Primitives · a raise keeps its state under its owner's id

A raise inside another was namespaced by its place in the layer's
queue, so one that came before it moved its id path and rebuilt its
keyed state and focus: an open date popup would lose its month when a
tip appeared. raise now takes its owner's id and draws under it, and
float and float_height pass the owner's id on from every call site.
A test holds a focused box in a raise while another comes before it.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-27 02:23:05 -04:00
1 parent 341420d1e4
commit 51ade29032
25 files changed
+188 -40

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+3 -1
View File
@@ -198,7 +198,9 @@ impl RenderOnce for LinkEditor {
}),
),
);
div().id(self.id).child(float(anchor, 1, panel, window, cx))
div()
.id(self.id.clone())
.child(float(self.id, anchor, 1, panel, window, cx))
}
}
+2 -1
View File
@@ -225,7 +225,7 @@ impl RenderOnce for ToastViewport {
cards.push(card(&self.id, ix, &self.toaster, window, cx));
}
let stack = div()
.id(self.id)
.id(self.id.clone())
.occlude()
.flex()
.flex_col()
@@ -235,6 +235,7 @@ impl RenderOnce for ToastViewport {
})
.children(cards);
raise(
(self.id, "raised"),
anchored()
.position(point(viewport.width - margin, viewport.height - margin))
.anchor(Corner::BottomRight)
+1
View File
@@ -265,6 +265,7 @@ impl RenderOnce for Cascader {
});
let close = state.clone();
float(
self.id.clone(),
anchor,
deepest,
surface((self.id.clone(), "columns"), cx)
+1
View File
@@ -228,6 +228,7 @@ fn period_picker(
};
let grid = period_grid(&key, build(shown), grid, window, cx);
float(
key.clone(),
anchor,
6,
surface((key.clone(), "popup"), cx)
+2
View File
@@ -246,6 +246,7 @@ impl RenderOnce for DatePicker {
}
let (escape, done) = (close.clone(), close.clone());
float(
id.clone(),
anchor,
CALENDAR_ROWS,
surface((id.clone(), "popup"), cx)
@@ -347,6 +348,7 @@ impl RenderOnce for DateRangePicker {
}
let (hover, pick, escape) = (state.clone(), state.clone(), close.clone());
float(
id.clone(),
anchor,
CALENDAR_ROWS,
surface((id.clone(), "popup"), cx)
+2
View File
@@ -256,6 +256,7 @@ impl RenderOnce for TimePicker {
let columns = time_columns(&id, time, step, commit.clone(), window, cx);
let out = close.clone();
float(
id.clone(),
anchor,
CALENDAR_ROWS,
surface((id.clone(), "popup"), cx)
@@ -368,6 +369,7 @@ impl RenderOnce for DateTimePicker {
);
let out = close.clone();
float(
id.clone(),
anchor,
CALENDAR_ROWS,
surface((id.clone(), "popup"), cx)
+1
View File
@@ -77,6 +77,7 @@ impl RenderOnce for WeekPicker {
}
let (escape, out, on_change) = (close.clone(), close.clone(), on_change.clone());
float(
id.clone(),
anchor,
CALENDAR_ROWS,
surface((id.clone(), "popup"), cx)
+8 -6
View File
@@ -166,8 +166,9 @@ pub(crate) fn surface(id: impl Into<ElementId>, cx: &App) -> Stateful<Div> {
.text_size(theme.text_size(TextSize::Sm))
}
/// Floats `content` of about `rows` rows under `anchor`, or over it when only above has room.
/// Floats `content` of about `rows` rows under `anchor`, or over it when only above has room; `id` is its owner's.
pub(crate) fn float(
id: impl Into<ElementId>,
anchor: Bounds<Pixels>,
rows: usize,
content: impl IntoElement,
@@ -178,7 +179,7 @@ pub(crate) fn float(
let rem = window.rem_size();
let row = theme.control_height(ControlSize::Md).to_pixels(rem);
let height = (row * (rows + 1) as f32).min(theme.list_max_height().to_pixels(rem));
float_height(anchor, height, content, window, cx)
float_height(id, anchor, height, content, window, cx)
}
/// Whether `height` goes over `anchor`: it does not fit below, and above has more room.
@@ -187,8 +188,9 @@ pub(crate) fn opens_up(anchor: Bounds<Pixels>, height: Pixels, viewport: Pixels)
height > below && anchor.top() > below
}
/// Floats `content` of a known `height` under `anchor`, or over it when only above has room.
/// Floats `content` of a known `height` under `anchor`, or over it when only above has room; `id` is its owner's.
pub(crate) fn float_height(
id: impl Into<ElementId>,
anchor: Bounds<Pixels>,
height: Pixels,
content: impl IntoElement,
@@ -220,7 +222,7 @@ pub(crate) fn float_height(
}),
)
};
raise(placed.snap_to_window())
raise(id, placed.snap_to_window())
.with_priority(1)
.into_any_element()
}
@@ -298,7 +300,7 @@ impl Popup<'_> {
})
})
});
let list = surface(self.id, cx)
let list = surface(self.id.clone(), cx)
.debug_selector(|| "option-list".into())
.min_w(theme.tooltip_max_width())
.when(anchor.size.width > Pixels::ZERO, |list| {
@@ -319,7 +321,7 @@ impl Popup<'_> {
self.scroll.zip(self.reveal),
|list, (handle, (ix, done))| list.child(revealer(handle, ix, done)),
);
float(anchor, self.rows.len(), list, window, cx)
float(self.id, anchor, self.rows.len(), list, window, cx)
}
}
+2 -2
View File
@@ -101,7 +101,7 @@ impl RenderOnce for FloatingPanel {
};
let panel = self
.base
.id(self.id)
.id(self.id.clone())
.flex()
.flex_col()
.overflow_hidden()
@@ -149,7 +149,7 @@ impl RenderOnce for FloatingPanel {
.child(self.title),
)
.child(div().p_3().children(self.body));
raise(anchored().position(at).child(panel))
raise((self.id, "raised"), anchored().position(at).child(panel))
}
}
+20 -4
View File
@@ -382,10 +382,25 @@ pub(crate) fn hang(
}
});
let placed = match spot {
Spot::Under => float(state.read(cx).anchor, menu.entries.len(), root, window, cx),
Spot::At(point) => raise(anchored().position(point).snap_to_window().child(
root.with_animation((id.clone(), "in"), enter.clone(), |root, t| root.opacity(t)),
))
Spot::Under => float(
(id.clone(), "panel"),
state.read(cx).anchor,
menu.entries.len(),
root,
window,
cx,
),
Spot::At(point) => raise(
(id.clone(), "panel"),
anchored()
.position(point)
.snap_to_window()
.child(
root.with_animation((id.clone(), "in"), enter.clone(), |root, t| {
root.opacity(t)
}),
),
)
.with_priority(1)
.into_any_element(),
};
@@ -393,6 +408,7 @@ pub(crate) fn hang(
let row = state.read(cx).levels[level - 1].row;
(row != Bounds::default()).then(|| {
raise(
(id.clone(), format!("level-{level}")),
anchored().position(row.top_right()).snap_to_window().child(
draw::panel(id, menu, state, level, &close, None, cx)
.mt_neg_1()
+1
View File
@@ -303,6 +303,7 @@ impl RenderOnce for PieMenu {
});
region.child(
raise(
(self.id.clone(), "raised"),
anchored()
.position(point(Pixels::ZERO, Pixels::ZERO))
.child(
+1
View File
@@ -197,6 +197,7 @@ impl RenderOnce for StatusSetter {
done(window, cx);
});
float_height(
popup_id.clone(),
anchor,
height,
surface((popup_id, "popup"), cx)
+8 -1
View File
@@ -236,7 +236,14 @@ impl RenderOnce for NavigationMenu {
.on_mouse_down_out(move |_, _, cx| show(&close, None, cx))
.children(links);
let rows = entries[entry].1.len().div_ceil(2) * 2;
float(state.read(cx).anchors[entry], rows, content, window, cx)
float(
(self.id.clone(), format!("menu-{entry}")),
state.read(cx).anchors[entry],
rows,
content,
window,
cx,
)
});
let (keys, key_entries, enter) = (state.clone(), entries.clone(), pick);
div()
+1
View File
@@ -271,6 +271,7 @@ impl RenderOnce for Dialog {
let viewport = window.viewport_size();
let top = cx.theme().titlebar_height().to_pixels(window.rem_size());
return raise(
(self.id.clone(), "raised"),
anchored().position(point(Pixels::ZERO, top)).child(
div()
.w(viewport.width)
+1
View File
@@ -69,6 +69,7 @@ impl RenderOnce for FloatingToolbar {
let lift = cx.theme().float_gap().to_pixels(window.rem_size());
host.child(
raise(
(self.id.clone(), "raised"),
anchored()
.position(anchor.origin - point(gpui::Pixels::ZERO, lift))
.anchor(Corner::BottomLeft)
+8 -1
View File
@@ -132,6 +132,13 @@ impl RenderOnce for HoverCard {
.size_full(),
);
let (anchor, height) = (state.read(cx).host, state.read(cx).height);
host.child(float_height(anchor, height, card, window, cx))
host.child(float_height(
self.id.clone(),
anchor,
height,
card,
window,
cx,
))
}
}
+6 -3
View File
@@ -291,8 +291,11 @@ impl RenderOnce for Lightbox {
),
),
);
raise(anchored().position(Point::default()).child(stage))
.with_priority(1)
.into_any_element()
raise(
(self.id.clone(), "raised"),
anchored().position(Point::default()).child(stage),
)
.with_priority(1)
.into_any_element()
}
}
+8 -1
View File
@@ -176,6 +176,13 @@ impl RenderOnce for Popover {
.left_0()
.size_full(),
);
host.child(float_height(anchor, height, panel, window, cx))
host.child(float_height(
self.id.clone(),
anchor,
height,
panel,
window,
cx,
))
}
}
+9 -1
View File
@@ -193,13 +193,21 @@ fn light(
div()
.child(
raise(
(id.clone(), "raised"),
anchored()
.position(Point::default())
.child(div().w(viewport.width).h(viewport.height).child(frame)),
)
.with_priority(1),
)
.child(float_height(target, card_height, card, window, cx))
.child(float_height(
(id.clone(), "card"),
target,
card_height,
card,
window,
cx,
))
.into_any_element()
}
+2 -1
View File
@@ -76,12 +76,13 @@ impl RenderOnce for Backdrop {
scrim.on_mouse_down(MouseButton::Left, move |_, window, cx| dismiss(window, cx))
})
.with_animation(
self.id,
self.id.clone(),
Animation::new(fade).with_easing(motion::ease_out_cubic),
|scrim, t| scrim.opacity(t),
);
raise(
(self.id, "raised"),
anchored().position(Point::default()).child(
div()
.relative()
+16 -15
View File
@@ -5,8 +5,8 @@ use gpui::{
InspectorElementId, IntoElement, LayoutId, Pixels, Point, Position, Style, Window, size,
};
/// What was raised while a layer prepaints its content, each with where it sits and its priority.
type Queue = Vec<(AnyElement, Point<Pixels>, usize)>;
/// What was raised while a layer prepaints its content, each by its owner's id, with where it sits and its priority.
type Queue = Vec<(ElementId, AnyElement, Point<Pixels>, usize)>;
thread_local! {
static LAYERS: RefCell<Vec<Queue>> = const { RefCell::new(Vec::new()) };
@@ -16,12 +16,13 @@ fn nested() -> bool {
LAYERS.with_borrow(|layers| !layers.is_empty())
}
/// Draws `child` over the page, as gpui's `deferred` does. gpui cannot defer a draw inside a deferred one, so what is raised inside something raised is laid out and drawn last within it: a list opened in a dialog lies over the dialog.
pub fn raise(child: impl IntoElement) -> Raised {
/// Draws `child` over the page, as gpui's `deferred` does. gpui cannot defer a draw inside a deferred one, so what is raised inside something raised is laid out and drawn last within it, under `id`: a list opened in a dialog lies over the dialog and keeps its state.
pub fn raise(id: impl Into<ElementId>, child: impl IntoElement) -> Raised {
let layer = Layer {
child: child.into_any_element(),
};
Raised {
id: id.into(),
child: Some(layer.into_any_element()),
priority: 0,
nested: false,
@@ -30,6 +31,7 @@ pub fn raise(child: impl IntoElement) -> Raised {
/// An element drawn over the page; see [`raise`].
pub struct Raised {
id: ElementId,
child: Option<AnyElement>,
priority: usize,
nested: bool,
@@ -100,7 +102,7 @@ impl Element for Raised {
let queue = layers
.last_mut()
.expect("a nested element prepaints in its layer");
queue.push((child, bounds.origin, self.priority));
queue.push((self.id.clone(), child, bounds.origin, self.priority));
});
}
@@ -141,7 +143,7 @@ fn collect(f: impl FnOnce()) -> Queue {
impl Element for Layer {
type RequestLayoutState = ();
type PrepaintState = Vec<AnyElement>;
type PrepaintState = Vec<(ElementId, AnyElement)>;
fn id(&self) -> Option<ElementId> {
None
@@ -171,11 +173,11 @@ impl Element for Layer {
_: &mut (),
window: &mut Window,
cx: &mut App,
) -> Vec<AnyElement> {
) -> Vec<(ElementId, AnyElement)> {
let mut raised = collect(|| {
self.child.prepaint(window, cx);
});
raised.sort_by_key(|(_, _, priority)| *priority);
raised.sort_by_key(|(_, _, _, priority)| *priority);
let viewport = window.viewport_size();
let space = size(
AvailableSpace::Definite(viewport.width),
@@ -183,12 +185,11 @@ impl Element for Layer {
);
raised
.into_iter()
.enumerate()
.map(|(ix, (mut element, at, _))| {
window.with_element_namespace(("raised", ix), |window| {
.map(|(id, mut element, at, _)| {
window.with_element_namespace(id.clone(), |window| {
element.prepaint_as_root(at, space, window, cx)
});
element
(id, element)
})
.collect()
}
@@ -199,13 +200,13 @@ impl Element for Layer {
_: Option<&InspectorElementId>,
_: Bounds<Pixels>,
_: &mut (),
raised: &mut Vec<AnyElement>,
raised: &mut Vec<(ElementId, AnyElement)>,
window: &mut Window,
cx: &mut App,
) {
self.child.paint(window, cx);
for (ix, element) in raised.iter_mut().enumerate() {
window.with_element_namespace(("raised", ix), |window| element.paint(window, cx));
for (id, element) in raised.iter_mut() {
window.with_element_namespace(id.clone(), |window| element.paint(window, cx));
}
}
}
+81 -2
View File
@@ -1,6 +1,8 @@
use std::{cell::RefCell, rc::Rc};
use gpui::{
Context, IntoElement, Modifiers, ParentElement, Render, Styled, TestAppContext, Window,
anchored, div, point, prelude::*, px,
App, Context, Entity, FocusHandle, IntoElement, Modifiers, ParentElement, Render, RenderOnce,
Styled, TestAppContext, Window, anchored, div, point, prelude::*, px,
};
use super::raise;
@@ -27,11 +29,13 @@ impl Render for Stack {
.size(px(200.0))
.on_click(move |_, _, cx| cover.update(cx, |stack, _| stack.heard.push("cover")));
div().size_full().child(raise(
"sheet",
anchored().position(point(px(0.0), px(0.0))).child(
div()
.relative()
.size(px(200.0))
.child(raise(
"button",
anchored().position(point(px(50.0), px(50.0))).child(button),
))
.child(sheet),
@@ -51,3 +55,78 @@ fn what_is_raised_inside_a_raise_lies_over_it(cx: &mut TestAppContext) {
["inner"]
);
}
/// A focusable box whose focus handle lives in keyed state; each draw tells the test which one it drew.
#[derive(IntoElement)]
struct Held {
seen: Rc<RefCell<Vec<Entity<FocusHandle>>>>,
}
impl RenderOnce for Held {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let kept = window.use_keyed_state("kept", cx, |_, cx| cx.focus_handle());
self.seen.borrow_mut().push(kept.clone());
let handle = kept.read(cx).clone();
div().id("held").size(px(40.0)).track_focus(&handle)
}
}
/// A raised sheet holding a raised tip that comes and goes, then a raised box that must stay itself.
struct Nest {
tip: bool,
seen: Rc<RefCell<Vec<Entity<FocusHandle>>>>,
}
impl Render for Nest {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let tip = self.tip.then(|| {
raise(
"tip",
anchored()
.position(point(px(0.0), px(0.0)))
.child(div().child("tip")),
)
});
let held = Held {
seen: self.seen.clone(),
};
div().size_full().child(raise(
"sheet",
anchored().position(point(px(0.0), px(0.0))).child(
div().size(px(200.0)).children(tip).child(raise(
"held",
anchored().position(point(px(50.0), px(50.0))).child(held),
)),
),
))
}
}
#[gpui::test]
fn a_raise_keeps_its_state_while_another_comes_before_it(cx: &mut TestAppContext) {
cx.update(Theme::init);
let seen = Rc::new(RefCell::new(Vec::new()));
let (view, cx) = cx.add_window_view(|_, _| Nest {
tip: false,
seen: seen.clone(),
});
cx.run_until_parked();
let first = seen.borrow().last().cloned().expect("the box drew");
let handle = first.read_with(cx, |handle, _| handle.clone());
cx.update(|window, _| window.focus(&handle));
view.update(cx, |nest, cx| {
nest.tip = true;
cx.notify();
});
cx.run_until_parked();
let last = seen.borrow().last().cloned().expect("the box drew again");
assert_eq!(
last.entity_id(),
first.entity_id(),
"the box kept its state"
);
assert!(
cx.update(|window, _| handle.is_focused(window)),
"the box kept focus"
);
}
+2
View File
@@ -139,6 +139,7 @@ impl RenderOnce for TooltipTrigger {
let (delay, follow) = (self.delay, self.follow);
let content = self.content;
let id = self.id.clone();
div()
.id(self.id)
.child(self.child)
@@ -177,6 +178,7 @@ impl RenderOnce for TooltipTrigger {
let body = content(window, cx);
let below = cx.theme().cursor_offset().to_pixels(window.rem_size());
trigger.child(raise(
(id, "raised"),
anchored()
.position(mouse + point(Pixels::ZERO, below))
.snap_to_window()