Project · Time and databases: a time tracker, a pomodoro, a database

TimeTracker times a task: a field names it, Start or Enter starts the
clock and Stop ends it, the running time counting up by the executor's
clock; the entries sit under it in hours and minutes with their total.
The owner keeps what runs and what was spent, and a blank name starts
nothing.

PomodoroTimer runs focus, a short break, and after the last round a
long one. A ring counts each phase down around the time left, dots
count the rounds, Pause banks the time gone, and a phase that runs out
moves on, waits for Start, and reaches the owner through window.defer.
motion::ProgressRing gains a size and content inside, its stroke kept
at the theme ring's weight, the content outside the per-turn glide.

DatabaseView shows tasks five ways, switched from a strip that scrolls
when narrow: a table, a board by status whose moves hand on the new
status, a gallery of issue cards, a month calendar by due day, and a
timeline from start to due, which counts the records without dates.
Task gains a start day.

Along the way: table rows, groups and details fill with min_w_full, so
they stretch in the table's column and fill a virtual list alike;
before, a table in a measured column drew rows at their words' width.
The gallery script logs each probe it aims at.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-27 06:11:38 -04:00
1 parent 28973fe1d2
commit 6377f926c8
19 files changed
+1294 -23

No files matched your search

+40 -2
View File
@@ -1,8 +1,8 @@
use std::{cell::RefCell, rc::Rc};
use gpui::{
Context, IntoElement, KeyUpEvent, Keystroke, Modifiers, Render, Styled, TestAppContext, Window,
point, px,
Context, IntoElement, KeyUpEvent, Keystroke, Modifiers, ParentElement, Render, Styled,
TestAppContext, Window, div, point, px,
};
use super::{edit_at, settle};
@@ -151,3 +151,41 @@ fn a_focused_header_past_the_edge_scrolls_into_view(cx: &mut TestAppContext) {
"the last header's column sits at the box's end"
);
}
/// A table in a column beside a long line, in a box its row measures by content.
struct Exposed;
impl Render for Exposed {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let table = DataTable::new(
"exposed",
[Column::new("name", "Name"), Column::new("note", "Note")],
)
.rows(vec![
Row::new("a", ["A".into(), "".into()]),
Row::new("b", ["A much longer name".into(), "Note".into()]),
]);
let line = "A line long enough to wrap in this box, so the column fills it, and more.";
div()
.flex()
.child(div().child(div().flex().flex_col().child(table).child(line)))
}
}
#[gpui::test]
fn rows_span_the_table_whatever_their_words(cx: &mut TestAppContext) {
cx.update(Theme::init);
let (_, cx) = cx.add_window_view(|_, _| Exposed);
cx.run_until_parked();
let short = cx
.debug_bounds("table-row a")
.expect("row a draws")
.size
.width;
let long = cx
.debug_bounds("table-row b")
.expect("row b draws")
.size
.width;
assert_eq!(short, long, "a short row keeps the long row's width");
}