Port · Build: Zed's gpui at 1a28cff

gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.

The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.

Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.

AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-28 20:30:17 -04:00
1 parent 25b8a6f22c
commit 4c3ed1bbb9
199 files changed
+2513 -2643

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+8 -8
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@@ -69,7 +69,7 @@ fn text(field: &Entity<TextInput>, cx: &mut VisualTestContext) -> String {
}
fn focus(field: &Entity<TextInput>, cx: &mut VisualTestContext) {
cx.update(|window, cx| window.focus(&field.read(cx).focus().clone()));
cx.update(|window, cx| window.focus(&field.read(cx).focus().clone(), cx));
}
#[gpui::test]
@@ -80,7 +80,7 @@ fn tab_reaches_fields_and_skips_disabled_ones(cx: &mut TestAppContext) {
let mut order = Vec::new();
for _ in 0..2 {
order.push(cx.update(|window, cx| {
window.focus_next();
window.focus_next(cx);
fields
.iter()
.position(|field| field.read(cx).focus().is_focused(window))
@@ -96,9 +96,9 @@ fn enter_on_a_clear_button_clears_its_own_field(cx: &mut TestAppContext) {
field.update(cx, |input, cx| input.set_text("kept", cx));
}
cx.run_until_parked();
cx.update(|window, _| {
window.focus_next();
window.focus_next();
cx.update(|window, cx| {
window.focus_next(cx);
window.focus_next(cx);
});
cx.run_until_parked();
cx.simulate_keystrokes("enter");
@@ -177,7 +177,7 @@ impl Render for Stepped {
fn stepping_starts_from_the_typed_number(cx: &mut TestAppContext) {
setup(cx);
let (view, cx) = cx.add_window_view(|_, _| Stepped { value: 4.0 });
cx.update(|window, _| window.focus_next());
cx.update(|window, cx| window.focus_next(cx));
cx.simulate_keystrokes("cmd-a");
cx.simulate_input("20");
cx.simulate_keystrokes("up");
@@ -188,7 +188,7 @@ fn stepping_starts_from_the_typed_number(cx: &mut TestAppContext) {
fn a_typed_number_reaches_the_owner_before_any_blur(cx: &mut TestAppContext) {
setup(cx);
let (view, cx) = cx.add_window_view(|_, _| Stepped { value: 100.0 });
cx.update(|window, _| window.focus_next());
cx.update(|window, cx| window.focus_next(cx));
cx.simulate_keystrokes("cmd-a");
cx.simulate_input("250");
assert_eq!(
@@ -224,7 +224,7 @@ fn select_all_then_typing_replaces_the_pin(cx: &mut TestAppContext) {
let (view, cx) = cx.add_window_view(|_, _| Pin {
code: String::new(),
});
cx.update(|window, _| window.focus_next());
cx.update(|window, cx| window.focus_next(cx));
cx.simulate_input("4821");
cx.simulate_keystrokes("cmd-a");
cx.simulate_input("1234");