Messaging · Calls: controls, tiles, a grid, a shared screen, a bar, a ringing dialog, a huddle

CallControls holds the microphone, camera and a shared screen as
toggles, then Leave. ParticipantTile shows a camera's frame from the
host or the person's initials, their name with a mark when muted, and a
ring while they speak. VideoCallGrid lays tiles in even rows as far as
they fit across its measured width; a short last row centers at the
full rows' width. ScreenShareView names who presents and offers Stop
presenting for your own share, the call's tiles beside or below.
VoiceCallBar tells where a call is, how long it has run and who is in
it, with the microphone and Leave. IncomingCallDialog rings with the
caller's picture; Accept or Decline answers each ring once, and Escape
declines. HuddleIndicator rings while a huddle is live; a press joins.

The recorder's device toggle and the camera's name chip now have one
home in media. People: member names sort whatever their case, a
status's words save trimmed, and a profile card's local time ticks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-26 22:33:54 -04:00
1 parent 37e56c7ab7
commit 48d02c4903
26 files changed
+1535 -51

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@@ -12,7 +12,7 @@ use crate::{
forms::Run,
primitives::{Icon, IconName},
theme::{ActiveTheme, AvatarSize, ControlSize, IconSize, TextSize},
typography::{Ellipsis, format},
typography::{Ellipsis, format, fresh},
};
/// Where someone stands: a dot in the presence's color and its word.
@@ -115,7 +115,10 @@ impl UserProfileCard {
}
impl RenderOnce for UserProfileCard {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
if self.zone.is_some() {
fresh((self.id.clone(), "clock"), window, cx);
}
let theme = cx.theme();
let colors = &theme.colors;
let avatar = Avatar::new((self.id.clone(), "avatar"), self.name.clone())