.id)
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@@ -208,39 +158,8 @@ impl RenderOnce for SegmentedControl {
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.bg(colors.sunken)
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.border_1()
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.border_color(colors.border)
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.child(
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canvas(
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move |bounds: Bounds<Pixels>, _, cx| {
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if origin_state.read(cx).origin != bounds.left() {
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origin_state.update(cx, |slide, cx| {
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slide.origin = bounds.left();
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cx.notify();
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});
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}
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},
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full(),
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)
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.child(measure_origin(state.clone(), Axis::Horizontal))
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.children(thumb)
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.children(segments)
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}
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}
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#[cfg(test)]
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mod tests {
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use gpui::px;
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use super::glide;
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#[test]
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fn glide_starts_at_from_and_settles_on_to() {
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let (from, to) = ((px(0.0), px(40.0)), (px(100.0), px(60.0)));
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assert_eq!(glide(from, to, 0.0), from);
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let (left, width) = glide(from, to, 1.0);
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assert!((f32::from(left) - 100.0).abs() < 0.5 && (f32::from(width) - 60.0).abs() < 0.5);
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}
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}
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