Narrow layouts: vertical ScrollArea, wrapping property rows, icon-only segments and tabs, shrinking status items, unfocused fields show their start
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8 files changed
+159
-19
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@@ -2,22 +2,23 @@ use std::rc::Rc;
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use gpui::{
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Animation, AnimationExt, AnyElement, App, ElementId, FocusHandle, FontWeight,
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InteractiveElement, IntoElement, MouseButton, ParentElement, RenderOnce, Role, ScrollHandle,
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SharedString, StatefulInteractiveElement, Styled, Window, div, prelude::*,
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InteractiveElement, IntoElement, MouseButton, ParentElement, Pixels, RenderOnce, Role,
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ScrollHandle, SharedString, StatefulInteractiveElement, Styled, Window, div, prelude::*, px,
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rems,
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};
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use super::button::label_size;
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use crate::{
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layout::{on_axis, reveal_when_focused},
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layout::{measure_width, on_axis, reveal_when_focused, text_width},
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motion::{self, Axis, Marker, glide, measure_item, measure_origin, slide},
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primitives::{FocusRing, Icon, IconName, tab_stop},
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primitives::{FocusRing, Icon, IconName, Tooltip, tab_stop},
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theme::{ActiveTheme, ControlSize, Elevation, Radius},
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typography::Ellipsis,
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};
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type OnChange = Rc<dyn Fn(&SharedString, &mut Window, &mut App)>;
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/// Mutually exclusive segments. A thumb slides to the chosen one. Narrow, the segments give way and their labels end in an ellipsis, down to twice a control's height each; narrower still, the strip scrolls sideways and a focused segment comes into view.
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/// Mutually exclusive segments. A thumb slides to the chosen one. Too narrow for every label in full, segments that all have icons show only their icons, each label a tooltip; otherwise labels end in an ellipsis, down to twice a control's height each. Narrower still, the strip scrolls sideways and a focused segment comes into view.
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#[derive(IntoElement)]
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pub struct SegmentedControl {
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id: ElementId,
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@@ -94,10 +95,17 @@ impl RenderOnce for SegmentedControl {
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(focus, reveal.into_any_element())
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})
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.collect();
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// Last frame's strip width decides icons only.
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let strip = window.use_keyed_state((self.id.clone(), "strip-width"), cx, |_, _| Pixels::ZERO);
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let shown = *strip.read(cx);
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let compact = self.segments.iter().all(|(_, _, icon)| icon.is_some())
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&& shown > Pixels::ZERO
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&& shown < natural(&self.segments, self.size, window, cx);
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let theme = cx.theme();
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let colors = &theme.colors;
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let (text, icon_size) = label_size(self.size);
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let (least, count) = (theme.control_height(self.size) * 2.0, values.len());
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let each = if compact { 1.0 } else { 2.0 };
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let (least, count) = (theme.control_height(self.size) * each, values.len());
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let duration = motion::duration(motion::SLOW, cx);
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let thumb = marker.map(
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|Marker {
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@@ -181,7 +189,8 @@ impl RenderOnce for SegmentedControl {
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.when_some(icon, |segment, icon| {
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segment.child(Icon::new(icon).size(icon_size).color(fg))
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})
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.when(!label.is_empty(), |segment| {
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.when(compact, |segment| segment.tooltip(Tooltip::text(label.clone())))
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.when(!label.is_empty() && !compact, |segment| {
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segment.child(
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div()
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.min_w_0()
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@@ -221,6 +230,26 @@ impl RenderOnce for SegmentedControl {
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.border_1()
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.border_color(colors.border),
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)
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.relative()
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.child(measure_width(strip))
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.child(control)
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}
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}
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/// Every label and icon in full, with padding: the width that cuts none.
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fn natural(
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segments: &[(SharedString, SharedString, Option<IconName>)],
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size: ControlSize,
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window: &Window,
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cx: &App,
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) -> Pixels {
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let theme = cx.theme();
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let rem = window.rem_size();
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let (text, icon) = label_size(size);
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let pad = theme.control_padding(size).to_pixels(rem) * 2.0 + px(2.0);
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let glyph = theme.icon_size(icon).to_pixels(rem) + rems(0.375).to_pixels(rem);
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segments.iter().fold(px(6.0), |sum, (_, label, icon)| {
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let width = text_width(label, text, FontWeight::SEMIBOLD, window, cx);
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sum + pad + width + if icon.is_some() { glyph } else { Pixels::ZERO }
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})
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}
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@@ -215,11 +215,15 @@ impl RenderOnce for PropertyGrid {
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div()
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.pb_1()
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.children(rows.into_iter().map(|(name, editor)| {
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// Too narrow for both: the editor goes below.
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div()
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.flex()
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.flex_wrap()
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.items_center()
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.gap_3()
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.gap_x_3()
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.gap_y_1()
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.min_h(row_height)
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.py_0p5()
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.pl_6()
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.pr_2()
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.child(
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@@ -229,7 +233,12 @@ impl RenderOnce for PropertyGrid {
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.text_color(colors.fg_muted)
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.child(name),
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)
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.child(div().flex_1().min_w_0().child(editor))
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.child(
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div()
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.flex_1()
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.min_w(theme.label_width() * 0.85)
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.child(editor),
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)
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})),
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),
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)
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@@ -242,6 +242,8 @@ impl Element for TextElement {
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let input = self.input.read(cx);
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let caret_at = input.position_for(input.display_offset(input.cursor()));
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let scroll = match caret_at {
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// Unfocused, a line shows its start, as AppKit's fields do.
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Some(_) if !focused && !input.is_multi_line() => Point::default(),
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Some(at) => keep_in_view(input, &lines, at, caret_width, bounds, line_height),
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None => input.scroll,
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};
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@@ -2,6 +2,7 @@ mod collapse;
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mod dock;
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mod floating;
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mod grid;
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mod narrow;
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mod page;
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mod panes;
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mod scroll;
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@@ -22,6 +23,7 @@ pub use dock::{Dock, DockLayout, DockPanel, DockSide, Spot};
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pub use floating::FloatingPanel;
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pub use grid::{Masonry, SimpleGrid};
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pub(crate) use grid::{columns_for, fit};
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pub(crate) use narrow::{measure_width, text_width};
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pub use page::{AppShell, MasterDetail, Page};
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pub use panes::{PaneGroup, PaneId, PaneLayout};
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pub use scroll::{ScrollArea, Scrollbar, on_axis};
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@@ -0,0 +1,48 @@
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//! What a row of labels needs, and how wide it got.
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use gpui::{
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App, Bounds, Entity, Font, FontWeight, Hsla, IntoElement, Pixels, SharedString, Styled,
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TextRun, Window, canvas,
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};
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use crate::theme::{ActiveTheme, TextSize};
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/// `text` set in `size` and `weight`, in pixels.
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pub(crate) fn text_width(
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text: &SharedString,
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size: TextSize,
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weight: FontWeight,
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window: &Window,
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cx: &App,
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) -> Pixels {
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let font_size = cx.theme().text_size(size).to_pixels(window.rem_size());
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let run = TextRun {
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len: text.len(),
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font: Font { weight, ..window.text_style().font() },
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color: Hsla::default(),
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background_color: None,
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underline: None,
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strikethrough: None,
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};
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window.text_system().shape_line(text.clone(), font_size, &[run], None).width
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}
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/// Keeps `width` at the parent's width; a change redraws once.
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pub(crate) fn measure_width(width: Entity<Pixels>) -> impl IntoElement {
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canvas(
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move |bounds: Bounds<Pixels>, window, cx| {
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if *width.read(cx) != bounds.size.width {
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width.update(cx, |width, cx| {
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*width = bounds.size.width;
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cx.notify();
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window.request_animation_frame();
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});
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}
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},
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full()
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}
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+20
-3
@@ -227,6 +227,7 @@ pub struct ScrollArea {
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id: ElementId,
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base: Div,
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shadows: bool,
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vertical: bool,
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body: SmallVec<[AnyElement; 2]>,
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}
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@@ -236,6 +237,7 @@ impl ScrollArea {
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id: id.into(),
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base: div(),
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shadows: false,
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vertical: false,
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body: SmallVec::new(),
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}
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}
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@@ -245,6 +247,12 @@ impl ScrollArea {
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self.shadows = true;
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self
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}
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/// Scrolls down only; content keeps the area's width.
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pub fn vertical(mut self) -> Self {
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self.vertical = true;
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self
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}
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}
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impl Styled for ScrollArea {
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@@ -300,12 +308,21 @@ impl RenderOnce for ScrollArea {
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div()
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.id("scroll-body")
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.size_full()
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.overflow_scroll()
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.when(self.vertical, |body| body.overflow_y_scroll().overflow_x_hidden())
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.when(!self.vertical, |body| body.overflow_scroll())
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.track_scroll(&handle)
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.children(self.body),
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.map(|body| match self.vertical {
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// Children fill and never widen, so rows wrap.
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true => body.flex().flex_col().children(
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self.body.into_iter().map(|child| div().w_full().min_w_0().child(child)),
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),
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false => body.children(self.body),
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}),
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)
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.when(self.shadows, |area| area.child(ScrollShadow::new(&handle)))
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.child(Scrollbar::new("scrollbar-y", &handle, Axis::Vertical).presence(presence))
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.child(Scrollbar::new("scrollbar-x", &handle, Axis::Horizontal).presence(presence))
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.when(!self.vertical, |area| {
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area.child(Scrollbar::new("scrollbar-x", &handle, Axis::Horizontal).presence(presence))
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})
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}
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}
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+29
-3
@@ -8,8 +8,9 @@ use gpui::{
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use crate::{
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forms::{Choice, Pick, step},
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layout::{measure_width, text_width},
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motion::{self, Axis, Marker, glide, measure_item, measure_origin, slide},
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primitives::{Icon, tab_stop},
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primitives::{Icon, Tooltip, tab_stop},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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};
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@@ -120,6 +121,14 @@ impl RenderOnce for Tabs {
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}
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})
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};
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// Last frame's strip width decides icons only.
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let strip_width =
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window.use_keyed_state((self.id.clone(), "strip-width"), cx, |_, _| Pixels::ZERO);
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let shown = *strip_width.read(cx);
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let compact = axis == Axis::Horizontal
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&& tabs.iter().all(|tab| tab.icon.is_some())
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&& shown > Pixels::ZERO
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&& shown < natural(&tabs, window, cx);
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let theme = cx.theme();
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let colors = &theme.colors;
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let (thickness, duration) = (theme.tab_indicator(), motion::duration(motion::SLOW, cx));
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@@ -209,8 +218,9 @@ impl RenderOnce for Tabs {
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.when_some(tab.icon, |item, icon| {
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item.child(Icon::new(icon).size(IconSize::Sm).color(fg))
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})
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.child(tab.label.clone())
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.when_some(tab.note.clone(), |item, note| {
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.when(compact, |item| item.tooltip(Tooltip::text(tab.label.clone())))
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.when(!compact, |item| item.child(tab.label.clone()))
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.when_some(tab.note.clone().filter(|_| !compact), |item, note| {
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item.child(div().text_color(colors.fg_subtle).child(note))
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})
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.child(measure_item(state.clone(), ix, axis))
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@@ -258,6 +268,7 @@ impl RenderOnce for Tabs {
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key_pick(to, window, cx);
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}
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})
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.child(measure_width(strip_width))
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.child(measure_origin(state, axis))
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.children(indicator)
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.children(items);
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@@ -277,3 +288,18 @@ impl RenderOnce for Tabs {
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}
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}
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}
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/// Every tab's icon, label and note in full: the width that cuts none.
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fn natural(tabs: &[Choice], window: &Window, cx: &App) -> Pixels {
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let theme = cx.theme();
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let rem = window.rem_size();
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let pad = gpui::rems(0.75).to_pixels(rem) * 2.0 + gpui::px(2.0);
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let glyph = theme.icon_size(IconSize::Sm).to_pixels(rem) + gpui::rems(0.375).to_pixels(rem);
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let gap = gpui::rems(0.25).to_pixels(rem);
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tabs.iter().fold(Pixels::ZERO, |sum, tab| {
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let text = |text: &SharedString| text_width(text, TextSize::Sm, FontWeight::MEDIUM, window, cx);
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let note = tab.note.as_ref().map_or(Pixels::ZERO, |note| text(note) + gpui::rems(0.375).to_pixels(rem));
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let icon = if tab.icon.is_some() { glyph } else { Pixels::ZERO };
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sum + pad + icon + text(&tab.label) + note + gap
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})
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}
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+11
-4
@@ -6,6 +6,7 @@ use gpui::{
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use smallvec::SmallVec;
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use crate::{
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typography::Ellipsis,
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primitives::{Icon, IconName, Tooltip},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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};
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@@ -143,7 +144,8 @@ impl Styled for StatusBar {
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impl RenderOnce for StatusBar {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme = cx.theme();
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let side = || div().flex().items_center().gap_0p5().h_full();
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// Narrow, both sides shrink and labels end in an ellipsis.
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let side = || div().flex().items_center().gap_0p5().h_full().min_w_0().overflow_hidden();
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self.base
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.flex()
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.flex_none()
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@@ -156,8 +158,9 @@ impl RenderOnce for StatusBar {
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.border_color(theme.colors.border)
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.text_size(theme.text_size(TextSize::Xs))
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.text_color(theme.colors.fg_muted)
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.child(side().children(self.left))
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.child(side().children(self.right))
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.gap_2()
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.child(side().flex_shrink_1().children(self.left))
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.child(side().flex_shrink_1().justify_end().children(self.right))
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}
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}
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@@ -228,6 +231,8 @@ impl RenderOnce for StatusBarItem {
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div()
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.id(self.id)
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.flex()
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.flex_shrink_1()
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.min_w_0()
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.items_center()
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.gap_1()
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.h_full()
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@@ -241,7 +246,9 @@ impl RenderOnce for StatusBarItem {
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.color(theme.colors.fg_muted),
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)
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})
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.when_some(self.label, |item, label| item.child(label))
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.when_some(self.label, |item, label| {
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item.child(div().min_w_0().child(Ellipsis::new(label)))
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})
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.when_some(self.tooltip, |item, text| item.tooltip(Tooltip::text(text)))
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.when_some(self.on_click, |item, handler| {
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let item = item.role(Role::Button);
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