Canvas · Tools: select, move and snap, resize, draw, pen, text, brush
ToolLayer lies over an InfiniteCanvas and carries its tools. Select takes the topmost shape a press reaches, Shift adds or drops one, a drag moves the selection and snaps its nearest edge or middle to another shape's within reach, a handle resizes it, Shift keeping a corner's shape, and a drag on empty space draws a SelectionBox that takes what lies wholly inside. The shape tools draw by a drag toward any corner, Shift keeping them square; the pen adds a point per press and a double press ends the path; text drops a line where pressed; the brush strokes a path its width. A drag may end in the layer or out of it; each gesture ends once and asks the owner. SelectionBox, TransformHandles and SnapIndicator draw the marks. ToolPalette picks a tool from icons named in tips; BrushSettings sets a brush's width and hue; HistoryPanel lists the steps done, the undone ones quiet, and takes the drawing to a step on Enter or a double press. The model changes: lines and arrows end at a named corner, so they run either way, and paths carry their width. Three Lucide icons: hexagon, slash and move-up-right. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,6 +1,7 @@
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use gpui::{AnyElement, App, Window, div, prelude::*};
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mod plane;
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mod tools;
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use super::Page;
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use crate::script::Step;
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@@ -20,8 +21,26 @@ const SCRIPT: &[Step] = &[
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Step::UpAt("canvas-plane", 300.0, 240.0),
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Step::Wait(200),
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Step::Shot("panned"),
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Step::DownAt("canvas-tools", 150.0, 110.0),
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Step::DragTo("canvas-tools", 170.0, 112.0),
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Step::DragTo("canvas-tools", 187.0, 112.0),
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Step::Wait(200),
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Step::Shot("snapping"),
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Step::UpAt("canvas-tools", 187.0, 112.0),
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Step::Wait(200),
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Step::DownAt("canvas-palette", 83.0, 16.0),
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Step::UpAt("canvas-palette", 83.0, 16.0),
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Step::Wait(150),
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Step::DownAt("canvas-tools", 60.0, 230.0),
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Step::DragTo("canvas-tools", 200.0, 300.0),
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Step::UpAt("canvas-tools", 200.0, 300.0),
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Step::Wait(250),
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Step::Shot("drawn"),
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];
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fn render(window: &mut Window, cx: &mut App) -> AnyElement {
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div().child(plane::plane(window, cx)).into_any_element()
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div()
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.child(plane::plane(window, cx))
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.child(tools::tools(window, cx))
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.into_any_element()
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}
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