T25d Generative: sound and motion
AudioGenerationPlayer shows a generated sound's prompt, model and length, a bar while it is made, then chat::AudioMessage to play it; Regenerate and Download wait for it. TTSVoicePicker lists voices with a sample to play, the chosen one washed with a check, tags dropping below when narrow. VideoGenerationTimeline lays shots along their time under a ruler, with posters, placeholders, a playhead and Extend. AudioMessage's waveform is one Tab stop where Left and Right seek, and it gives way at 280px. debug::ruler serves the timeline's ruler. A mask shown to read no longer follows the pointer.
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@@ -1,6 +1,7 @@
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mod canvas;
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mod panel;
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mod results;
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mod sound;
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use gpui::{AnyElement, App, IntoElement, ParentElement, Window, div};
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@@ -43,5 +44,8 @@ fn render(window: &mut Window, cx: &mut App) -> AnyElement {
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.child(results::results(window, cx))
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.child(results::variations(window, cx))
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.child(canvas::canvas(window, cx))
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.child(sound::audio(window, cx))
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.child(sound::voice(window, cx))
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.child(sound::video(window, cx))
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.into_any_element()
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}
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