Port · Build: Zed's gpui at 1a28cff
gpui and gpui_platform now come from Zed's repo by git at 1a28cff, the code gpui-pre 0.3.7 republishes, so the gallery can later build for the browser. gpui takes stacker, as 0.2.2 always did, and gpui_platform takes font-kit, without which macOS draws no text; runtime_shaders moves to gpui_platform. The API moved: focus, blur and Tab steps take cx, Corner is Anchor, shaped lines paint with an alignment, defer_draw takes a content mask, the inspector registers a factory, async updates return their value, and wrapped lines are shared, not cloned. Updates through a window context go through the window, so a closed window still ends them as it did. Where the new gpui behaves differently, Ely keeps its old intent. Holds and reveals under a resting pointer survive typing through gpui's input-modality-independent hover; previews the keyboard also moves keep the default, and the calendar's leave ignores a key press. Enter reaches a button inside the code editor, since gpui now arms a key click on the press. The event logger skips a lone modifier. A video and an image grid keep their shape in a flex column under taffy 0.13, as a picture does. AGENTS.md records the new stack and the rules this port changes; the rest of the old gpui and taffy rules are re-tested in T44c.
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@@ -10,20 +10,14 @@ use crate::theme::{ActiveTheme, Palette, TextSize};
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/// Tabular numerals, so digits line up in columns.
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pub fn tabular<E: Styled>(mut element: E) -> E {
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let features = FontFeatures(Arc::new(vec![("tnum".into(), 1)]));
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element
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.text_style()
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.get_or_insert_with(Default::default)
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.font_features = Some(features);
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element.text_style().font_features = Some(features);
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element
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}
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/// Each character drawn as itself, without ligatures: `==` stays two signs in encoded text and keys.
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pub fn literal<E: Styled>(mut element: E) -> E {
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let features = FontFeatures(Arc::new(vec![("calt".into(), 0), ("liga".into(), 0)]));
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element
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.text_style()
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.get_or_insert_with(Default::default)
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.font_features = Some(features);
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element.text_style().font_features = Some(features);
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element
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}
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