T24f Agent: control and cost

HumanInputRequest asks a question with answers to pick and a line to
write one; CostBreakdown totals a session and splits it by part.
InterruptButton, TokenUsageChart, TraceViewer and EvalResultTable
point to chat::stop_button, a stacked BarChart, TimelineProfiler and
DataTable.

UsageBar shows amounts as its owner writes them. MemoryPanel and
HumanInputRequest share agent::line::send_line; the chapter's bool
callbacks take forms::OnFlag.

DataTable scrolls columns wider than its box sideways, pinned or not,
and leaves a plain wheel to the page; sortable headers are Tab stops.
TimelineProfiler fits its ruler to its lane, its spans are Tab stops,
and a picked span takes accent.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-26 11:39:24 -04:00
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commit 37e53a5ecb
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use std::{cell::RefCell, rc::Rc};
use gpui::{
Context, IntoElement, KeyUpEvent, Keystroke, Modifiers, Render, Styled, TestAppContext, Window,
point, px,
};
use super::{edit_at, settle};
use crate::{
tables::{Column, DataTable, Row},
theme::Theme,
};
/// Three editable columns 200 wide in a table 280 wide, the first pinned or not; it keeps the column of each edit.
struct Wide(Rc<RefCell<Vec<String>>>, bool);
impl Render for Wide {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let heard = self.0.clone();
let column = |key: &'static str| Column::new(key, key).width(gpui::rems(12.5)).editable();
let first = if self.1 {
column("a").pinned()
} else {
column("a")
};
DataTable::new("wide", [first, column("b"), column("c")])
.rows(vec![Row::new("r", ["A".into(), "B".into(), "C".into()])])
.on_edit(move |_, column, _, _, _| heard.borrow_mut().push(column.to_string()))
.w(px(280.0))
}
}
#[gpui::test]
fn columns_past_the_table_scroll_sideways_and_a_plain_wheel_leaves_them(cx: &mut TestAppContext) {
cx.update(|cx| {
Theme::init(cx);
crate::forms::bind_keys(cx);
});
for pinned in [false, true] {
let heard = Rc::new(RefCell::new(Vec::new()));
let seen = heard.clone();
let (_, cx) = cx.add_window_view(|_, _| Wide(seen, pinned));
settle(cx);
let cell = point(px(250.0), px(54.0));
for delta in [point(px(0.0), px(-2000.0)), point(px(-2000.0), px(0.0))] {
cx.simulate_event(gpui::ScrollWheelEvent {
position: cell,
delta: gpui::ScrollDelta::Pixels(delta),
modifiers: Modifiers::none(),
touch_phase: gpui::TouchPhase::Moved,
});
settle(cx);
edit_at(cell, "x", cx);
}
assert_eq!(*heard.borrow(), ["b", "c"], "pinned {pinned}");
}
}
/// Two rows under a sortable, editable name; it keeps the row of each edit.
struct Sorting(Rc<RefCell<Vec<String>>>);
impl Render for Sorting {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let heard = self.0.clone();
DataTable::new("sorting", [Column::new("name", "Name").editable()])
.rows(vec![
Row::new("bea", ["Bea".into()]),
Row::new("ada", ["Ada".into()]),
])
.on_edit(move |row, _, _, _, _| heard.borrow_mut().push(row.to_string()))
.w(px(400.0))
}
}
#[gpui::test]
fn tab_reaches_a_header_and_enter_sorts_by_it(cx: &mut TestAppContext) {
cx.update(|cx| {
Theme::init(cx);
crate::forms::bind_keys(cx);
});
let heard = Rc::new(RefCell::new(Vec::new()));
let seen = heard.clone();
let (_, cx) = cx.add_window_view(|_, _| Sorting(seen));
cx.update(|window, _| window.activate_window());
settle(cx);
cx.update(|window, _| window.focus_next());
cx.simulate_keystrokes("enter");
settle(cx);
cx.simulate_event(KeyUpEvent {
keystroke: Keystroke::parse("enter").expect("a key"),
});
settle(cx);
edit_at(point(px(120.0), px(54.0)), "x", cx);
assert_eq!(*heard.borrow(), ["ada"], "Ada rises to the top");
}