Canvas · Tools: select, move and snap, resize, draw, pen, text, brush
ToolLayer lies over an InfiniteCanvas and carries its tools. Select takes the topmost shape a press reaches, Shift adds or drops one, a drag moves the selection and snaps its nearest edge or middle to another shape's within reach, a handle resizes it, Shift keeping a corner's shape, and a drag on empty space draws a SelectionBox that takes what lies wholly inside. The shape tools draw by a drag toward any corner, Shift keeping them square; the pen adds a point per press and a double press ends the path; text drops a line where pressed; the brush strokes a path its width. A drag may end in the layer or out of it; each gesture ends once and asks the owner. SelectionBox, TransformHandles and SnapIndicator draw the marks. ToolPalette picks a tool from icons named in tips; BrushSettings sets a brush's width and hue; HistoryPanel lists the steps done, the undone ones quiet, and takes the drawing to a step on Enter or a double press. The model changes: lines and arrows end at a named corner, so they run either way, and paths carry their width. Three Lucide icons: hexagon, slash and move-up-right. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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use gpui::{
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AnyElement, Entity, IntoElement, Modifiers, MouseButton, MouseDownEvent, MouseUpEvent,
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TestAppContext, VisualTestContext, point, px,
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};
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use super::{Stage, said, say, settle, stage};
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use crate::canvas::{Frame, InfiniteCanvas, Shape, ShapeKind, Tool, ToolLayer, Viewport};
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fn at(x: f32, y: f32) -> gpui::Point<gpui::Pixels> {
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point(px(x), px(y))
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}
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/// Presses at `from`, drags in steps to `to`, and lets go.
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fn drag(from: (f32, f32), to: (f32, f32), cx: &mut VisualTestContext) {
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cx.simulate_mouse_move(at(from.0, from.1), None, Modifiers::none());
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cx.simulate_mouse_down(at(from.0, from.1), MouseButton::Left, Modifiers::none());
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for step in 1..=4 {
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let share = step as f32 / 4.0;
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let x = from.0 + (to.0 - from.0) * share;
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let y = from.1 + (to.1 - from.1) * share;
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cx.simulate_mouse_move(at(x, y), Some(MouseButton::Left), Modifiers::none());
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settle(cx);
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}
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cx.simulate_mouse_up(at(to.0, to.1), MouseButton::Left, Modifiers::none());
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settle(cx);
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}
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fn press(x: f32, y: f32, count: usize, cx: &mut VisualTestContext) {
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cx.simulate_event(MouseDownEvent {
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button: MouseButton::Left,
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position: at(x, y),
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modifiers: Modifiers::none(),
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click_count: count,
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first_mouse: false,
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});
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cx.simulate_event(MouseUpEvent {
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button: MouseButton::Left,
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position: at(x, y),
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modifiers: Modifiers::none(),
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click_count: count,
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});
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settle(cx);
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}
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fn pair() -> Vec<Shape> {
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vec![
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Shape::new(
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"a",
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"A",
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ShapeKind::Rect,
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Frame::new(0.0, 0.0, 100.0, 100.0),
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),
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Shape::new(
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"b",
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"B",
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ShapeKind::Rect,
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Frame::new(200.0, 0.0, 100.0, 100.0),
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),
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]
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}
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fn layer(tool: Tool, selected: &[&'static str], owner: Entity<Stage>) -> AnyElement {
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let view = Viewport::new(0.0, 0.0, 1.0);
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let (drawn, chosen, moved, sized) = (owner.clone(), owner.clone(), owner.clone(), owner);
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let layer = ToolLayer::new("layer", tool, view, pair())
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.selected(selected.iter().copied())
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.on_draw(move |kind, frame, _, cx| {
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let what = match kind {
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ShapeKind::Path { points, .. } => format!("path of {}", points.len()),
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other => format!("{other:?}"),
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};
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say(
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&drawn,
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format!(
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"draw {what} {} {} {} {}",
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frame.x, frame.y, frame.w, frame.h
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),
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cx,
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)
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})
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.on_select(move |keys, _, cx| say(&chosen, format!("select {keys:?}"), cx))
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.on_move(move |keys, by, _, cx| say(&moved, format!("move {keys:?} {by:?}"), cx))
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.on_resize(move |key, frame, _, cx| {
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say(&sized, format!("resize {key} {} {}", frame.w, frame.h), cx)
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});
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InfiniteCanvas::new("plane", view)
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.shapes(pair())
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.layer(layer)
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.into_any_element()
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}
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#[gpui::test]
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fn a_shape_tool_draws_what_the_drag_spans(cx: &mut TestAppContext) {
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let (host, cx) = stage(|owner| layer(Tool::Ellipse, &[], owner), cx);
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drag((110.0, 120.0), (190.0, 180.0), cx);
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assert_eq!(said(&host, cx), ["draw Ellipse 110 120 80 60"]);
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}
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#[gpui::test]
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fn a_selected_shape_moves_and_snaps_to_its_neighbour(cx: &mut TestAppContext) {
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let (host, cx) = stage(|owner| layer(Tool::Select, &["a"], owner), cx);
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drag((50.0, 50.0), (147.0, 50.0), cx);
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assert_eq!(
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said(&host, cx),
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["move [\"a\"] (100.0, 0.0)"],
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"its right edge meets b's left"
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);
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}
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#[gpui::test]
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fn a_drag_on_empty_space_selects_what_it_holds(cx: &mut TestAppContext) {
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let (host, cx) = stage(|owner| layer(Tool::Select, &[], owner), cx);
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drag((350.0, 150.0), (150.0, -10.0), cx);
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assert_eq!(
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said(&host, cx),
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["select [\"b\"]"],
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"a runs past the marquee's left"
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);
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}
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#[gpui::test]
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fn a_corner_handle_resizes_the_selection(cx: &mut TestAppContext) {
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let (host, cx) = stage(|owner| layer(Tool::Select, &["a"], owner), cx);
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drag((100.0, 100.0), (150.0, 120.0), cx);
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assert_eq!(said(&host, cx), ["resize a 150 120"]);
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}
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#[gpui::test]
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fn the_pen_adds_a_point_a_press_and_a_double_press_ends_the_path(cx: &mut TestAppContext) {
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let (host, cx) = stage(|owner| layer(Tool::Pen, &[], owner), cx);
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for (x, y) in [(110.0, 150.0), (160.0, 150.0), (160.0, 200.0)] {
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press(x, y, 1, cx);
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}
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press(160.0, 200.0, 2, cx);
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assert_eq!(said(&host, cx), ["draw path of 3 110 150 50 50"]);
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}
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