Messaging · Calls: controls, tiles, a grid, a shared screen, a bar, a ringing dialog, a huddle

CallControls holds the microphone, camera and a shared screen as
toggles, then Leave. ParticipantTile shows a camera's frame from the
host or the person's initials, their name with a mark when muted, and a
ring while they speak. VideoCallGrid lays tiles in even rows as far as
they fit across its measured width; a short last row centers at the
full rows' width. ScreenShareView names who presents and offers Stop
presenting for your own share, the call's tiles beside or below.
VoiceCallBar tells where a call is, how long it has run and who is in
it, with the microphone and Leave. IncomingCallDialog rings with the
caller's picture; Accept or Decline answers each ring once, and Escape
declines. HuddleIndicator rings while a huddle is live; a press joins.

The recorder's device toggle and the camera's name chip now have one
home in media. People: member names sort whatever their case, a
status's words save trimmed, and a profile card's local time ticks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-26 22:33:54 -04:00
1 parent 37e56c7ab7
commit 48d02c4903
26 files changed
+1535 -51

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@@ -1,5 +1,7 @@
mod call;
mod channels;
mod header;
mod incoming;
mod members;
mod messages;
mod people;
@@ -7,12 +9,15 @@ mod pins;
mod receipt;
mod status;
mod thread;
mod tiles;
#[cfg(all(test, feature = "test-support"))]
mod tests;
pub use call::{CallControls, HuddleIndicator, VoiceCallBar};
pub use channels::{ChannelItem, ChannelList, ChatRow, DirectMessageItem};
pub use header::ChannelHeader;
pub use incoming::IncomingCallDialog;
pub use members::{Member, MemberList};
pub use messages::{ChatMessage, UnreadDivider};
pub use people::{OnlineStatus, UserProfileCard};
@@ -20,3 +25,4 @@ pub use pins::{PinnedMessage, PinnedMessages};
pub use receipt::{Delivery, ReadReceipt};
pub use status::{ClearAfter, Status, StatusSetter};
pub use thread::{MessageThread, ThreadPanel};
pub use tiles::{ParticipantTile, ScreenShareView, VideoCallGrid};