Port · Build: Zed's gpui at 1a28cff
gpui and gpui_platform now come from Zed's repo by git at 1a28cff, the code gpui-pre 0.3.7 republishes, so the gallery can later build for the browser. gpui takes stacker, as 0.2.2 always did, and gpui_platform takes font-kit, without which macOS draws no text; runtime_shaders moves to gpui_platform. The API moved: focus, blur and Tab steps take cx, Corner is Anchor, shaped lines paint with an alignment, defer_draw takes a content mask, the inspector registers a factory, async updates return their value, and wrapped lines are shared, not cloned. Updates through a window context go through the window, so a closed window still ends them as it did. Where the new gpui behaves differently, Ely keeps its old intent. Holds and reveals under a resting pointer survive typing through gpui's input-modality-independent hover; previews the keyboard also moves keep the default, and the calendar's leave ignores a key press. Enter reaches a button inside the code editor, since gpui now arms a key click on the press. The event logger skips a lone modifier. A video and an image grid keep their shape in a flex column under taffy 0.13, as a picture does. AGENTS.md records the new stack and the rules this port changes; the rest of the old gpui and taffy rules are re-tested in T44c.
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@@ -7,9 +7,9 @@ use std::{
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use gpui::{
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AnyElement, App, DispatchPhase, ElementId, InteractiveElement, IntoElement, KeyContext,
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Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels,
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Point, RenderOnce, ScrollDelta, ScrollWheelEvent, StatefulInteractiveElement, Styled, Window,
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canvas, div, prelude::FluentBuilder,
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Keystroke, Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement,
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Pixels, Point, RenderOnce, ScrollDelta, ScrollWheelEvent, StatefulInteractiveElement, Styled,
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Window, canvas, div, prelude::FluentBuilder,
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};
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use smallvec::SmallVec;
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@@ -43,6 +43,12 @@ fn button(button: MouseButton) -> String {
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format!("{button:?}").to_lowercase()
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}
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/// The key gpui makes of a modifier pressed and released alone; the log shows it as modifiers.
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fn lone_modifier(keystroke: &Keystroke) -> bool {
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let names = ["shift", "control", "alt", "platform", "function"];
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!keystroke.modifiers.modified() && names.contains(&keystroke.key.as_str())
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}
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impl fmt::Display for Seen {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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@@ -158,7 +164,7 @@ impl RenderOnce for EventLogger {
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.context_stack
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.iter()
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.any(|context| context.get("logger").is_some_and(|logger| *logger == mark));
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if inside {
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if inside && !lone_modifier(&event.keystroke) {
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down(Seen::KeyDown(event.keystroke.unparse()), cx)
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}
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})
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@@ -3,8 +3,8 @@ use std::fmt;
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use gpui::{
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AbsoluteLength, AnyElement, App, BorderStyle, Bounds, Context, Corners, DefiniteLength,
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DivInspectorState, Edges, FontWeight, Inspector, InteractiveElement, IntoElement, Length,
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ParentElement, Pixels, StatefulInteractiveElement, StyleRefinement, Styled, TextRun, Window,
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canvas, div, fill, point, quad, size, transparent_black,
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ParentElement, Pixels, StatefulInteractiveElement, StyleRefinement, Styled, TextAlign, TextRun,
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Window, canvas, div, fill, point, quad, size, transparent_black,
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};
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use crate::{
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@@ -156,7 +156,14 @@ fn paint_layers(bounds: Bounds<Pixels>, layers: Layers, window: &mut Window, cx:
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);
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let radius = theme.radius(Radius::Sm).to_pixels(window.rem_size());
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window.paint_quad(fill(tag, colors.fg).corner_radii(radius));
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if let Err(error) = line.paint(point(tag.left() + pad, tag.top()), height, window, cx) {
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if let Err(error) = line.paint(
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point(tag.left() + pad, tag.top()),
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height,
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TextAlign::Left,
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None,
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window,
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cx,
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) {
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log::error!("inspector: size tag did not paint: {error:#}");
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}
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}
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@@ -380,8 +387,10 @@ fn panel(
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/// Draws gpui's inspector, which debug builds have, in Ely's look. `window.toggle_inspector` opens it at the window's right, and the page gives up its width. Hovering picks the box under the pointer, the wheel steps out to the boxes around it, and a press holds it; the picked box shows its margin, border, padding and size over the page, and its model in the panel.
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pub fn install_inspector(cx: &mut App) {
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cx.set_inspector_renderer(Box::new(panel));
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cx.register_inspector_element(|_, state: &DivInspectorState, window, cx| {
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box_model(state, window, cx)
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cx.register_inspector_element(|_, _| {
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|_, state: &DivInspectorState, window: &mut Window, cx: &mut App| {
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box_model(state, window, cx)
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}
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});
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log::info!("inspector: installed");
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}
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@@ -120,7 +120,7 @@ fn tab_passes_through_the_panel(cx: &mut TestAppContext) {
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)
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});
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cx.update(|window, cx| {
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window.focus(&root);
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window.focus(&root, cx);
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window.toggle_inspector(cx);
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});
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cx.run_until_parked();
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@@ -227,7 +227,7 @@ fn the_logger_lists_events(cx: &mut TestAppContext) {
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field: cx.new(|cx| TextInput::new(window, cx)),
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});
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let target = view.read_with(cx, |logged, _| logged.target.clone());
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cx.update(|window, _| window.focus(&target));
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cx.update(|window, cx| window.focus(&target, cx));
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cx.run_until_parked();
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assert!(shown("event-logger-empty", cx));
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cx.simulate_mouse_move(point(px(20.0), px(20.0)), None, Modifiers::none());
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@@ -257,10 +257,16 @@ fn the_logger_lists_events(cx: &mut TestAppContext) {
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assert!(shown("event-key up a", cx));
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cx.simulate_modifiers_change(Modifiers::shift());
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assert!(shown("event-modifiers shift", cx));
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cx.simulate_modifiers_change(Modifiers::none());
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assert!(shown("event-modifiers none", cx));
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assert!(
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!shown("event-key down shift", cx),
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"a lone modifier is no key"
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);
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let (field, root) = view.read_with(cx, |logged, cx| {
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(logged.field.focus_handle(cx), logged.root.clone())
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});
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cx.update(|window, _| window.focus(&field));
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cx.update(|window, cx| window.focus(&field, cx));
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for key in ["b", "c", "backspace", "left", "enter"] {
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press(key, cx);
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}
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@@ -273,7 +279,7 @@ fn the_logger_lists_events(cx: &mut TestAppContext) {
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] {
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assert!(shown(row, cx), "{row}: a key the field's bindings take");
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}
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cx.update(|window, _| window.focus(&root));
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cx.update(|window, cx| window.focus(&root, cx));
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press("z", cx);
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assert!(
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!shown("event-key down z", cx),
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@@ -93,7 +93,7 @@ fn knobs_redraw_the_preview(cx: &mut TestAppContext) {
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root: cx.focus_handle(),
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});
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let root = view.read_with(cx, |stage, _| stage.root.clone());
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cx.update(|window, _| window.focus(&root));
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cx.update(|window, cx| window.focus(&root, cx));
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settle(cx);
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let shown =
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|selector: &'static str, cx: &mut VisualTestContext| cx.debug_bounds(selector).is_some();
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